Spirit King's Crown
19426 King_Of_Spirit_Circlet
The power of the king of the spirits was put in this jeweled circlet.
Mdef + 15
Reduces the global delay of skills by 10%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%.
If Warmer is level 5,
Reduces the skill cooldown of Earth Grave by 1 second
Reduces the skill cooldown of Diamond Dust by 1 second.
Reduces the skill cooldown of Varetyr Spear by 1 second.
If Elemental Shield is level 5,
Increases magical damage on boss monsters by 25%.
For every level of Spirit Sympathy known,
Reduces the variable casting time of skills by 6%.
Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%.
If upgrade level is +9 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard magic defense of All race targets when performing a magical attack.
Class: Headgear
Position: Upper
Defense: 12
Weight: 60
Requires Level: 100
Usable By: All Jobs
Item information
| Sell price | 20 z |
| Buy price | 20 z |
| Weight | 60 |
| Type | Armor |
| Sub Type | Headgear |
| Added | 2016-09-29 |
Preview
Preview on a default Novice — actual appearance may vary by job.
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Scripts
These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
- Reduces the cast delay of skills by 20%
- Increase damage of SO_EARTHGRAVE by 50%
- Increase damage of SO_DIAMONDDUST by 50%
- Reduces the cast delay of skills by 20%
- Increase damage of SO_EARTHGRAVE by 50%
- Increase damage of SO_DIAMONDDUST by 50%
- Reduces the cast delay of skills by 15%
- Increase damage of SO_EARTHGRAVE by 25%
- Increase damage of SO_DIAMONDDUST by 25%
- Reduces the cast delay of skills by 10%
- Increase damage of SO_EARTHGRAVE by 10%
- Increase damage of SO_DIAMONDDUST by 10%
- Reduces variable casting time by Refine%
No sources recorded.
| Box / Package | Chance | Refine | Random Enchant |
|---|---|---|---|
| natural_random | |||
| Overseas Care Package XXV | 0,03% | ||
Coroa do Espírito do Rei
Intransferível.
Uma coroa que pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa.
--------------------------
Pós-conjuração -10%.
Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%.
--------------------------
Refino +9 ou mais:
Pós-conjuração -5% adicional.
Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional.
Refino +11 ou mais:
Pós-conjuração -5% adicional.
Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional.
Refino +13 ou mais:
Ignora 100% da DEFM de todas as raças.
--------------------------
Ao aprender [Aquecer Terreno] nv.5:
Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo.
--------------------------
Ao aprender [Escudo Elemental] nv.5:
Dano mágico contra monstros Chefes +25%.
--------------------------
A cada nível de [Empatia Elemental]:
Conjuração variável -4%.
--------------------------
A cada refino até o +10:
Conjuração fixa -5%.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 12 DEFM: 15
Peso: 60
Nível necessário: 100
Classes: Todas
Spirit King's Crown
The power of the king of the spirits was put in this jeweled circlet.
Mdef + 15
Reduces the global delay of skills by 10%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%.
If Warmer is level 5,
Reduces the skill cooldown of Earth Grave by 1 second
Reduces the skill cooldown of Diamond Dust by 1 second.
Reduces the skill cooldown of Varetyr Spear by 1 second.
If Elemental Shield is level 5,
Increases magical damage on boss monsters by 25%.
For every level of Spirit Sympathy known,
Reduces the variable casting time of skills by 6%.
Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%.
If upgrade level is +9 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard magic defense of All race targets when performing a magical attack.
Class: Headgear
Position: Upper
Defense: 12
Weight: 60
Requires Level: 100
Usable By: All Jobs
King Of Spirit Circlet
A jeweled circlet imbued with the power of the King Of Spirit.
MDEF +15.
Delay after skill -5%.
[Earth Grave], [Diamond Dust] damage +10%.
For every refine level, fixed cast time - 2% (Up to a maximum refinement level of 10).
If refine level is +9 or above,
delay after skill -5% additionally,
[Earth Grave], [Diamond Dust] damage +15% additionally.
If refine level is +11 or above,
delay after skill -5% additionally,
[Earth Grave], [Diamond Dust] damage +25% additionally.
If refine level is +12 or above, MDEF pierce to all race enemies +100%.
If Lv.5 [Warmer] is learned, [Earth Grave], [Diamond Dust], [Varetyr Spear] Cooldown -1.0 second.
If Lv.5 [Elemental Shield] is learned, magical damage to Boss monsters +25%.
For every level of [Spirit Sympathy] learned, variable casting time -6%.
Class : Headgear
Defense : 12
Location : Upper
Weight : 60
Required Level : 100
Jobs : All Jobs
King Of Spirit Circlet
The power of the king of the spirits was put in this jeweled circlet.
Class: Headgear
Position: Upper
Defense: 12
Weight: 60
Requires Level: 100
Usable By: All Jobs
Mdef + 15
Reduces the global delay of skills by 10%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%.
If Warmer is level 5,
Reduces the cooldown of Earth Grave by 1 second
Reduces the cooldown of Diamond Dust by 1 second.
Reduces the cooldown of Varetyr Spear by 1 second.
If Elemental Shield is level 5,
Increases magical damage on boss monsters by 25%.
For every level of Spirit Sympathy known,
Reduces the variable casting time of skills by 6%.
Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%.
If upgrade level is +9 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard magic defense of All race targets when performing a magical attack.
King Of Spirit Circlet
The power of the king of the spirits was put in this jeweled circlet.
Class: Headgear
Position: Upper
Defense: 12
Weight: 60
Requires Level: 100
Usable By: All Jobs
Mdef + 15
Reduces the global delay of skills by 10%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%.
If Warmer is level 5,
Reduces the cooldown of Earth Grave by 1 second
Reduces the cooldown of Diamond Dust by 1 second.
Reduces the cooldown of Varetyr Spear by 1 second.
If Elemental Shield is level 5,
Increases magical damage on boss monsters by 25%.
For every level of Spirit Sympathy known,
Reduces the variable casting time of skills by 6%.
Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%.
If upgrade level is +9 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard magic defense of All race targets when performing a magical attack.
精霊王の宝冠
精霊達の王の力が込められた
宝石をはめ込んだ宝冠。
―――――――――――――
スキルディレイ - 10%
―――――――――――――
[アースグレイヴ]、
[ダイヤモンドダスト]で
与えるダメージ + 10%
―――――――――――――
[ウォーマー]Lv5習得時、
追加で
[アースグレイヴ]、
[ヴェラチュールスピアー]、
[ダイヤモンドダスト]の
再使用待機時間 - 1秒
―――――――――――――
[エレメンタルシールド]Lv5
習得時、追加で
魔法攻撃時、
ボスモンスターに
与えるダメージ + 25%
―――――――――――――
[エレメンタルシンパシー]の
習得Lvが1上がる度に追加で
変動詠唱時間 - 6%
―――――――――――――
[精霊王の宝冠]の
精錬値が1上がる度に追加で
固定詠唱時間 - 7%
―――――――――――――
[精霊王の宝冠]の
精錬値が7以上の時、追加で
スキルディレイ - 5%
[アースグレイヴ]、
[ダイヤモンドダスト]で
与えるダメージ + 15%
[精霊王の宝冠]の
精錬値が9以上の時、追加で
スキルディレイ - 5%
[アースグレイヴ]、
[ダイヤモンドダスト]で
与えるダメージ + 25%
[精霊王の宝冠]の
精錬値が10の時、追加で
全ての種族のMdef 100%無視
―――――――――――――
系列 : 兜
位置 : 上段
属性 : - スロット : 0
Def : 12 Mdef : 15
精錬 : 可 破損 : する
重量 : 60
要求レベル : 100
装備 : 全ての職業
No description available on this server
No description available on this server
No description available on this server
King Of Spirit Circlet
The power of the king of the spirits was put in this jeweled circlet.
Class: Headgear
Position: Upper
Defense: 12
Weight: 60
Requires Level: 100
Usable By: All Jobs
Mdef + 15
Reduces the global delay of skills by 10%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%.
If Warmer is level 5,
Reduces the cooldown of Earth Grave by 1 second
Reduces the cooldown of Diamond Dust by 1 second.
Reduces the cooldown of Varetyr Spear by 1 second.
If Elemental Shield is level 5,
Increases magical damage on boss monsters by 25%.
For every level of Spirit Sympathy known,
Reduces the variable casting time of skills by 6%.
Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%.
If upgrade level is +9 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard magic defense of All race targets when performing a magical attack.
King Of Spirit Circlet
The power of the king of the spirits was put in this jeweled circlet.
Класс: Головной убор
Расположение: Голова
Защита: 12
Вес: 60
Требуемый уровень: 100
Квалификация: Все профессии
Маг. защита + 15
Reduces the global delay of skills by 10%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%.
If Warmer is level 5,
Reduces the cooldown of Earth Grave by 1 second
Reduces the cooldown of Diamond Dust by 1 second.
Reduces the cooldown of Varetyr Spear by 1 second.
If Elemental Shield is level 5,
Increases magical damage on boss monsters by 25%.
For every level of Spirit Sympathy known,
Reduces the variable casting time of skills by 6%.
Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%.
If upgrade level is +9 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard magic defense of All race targets when performing a magical attack.
| Date | Field | Old | New | Server |
|---|---|---|---|---|
| 2026-05-12 15:21 | identifiedDescriptionName | 精霊達の王の力が込められた 宝石をはめ込んだ宝冠。 ――――――――――――― スキルディレイ - 10% ――――――――――――― [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 10% ――――――――――――― [ウォーマー]Lv5習得時、 追加で [アースグレイヴ]、 [ヴェラチュールスピアー]、 [ダイヤモンドダスト]の 再使用待機時間 - 1秒 ――――――――――――― [エレメンタルシールド]Lv5 習得時、追加で 魔法攻撃時、 ボスモンスターに 与えるダメージ + 25% ――――――――――――― [エレメンタルシンパシー]の 習得Lvが1上がる度に追加で 詠唱時間 - 6% ――――――――――――― [精霊王の宝冠]の 精錬値が1上がる度に追加で 固定詠唱時間 - 7% ――――――――――――― [精霊王の宝冠]の 精錬値が7以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 15% [精霊王の宝冠]の 精錬値が9以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 25% [精霊王の宝冠]の 精錬値が10の時、追加で 全ての種族のMdef 100%無視 ――――――――――――― 系列 : 兜 位置 : 上段 属性 : - スロット : 0 Def : 12 Mdef : 15 精錬 : 可 破損 : する 重量 : 60 要求レベル : 100 装備 : 全ての職業 |
精霊達の王の力が込められた 宝石をはめ込んだ宝冠。 ――――――――――――― スキルディレイ - 10% ――――――――――――― [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 10% ――――――――――――― [ウォーマー]Lv5習得時、 追加で [アースグレイヴ]、 [ヴェラチュールスピアー]、 [ダイヤモンドダスト]の 再使用待機時間 - 1秒 ――――――――――――― [エレメンタルシールド]Lv5 習得時、追加で 魔法攻撃時、 ボスモンスターに 与えるダメージ + 25% ――――――――――――― [エレメンタルシンパシー]の 習得Lvが1上がる度に追加で 変動詠唱時間 - 6% ――――――――――――― [精霊王の宝冠]の 精錬値が1上がる度に追加で 固定詠唱時間 - 7% ――――――――――――― [精霊王の宝冠]の 精錬値が7以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 15% [精霊王の宝冠]の 精錬値が9以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 25% [精霊王の宝冠]の 精錬値が10の時、追加で 全ての種族のMdef 100%無視 ――――――――――――― 系列 : 兜 位置 : 上段 属性 : - スロット : 0 Def : 12 Mdef : 15 精錬 : 可 破損 : する 重量 : 60 要求レベル : 100 装備 : 全ての職業 |
jRO japanese |
| 2026-03-31 07:49 | identifiedDescriptionName | Marked to be removed | LATAM spanish | |
| 2026-03-31 07:49 | unidentifiedDisplayName | Equipo para Cabeza | LATAM spanish | |
| 2026-03-31 07:49 | unidentifiedDescriptionName | Objeto desconocido. Puede identificarse con una [Lupa]. | LATAM spanish | |
| 2026-03-31 07:49 | identifiedDisplayName | Diadema del Rey de los Espíritus | LATAM spanish | |
| 2026-03-31 07:49 | identifiedDisplayName | Coroa do Espírito do Rei | LATAM portuguese | |
| 2026-03-31 07:49 | identifiedDescriptionName | Marked to be removed | LATAM portuguese | |
| 2026-03-31 07:49 | unidentifiedDisplayName | Equip. para Cabeça | LATAM portuguese | |
| 2026-03-31 07:49 | unidentifiedDescriptionName | Item desconhecido. Pode ser identificado com uma [Lupa]. | LATAM portuguese | |
| 2026-03-31 07:49 | unidentifiedDescriptionName | Item not identified. Can be identified with a [Magnifier]. | LATAM english | |
| 2026-03-31 07:49 | identifiedDescriptionName | Marked to be removed | LATAM english | |
| 2026-03-31 07:49 | unidentifiedDisplayName | Headgear | LATAM english | |
| 2026-03-31 07:49 | identifiedDisplayName | Crown of the King's Spirit | LATAM english | |
| 2026-01-14 03:20 | identifiedResourceName | ?댁꽱?쒗겕?쇱슫 | 어센드크라운 | iRO english |
| 2026-01-14 03:20 | unidentifiedResourceName | 罹? | 캡 | iRO english |
| 2026-01-14 01:50 | identifiedResourceName | 어센드크라운 | ?댁꽱?쒗겕?쇱슫 | iRO english |
| 2026-01-14 01:50 | unidentifiedResourceName | 캡 | 罹? | iRO english |
| 2025-12-18 06:41 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. ------------------------- Intransferible. ------------------------- Posconjuración -10%. Daño del [Nerthus Castigo] y [Polvo Diamantino] +10%. ------------------------- Refinar +9 o más: Poscast -5% adicional. Daño del [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño del [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del MDEF de todas las razas. ------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. ------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. ------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. ------------------------- En cada refinación hasta +10: Conjuración fija -5%. ------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Marked to be removed | LATAM spanish |
| 2025-12-18 06:41 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. ------------------------- Intransferível. ------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. ------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. ------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. ------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. ------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. ------------------------- A cada refino até o +10: Conjuração fixa -5%. ------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
Marked to be removed | LATAM portuguese |
| 2025-12-18 06:41 | identifiedDescriptionName | A crown belonging to the first king of Prontera. Legends say that his spirit still remains in the crown. ------------------------- Account Bound. ------------------------- Skill Delay -10%. Damage from [Nerthus Punishment] and [Diamond Dust] +10%. ------------------------- Refine +9 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +15% additional. Refine +11 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +25% additional. Refine +13 or more: Ignores 100% of the MDEF of all races. ------------------------- When learning [Terrain Warming] nv.5: Recharge [Varetyr Spear] [Nerthus Punishment] and [Diamond Dust] -1 second. ------------------------- When learning [Elemental Shield] nv.5: Magic damage against Boss monsters +25%. ------------------------- At each level of [Elemental Empathy]: Variable casting time -4%. ------------------------- Every refine up to +10: Fixed Conjuration -5%. ------------------------- Type: Headgear Equip on: Upper DEF: 12 MDEF: 15 Weight: 60 Level required: 100 Classes: All |
Marked to be removed | LATAM english |
| 2025-10-28 07:20 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. ------------------------- Intransferible. ------------------------- Posconjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. ------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del MDEF de todas las razas. ------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. ------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. ------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. ------------------------- En cada refinación hasta +10: Conjuración fija -5%. ------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. ------------------------- Intransferible. ------------------------- Posconjuración -10%. Daño del [Nerthus Castigo] y [Polvo Diamantino] +10%. ------------------------- Refinar +9 o más: Poscast -5% adicional. Daño del [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño del [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del MDEF de todas las razas. ------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. ------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. ------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. ------------------------- En cada refinación hasta +10: Conjuración fija -5%. ------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAM spanish |
| 2025-09-30 08:12 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. ------------------------- Intransferível. ------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. ------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da MDEF de todas as raças. ------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. ------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. ------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. ------------------------- A cada refino até o +10: Conjuração fixa -5%. ------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. ------------------------- Intransferível. ------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. ------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. ------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. ------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. ------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. ------------------------- A cada refino até o +10: Conjuração fixa -5%. ------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
LATAM portuguese |
| 2025-09-16 08:20 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. ------------------------- Intransferible. ------------------------- Posconjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. ------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del MDEF de todas las razas. ------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. ------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. ------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. ------------------------- En cada refinación hasta +10: Conjuración fija -5%. ------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 MDEF: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. ------------------------- Intransferible. ------------------------- Posconjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. ------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del MDEF de todas las razas. ------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. ------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. ------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. ------------------------- En cada refinación hasta +10: Conjuración fija -5%. ------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAM spanish |
| 2025-09-16 08:20 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. ------------------------- Intransferível. ------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. ------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da MDEF de todas as raças. ------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. ------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. ------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. ------------------------- A cada refino até o +10: Conjuração fixa -5%. ------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 MDEF: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. ------------------------- Intransferível. ------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. ------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da MDEF de todas as raças. ------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. ------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. ------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. ------------------------- A cada refino até o +10: Conjuração fixa -5%. ------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
LATAM portuguese |
| 2025-09-11 05:05 | identifiedDisplayName | Á¤·É¿ÕÀÇ º¸°ü | King Of Spirit Circlet | GGH english |
| 2025-09-11 05:05 | identifiedDescriptionName | A jeweled circlet imbued with the power of the King Of Spirit. MDEF +15. Delay after skill -5%. [Earth Grave], [Diamond Dust] damage +10%. For every refine level, fixed cast time - 2% (Up to a maximum refinement level of 10). If refine level is +9 or above, delay after skill -5% additionally, [Earth Grave], [Diamond Dust] damage +15% additionally. If refine level is +11 or above, delay after skill -5% additionally, [Earth Grave], [Diamond Dust] damage +25% additionally. If refine level is +12 or above, MDEF pierce to all race enemies +100%. If Lv.5 [Warmer] is learned, [Earth Grave], [Diamond Dust], [Varetyr Spear] Cooldown -1.0 second. If Lv.5 [Elemental Shield] is learned, magical damage to Boss monsters +25%. For every level of [Spirit Sympathy] learned, variable casting time -6%. Class : Headgear Defense : 12 Location : Upper Weight : 60 Required Level : 100 Jobs : All Jobs |
GGH english | |
| 2025-09-11 05:05 | unidentifiedDisplayName | Åõ±¸ | Headgear | GGH english |
| 2025-09-11 05:05 | unidentifiedDescriptionName | Unknown item requiring appraisal. Can be identified by using a [magnifier]. | GGH english | |
| 2025-09-11 05:05 | weight | 60 | GGH english | |
| 2025-09-02 08:51 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Posconjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. ------------------------- Intransferible. ------------------------- Posconjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. ------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del MDEF de todas las razas. ------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. ------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. ------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. ------------------------- En cada refinación hasta +10: Conjuración fija -5%. ------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 MDEF: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAM spanish |
| 2025-09-02 08:51 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Intransferível. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. ------------------------- Intransferível. ------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. ------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da MDEF de todas as raças. ------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. ------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. ------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. ------------------------- A cada refino até o +10: Conjuração fixa -5%. ------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 MDEF: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
LATAM portuguese |
| 2025-09-02 08:51 | identifiedDescriptionName | A crown belonging to the first king of Prontera. Legends say that his spirit still remains in the crown. -------------------------- Account Bound. -------------------------- Skill Delay -10%. Damage from [Nerthus Punishment] and [Diamond Dust] +10%. -------------------------- Refine +9 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +15% additional. Refine +11 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +25% additional. Refine +13 or more: Ignores 100% of the MDEF of all races. -------------------------- When learning [Terrain Warming] nv.5: Recharge [Varetyr Spear] [Nerthus Punishment] and [Diamond Dust] -1 second. -------------------------- When learning [Elemental Shield] nv.5: Magic damage against Boss monsters +25%. -------------------------- At each level of [Elemental Empathy]: Variable casting time -4%. -------------------------- Every refine up to +10: Fixed Conjuration -5%. -------------------------- Type: Headgear Equip on: Upper DEF: 12 MDEF: 15 Weight: 60 Level required: 100 Classes: All |
A crown belonging to the first king of Prontera. Legends say that his spirit still remains in the crown. ------------------------- Account Bound. ------------------------- Skill Delay -10%. Damage from [Nerthus Punishment] and [Diamond Dust] +10%. ------------------------- Refine +9 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +15% additional. Refine +11 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +25% additional. Refine +13 or more: Ignores 100% of the MDEF of all races. ------------------------- When learning [Terrain Warming] nv.5: Recharge [Varetyr Spear] [Nerthus Punishment] and [Diamond Dust] -1 second. ------------------------- When learning [Elemental Shield] nv.5: Magic damage against Boss monsters +25%. ------------------------- At each level of [Elemental Empathy]: Variable casting time -4%. ------------------------- Every refine up to +10: Fixed Conjuration -5%. ------------------------- Type: Headgear Equip on: Upper DEF: 12 MDEF: 15 Weight: 60 Level required: 100 Classes: All |
LATAM english |
| 2025-08-19 08:34 | unidentifiedDescriptionName | Objeto no identificado. Puede identificarse con una [Lupa]. | Objeto desconocido. Puede identificarse con una [Lupa]. | LATAM spanish |
| 2025-08-19 08:34 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Post-conjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Posconjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAM spanish |
| 2025-08-05 08:19 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Post-conjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAM spanish |
| 2025-08-01 09:52 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Post-conjuración -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAD spanish |
| 2025-07-23 20:33 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAM spanish |
| 2025-07-15 02:59 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinado +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinado +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAD spanish |
| 2025-07-09 21:51 | unidentifiedDisplayName | Accesorio para la cabeza | Equipo para Cabeza | LATAD spanish |
| 2025-07-09 21:45 | unidentifiedDisplayName | Accesorio para la cabeza | Equipo para Cabeza | LATAM spanish |
| 2025-06-23 21:09 | identifiedResourceName | 어센드크라운 | LATAD spanish | |
| 2025-06-23 21:09 | unidentifiedDisplayName | Accesorio para la cabeza | LATAD spanish | |
| 2025-06-23 21:09 | unidentifiedDescriptionName | Objeto no identificado. Puede identificarse con una [Lupa]. | LATAD spanish | |
| 2025-06-23 21:09 | unidentifiedResourceName | 캡 | LATAD spanish | |
| 2025-06-23 21:09 | identifiedDisplayName | Diadema del Rey de los Espíritus | LATAD spanish | |
| 2025-06-23 21:09 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAD spanish | |
| 2025-06-23 21:09 | unidentifiedResourceName | 캡 | LATAD english | |
| 2025-06-23 21:09 | unidentifiedDescriptionName | Item not identified. Can be identified with a [Magnifier]. | LATAD english | |
| 2025-06-23 21:09 | unidentifiedDisplayName | Headgear | LATAD english | |
| 2025-06-23 21:09 | weight | 60 | LATAD english | |
| 2025-06-23 21:09 | identifiedDisplayName | Crown of the King's Spirit | LATAD english | |
| 2025-06-23 21:09 | identifiedDescriptionName | A crown belonging to the first king of Prontera. Legends say that his spirit still remains in the crown. -------------------------- Account Bound. -------------------------- Skill Delay -10%. Damage from [Nerthus Punishment] and [Diamond Dust] +10%. -------------------------- Refine +9 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +15% additional. Refine +11 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +25% additional. Refine +13 or more: Ignores 100% of the MDEF of all races. -------------------------- When learning [Terrain Warming] nv.5: Recharge [Varetyr Spear] [Nerthus Punishment] and [Diamond Dust] -1 second. -------------------------- When learning [Elemental Shield] nv.5: Magic damage against Boss monsters +25%. -------------------------- At each level of [Elemental Empathy]: Variable casting time -4%. -------------------------- Every refine up to +10: Fixed Conjuration -5%. -------------------------- Type: Headgear Equip on: Upper DEF: 12 MDEF: 15 Weight: 60 Level required: 100 Classes: All |
LATAD english | |
| 2025-06-23 21:09 | identifiedResourceName | 어센드크라운 | LATAD english | |
| 2025-06-20 10:14 | weight | 60 | LATAM english | |
| 2025-05-26 11:02 | identifiedDescriptionName | A crown belonging to the first king of Prontera. Legends say that his spirit still remains in the crown. -------------------------- Account Bound. -------------------------- Skill Delay -10%. Damage from [Nerthus Punishment] and [Diamond Dust] +10%. -------------------------- Refine +9 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +15% additional. Refine +11 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +25% additional. Refine +13 or more: Ignores 100% of the MDEF of all races. -------------------------- When learning [Terrain Warming] nv.5: Recharge [Aesir Spears] [Nerthus Punishment] and [Diamond Dust] -1 second. -------------------------- When learning [Elemental Shield] nv.5: Magic damage against Boss monsters +25%. -------------------------- At each level of [Elemental Empathy]: Variable casting time -4%. -------------------------- Every refine up to +10: Fixed Conjuration -5%. -------------------------- Type: Headgear Equip on: Upper DEF: 12 MDEF: 15 Weight: 60 Level required: 100 Classes: All |
A crown belonging to the first king of Prontera. Legends say that his spirit still remains in the crown. -------------------------- Account Bound. -------------------------- Skill Delay -10%. Damage from [Nerthus Punishment] and [Diamond Dust] +10%. -------------------------- Refine +9 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +15% additional. Refine +11 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +25% additional. Refine +13 or more: Ignores 100% of the MDEF of all races. -------------------------- When learning [Terrain Warming] nv.5: Recharge [Varetyr Spear] [Nerthus Punishment] and [Diamond Dust] -1 second. -------------------------- When learning [Elemental Shield] nv.5: Magic damage against Boss monsters +25%. -------------------------- At each level of [Elemental Empathy]: Variable casting time -4%. -------------------------- Every refine up to +10: Fixed Conjuration -5%. -------------------------- Type: Headgear Equip on: Upper DEF: 12 MDEF: 15 Weight: 60 Level required: 100 Classes: All |
LATAM english |
| 2025-05-23 04:56 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Atrapado en la cuenta. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo de Diamante] +10%. -------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Lanzas de Aesir] [Castigo de Nerthus] y [Polvo de Diamante] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Sombrero Equipar en: Topo DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Intransferible. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo Diamantino] +10%. -------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Estocada Divina] [Tumba de Tierra] y [Polvo Diamantino] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Equipo para Cabeza Equipar en: Superior DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAM spanish |
| 2025-05-16 11:33 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Atrapado en la cuenta. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo de Diamante] +10%. -------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Lanzas de Aesir] [Castigo de Nerthus] y [Polvo de Diamante] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Headgear Equipar en: Topo DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: All |
Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Atrapado en la cuenta. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo de Diamante] +10%. -------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Lanzas de Aesir] [Castigo de Nerthus] y [Polvo de Diamante] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Sombrero Equipar en: Topo DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: Todas |
LATAM spanish |
| 2025-05-16 11:33 | unidentifiedDescriptionName | Item não identificado. Pode ser identificado com uma [Lupa]. | Item desconhecido. Pode ser identificado com uma [Lupa]. | LATAM portuguese |
| 2025-04-26 19:51 | unidentifiedDescriptionName | Item não identificado. Pode ser identificado com uma [Lupa]. | Item not identified. Can be identified with a [Magnifier]. | LATAM english |
| 2025-04-26 19:51 | identifiedDisplayName | Coroa do Espírito do Rei | Crown of the King's Spirit | LATAM english |
| 2025-04-26 19:51 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Intransferível. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
A crown belonging to the first king of Prontera. Legends say that his spirit still remains in the crown. -------------------------- Account Bound. -------------------------- Skill Delay -10%. Damage from [Nerthus Punishment] and [Diamond Dust] +10%. -------------------------- Refine +9 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +15% additional. Refine +11 or more: Post-cast -5% additional. Damage from [Nerthus Punishment] and [Diamond Dust] +25% additional. Refine +13 or more: Ignores 100% of the MDEF of all races. -------------------------- When learning [Terrain Warming] nv.5: Recharge [Aesir Spears] [Nerthus Punishment] and [Diamond Dust] -1 second. -------------------------- When learning [Elemental Shield] nv.5: Magic damage against Boss monsters +25%. -------------------------- At each level of [Elemental Empathy]: Variable casting time -4%. -------------------------- Every refine up to +10: Fixed Conjuration -5%. -------------------------- Type: Headgear Equip on: Upper DEF: 12 MDEF: 15 Weight: 60 Level required: 100 Classes: All |
LATAM english |
| 2025-04-26 19:51 | unidentifiedDisplayName | Equip. para Cabeça | Headgear | LATAM english |
| 2025-04-26 19:47 | identifiedDescriptionName | Una corona perteneciente al primer rey de Prontera. Las leyendas dicen que su espíritu aún permanece en la corona. -------------------------- Atrapado en la cuenta. -------------------------- Pós-conjuração -10%. Daño de [Nerthus Castigo] y [Polvo de Diamante] +10%. -------------------------- Refinar +9 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +15% adicional. Refinar +11 o más: Poscast -5% adicional. Daño de [Nerthus Punishment] y [Diamond Dust] +25% adicional. Refinar +13 o más: Ignora el 100% del DEFM de todas las razas. -------------------------- Al aprender [Calentamiento del terreno] nv.5: Recarga [Lanzas de Aesir] [Castigo de Nerthus] y [Polvo de Diamante] -1 segundo. -------------------------- Cuando aprendes [Escudo Elemental] nivel 5: Daño mágico contra monstruos Boss +25%. -------------------------- En cada nivel de [Empatía Elemental]: Conjuración variable -4%. -------------------------- En cada refinación hasta +10: Conjuración fija -5%. -------------------------- Tipo: Headgear Equipar en: Topo DEF: 12 DEFM: 15 Peso: 60 Nivel necesario: 100 Clases: All |
LATAM spanish | |
| 2025-04-26 19:47 | identifiedResourceName | 어센드크라운 | LATAM spanish | |
| 2025-04-26 19:47 | unidentifiedDisplayName | Accesorio para la cabeza | LATAM spanish | |
| 2025-04-26 19:47 | unidentifiedDescriptionName | Objeto no identificado. Puede identificarse con una [Lupa]. | LATAM spanish | |
| 2025-04-26 19:47 | unidentifiedResourceName | 캡 | LATAM spanish | |
| 2025-04-26 19:47 | identifiedDisplayName | Diadema del Rey de los Espíritus | LATAM spanish | |
| 2025-04-26 19:47 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Intransferível. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
LATAM portuguese | |
| 2025-04-26 19:47 | identifiedResourceName | 어센드크라운 | LATAM portuguese | |
| 2025-04-26 19:47 | unidentifiedDisplayName | Equip. para Cabeça | LATAM portuguese | |
| 2025-04-26 19:47 | unidentifiedDescriptionName | Item não identificado. Pode ser identificado com uma [Lupa]. | LATAM portuguese | |
| 2025-04-26 19:47 | unidentifiedResourceName | 캡 | LATAM portuguese | |
| 2025-04-26 19:47 | identifiedDisplayName | Coroa do Espírito do Rei | LATAM portuguese | |
| 2025-04-12 12:01 | unidentifiedResourceName | 캡 | LATAM english | |
| 2025-04-12 12:01 | identifiedDisplayName | Coroa do Espírito do Rei | LATAM english | |
| 2025-04-12 12:01 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Intransferível. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
LATAM english | |
| 2025-04-12 12:01 | identifiedResourceName | 어센드크라운 | LATAM english | |
| 2025-04-12 12:01 | unidentifiedDisplayName | Equip. para Cabeça | LATAM english | |
| 2025-04-12 12:01 | unidentifiedDescriptionName | Item não identificado. Pode ser identificado com uma [Lupa]. | LATAM english | |
| 2024-12-10 03:19 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
Intransferível. Uma coroa que pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
bRO portuguese |
| 2024-11-26 03:36 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Preso na conta. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
bRO portuguese |
| 2024-09-04 01:56 | identifiedResourceName | ?댁꽱?쒗겕?쇱슫 | 어센드크라운 | iRO english |
| 2024-09-04 01:56 | unidentifiedResourceName | 罹? | 캡 | iRO english |
| 2024-09-03 23:11 | unidentifiedResourceName | 캡 | 罹? | iRO english |
| 2024-09-03 23:11 | identifiedResourceName | 어센드크라운 | ?댁꽱?쒗겕?쇱슫 | iRO english |
| 2023-09-20 19:46 | weight | 60 | ropRU russia | |
| 2023-09-20 19:30 | weight | 60 | ropEU english | |
| 2023-09-13 21:33 | unidentifiedResourceName | ? | 캡 | ropRU russia |
| 2023-09-13 21:33 | identifiedResourceName | ?????? | 어센드크라운 | ropRU russia |
| 2023-08-18 17:56 | unidentifiedResourceName | ? | ropRU russia | |
| 2023-08-18 17:56 | unidentifiedDescriptionName | Неизвестный предмет. Для идентификации используйте увеличительное стекло. | ropRU russia | |
| 2023-08-18 17:56 | unidentifiedDisplayName | Headgear | ropRU russia | |
| 2023-08-18 17:56 | identifiedResourceName | ?????? | ropRU russia | |
| 2023-08-18 17:56 | identifiedDescriptionName | The power of the king of the spirits was put in this jeweled circlet. Класс: Головной убор Расположение: Голова Защита: 12 Вес: 60 Требуемый уровень: 100 Квалификация: Все профессии Маг. защита + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack. |
ropRU russia | |
| 2023-08-18 17:56 | identifiedDisplayName | King Of Spirit Circlet | ropRU russia | |
| 2023-08-18 17:30 | unidentifiedResourceName | 캡 | ropEU english | |
| 2023-08-18 17:30 | unidentifiedDescriptionName | An unknown item that requires appraisal. It can be identified by using a Magnifier. | ropEU english | |
| 2023-08-18 17:30 | unidentifiedDisplayName | Headgear | ropEU english | |
| 2023-08-18 17:30 | identifiedResourceName | 어센드크라운 | ropEU english | |
| 2023-08-18 17:30 | identifiedDisplayName | King Of Spirit Circlet | ropEU english | |
| 2023-08-18 17:30 | identifiedDescriptionName | The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Usable By: All Jobs Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack. |
ropEU english | |
| 2023-07-25 05:31 | identifiedDescriptionName | Preso na conta. Adorno criado com plumas de pássaros encontrados em Dewata. Essa coroa faz parte da cultura dewatana por carregar os três elementos principais da vida: a terra, o ar e a água. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Preso na conta. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
bRO portuguese |
| 2023-07-25 05:31 | identifiedDisplayName | Tiara dos Elementos | Coroa do Espírito do Rei | bRO portuguese |
| 2023-07-12 02:58 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Preso na conta. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +20%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
Preso na conta. Adorno criado com plumas de pássaros encontrados em Dewata. Essa coroa faz parte da cultura dewatana por carregar os três elementos principais da vida: a terra, o ar e a água. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +25%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
bRO portuguese |
| 2023-07-12 02:58 | identifiedDisplayName | Coroa do Espírito do Rei | Tiara dos Elementos | bRO portuguese |
| 2023-07-11 03:59 | unidentifiedResourceName | 헬름 | bRO portuguese | |
| 2023-07-11 03:59 | unidentifiedDescriptionName | Item não identificado. Pode ser identificado com uma [Lupa]. | bRO portuguese | |
| 2023-07-11 03:59 | unidentifiedDisplayName | Equip. para Cabeça | bRO portuguese | |
| 2023-07-11 03:59 | identifiedResourceName | 어센드크라운 | bRO portuguese | |
| 2023-07-11 03:59 | identifiedDescriptionName | Uma coroa qe pertence ao primeiro rei de prontera. Lendas dizem que se espírito ainda se mantém na coroa. -------------------------- Preso na conta. -------------------------- Pós-conjuração -10%. Dano de [Castigo de Nerthus] e [Pó de Diamante] +10%. -------------------------- Refino +9 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +15% adicional. Refino +11 ou mais: Pós-conjuração -5% adicional. Dano de [Castigo de Nerthus] e [Pó de Diamante] +25% adicional. Refino +13 ou mais: Ignora 100% da DEFM de todas as raças. -------------------------- Ao aprender [Aquecer Terreno] nv.5: Recarga de [Lanças dos Aesir] [Castigo de Nerthus] e [Pó de Diamante] -1 segundo. -------------------------- Ao aprender [Escudo Elemental] nv.5: Dano mágico contra monstros Chefes +20%. -------------------------- A cada nível de [Empatia Elemental]: Conjuração variável -4%. -------------------------- A cada refino até o +10: Conjuração fixa -5%. -------------------------- Tipo: Equip. para Cabeça Equipa em: Topo DEF: 12 DEFM: 15 Peso: 60 Nível necessário: 100 Classes: Todas |
bRO portuguese | |
| 2023-07-11 03:59 | identifiedDisplayName | Coroa do Espírito do Rei | bRO portuguese | |
| 2023-07-11 03:59 | weight | 60 | bRO portuguese | |
| 2022-12-13 02:50 | identifiedDescriptionName | 精霊達の王の力が込められた 宝石をはめ込んだ宝冠。 ――――――――――――― スキルディレイ - 10% ――――――――――――― [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 10% ――――――――――――― [ウォーマー]Lv5習得時、 追加で [アースグレイブ]、 [ヴェラチュールスピアー]、 [ダイヤモンドダスト]の 再使用待機時間 - 1秒 ――――――――――――― [エレメンタルシールド]Lv5 習得時、追加で 魔法攻撃時、 ボスモンスターに 与えるダメージ + 25% ――――――――――――― [エレメンタルシンパシー]の 習得Lvが1上がる度に追加で 詠唱時間 - 6% ――――――――――――― [精霊王の宝冠]の 精錬値が1上がる度に追加で 固定詠唱時間 - 7% ――――――――――――― [精霊王の宝冠]の 精錬値が7以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 15% [精霊王の宝冠]の 精錬値が9以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 25% [精霊王の宝冠]の 精錬値が10の時、追加で 全ての種族のMdef 100%無視 ――――――――――――― 系列 : 兜 位置 : 上段 属性 : - スロット : 0 Def : 12 Mdef : 15 精錬 : 可 破損 : する 重量 : 60 要求レベル : 100 装備 : 全ての職業 |
精霊達の王の力が込められた 宝石をはめ込んだ宝冠。 ――――――――――――― スキルディレイ - 10% ――――――――――――― [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 10% ――――――――――――― [ウォーマー]Lv5習得時、 追加で [アースグレイヴ]、 [ヴェラチュールスピアー]、 [ダイヤモンドダスト]の 再使用待機時間 - 1秒 ――――――――――――― [エレメンタルシールド]Lv5 習得時、追加で 魔法攻撃時、 ボスモンスターに 与えるダメージ + 25% ――――――――――――― [エレメンタルシンパシー]の 習得Lvが1上がる度に追加で 詠唱時間 - 6% ――――――――――――― [精霊王の宝冠]の 精錬値が1上がる度に追加で 固定詠唱時間 - 7% ――――――――――――― [精霊王の宝冠]の 精錬値が7以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 15% [精霊王の宝冠]の 精錬値が9以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 25% [精霊王の宝冠]の 精錬値が10の時、追加で 全ての種族のMdef 100%無視 ――――――――――――― 系列 : 兜 位置 : 上段 属性 : - スロット : 0 Def : 12 Mdef : 15 精錬 : 可 破損 : する 重量 : 60 要求レベル : 100 装備 : 全ての職業 |
jRO japanese |
| 2022-02-05 11:32 | unidentifiedResourceName | 헬름 | GGHD english | |
| 2022-02-05 11:32 | unidentifiedDescriptionName | GGHD english | ||
| 2022-02-05 11:32 | identifiedResourceName | 어센드크라운 | GGHD english | |
| 2022-02-05 11:32 | unidentifiedDisplayName | Åõ±¸ | GGHD english | |
| 2022-02-05 11:32 | identifiedDescriptionName | GGHD english | ||
| 2022-02-05 11:32 | identifiedDisplayName | Á¤·É¿ÕÀÇ º¸°ü | GGHD english | |
| 2022-02-05 10:42 | unidentifiedResourceName | 헬름 | GGH english | |
| 2022-02-05 10:42 | unidentifiedDisplayName | Åõ±¸ | GGH english | |
| 2022-02-05 10:42 | unidentifiedDescriptionName | GGH english | ||
| 2022-02-05 10:42 | identifiedResourceName | 어센드크라운 | GGH english | |
| 2022-02-05 10:42 | identifiedDescriptionName | GGH english | ||
| 2022-02-05 10:42 | identifiedDisplayName | Á¤·É¿ÕÀÇ º¸°ü | GGH english | |
| 2021-12-26 11:24 | identifiedDescriptionName | Mdef + 15. Reduces delay after skill by 10%. Increases Earth Grave and Diamond Dust damage by 10%. If user learned Warmer level 5, reduces cooldown of Earth grave, Varetyr Spear and Diamond Dust by 1 second. If user learned Elemental Shield level 5, increases magical damage against boss monsters by 25%. Reduces casting time by 6% per each level of Spirit Sympathy user learned. Reduces fixed casting time by 7% per refine rate. If refine rate is 7 or higher, reduces delay after skill by 5%, increases Earth Grave and Diamond Dust damage by additional 15%. If refine rate is 9 or higher, reduces delay after skill by 5%, increases Earth Grave and Diamond Dust damage by additional 25%. If refine rate is 10, ignore magic defense of all race monsters by 100%. ――――――――――――― Class: Headgear Location: Upper 属性 : - スロット : 0 Def : 12 Mdef : 15 精錬 : 可 破損 : する Weight: 60 Required Level: 100 Jobs: All |
The power of the king of the spirits was put in this jeweled circlet. Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Usable By: All Jobs |
dpRO english |
| 2020-12-09 04:21 | unidentifiedResourceName | 헬름 | pRO english | |
| 2020-12-09 04:21 | unidentifiedDisplayName | Åõ±¸ | pRO english | |
| 2020-12-09 04:21 | unidentifiedDescriptionName | pRO english | ||
| 2020-12-09 04:21 | identifiedDescriptionName | pRO english | ||
| 2020-12-09 04:21 | identifiedResourceName | 어센드크라운 | pRO english | |
| 2020-12-09 04:21 | identifiedDisplayName | Á¤·É¿ÕÀÇ º¸°ü | pRO english | |
| 2020-01-04 13:35 | unidentifiedResourceName | 캡 | iROT english | |
| 2020-01-04 13:35 | unidentifiedDescriptionName | An unknown item that requires appraisal. It can be identified by using a Magnifier. | iROT english | |
| 2020-01-04 13:35 | unidentifiedDisplayName | Headgear | iROT english | |
| 2020-01-04 13:35 | identifiedDisplayName | King Of Spirit Circlet | iROT english | |
| 2020-01-04 13:35 | identifiedDescriptionName | The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Usable By: All Jobs Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack. |
iROT english | |
| 2020-01-04 13:35 | identifiedResourceName | 어센드크라운 | iROT english | |
| 2019-12-14 23:00 | unidentifiedResourceName | 헬름 | dpROS english | |
| 2019-12-14 23:00 | identifiedResourceName | 어센드크라운 | dpROS english | |
| 2019-12-14 23:00 | identifiedDescriptionName | The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Usable By: All Jobs Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack. |
The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Usable By: All Jobs Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack. |
dpROS english |
| 2019-12-14 22:28 | unidentifiedDescriptionName | Unknown Item, can be identified by [Magnifier]. | dpROS english | |
| 2019-12-14 22:28 | unidentifiedDisplayName | Helm | dpROS english | |
| 2019-12-14 22:28 | identifiedDescriptionName | The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Usable By: All Jobs Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack. |
dpROS english | |
| 2019-12-14 22:28 | identifiedDisplayName | Spirit King's Crown | dpROS english | |
| 2018-12-21 04:02 | identifiedDescriptionName | The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Reduced fixed cast time by 7% per refine level of the Circlet. (Max 70%) Reduces the cooldown of skills by 10% Increases the skill damage bonus of Earth Grave by 10%. Increases the skill damage bonus of Diamond Dust by 10%. if upgraded to +7 or higher Reduces the cooldown of skills by an additional 5% Increases the skill damage bonus of Earth Grave by an additional 15%. Increases the skill damage bonus of Diamond Dust by an additional 15%. if upgraded to +9 or higher Reduces the cooldown of skills by an additional 5% Increases the skill damage bonus of Earth Grave by an additional 25%. Increases the skill damage bonus of Diamond Dust by an additional 25%. if upgraded to +10 or higher Bypass 100% of hard magic defense of All race targets when performing a magic attack. if Warmer is learned to level 5 or higher Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. if Elemental Shield is learned to level 5 or higher Increases magic damage on boss monsters by 25%. for every level of Spirit Sympathy learned Reduces the variable casting time of skills by 6%. |
The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Usable By: All Jobs Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack. |
iRO english |
| 2018-12-14 04:06 | identifiedDescriptionName | The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Reduced fixed cast time by 7% per refine level of the Circlet. (Max 70%) Reduces the cooldown of skills by 10% Increases the skill damage bonus of Earth Grave by 10%. Increases the skill damage bonus of Diamond Dust by 10%. if refined to +7 or higher Reduces the cooldown of skills by an additional 5% Increases the skill damage bonus of Earth Grave by an additional 15%. Increases the skill damage bonus of Diamond Dust by an additional 15%. if refined to +9 or higher Reduces the cooldown of skills by an additional 5% Increases the skill damage bonus of Earth Grave by an additional 25%. Increases the skill damage bonus of Diamond Dust by an additional 25%. if refined to +10 or higher Bypass 100% of hard magic defense of All race targets when performing a magic attack. if Warmer is learned to level 5 or higher Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. if Elemental Shield is learned to level 5 or higher Increases magic damage on boss monsters by 25%. for every level of Spirit Sympathy learned Reduces the variable casting time of skills by 6%. Set Bonus Spirit King's Ring if Warmer is learned to level 5 or higher Increases the cooldown of Earth Grave by 1 second Increases the cooldown of Diamond Dust by 1 second. Increases the cooldown of Varetyr Spear by 0.5 seconds |
The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Reduced fixed cast time by 7% per refine level of the Circlet. (Max 70%) Reduces the cooldown of skills by 10% Increases the skill damage bonus of Earth Grave by 10%. Increases the skill damage bonus of Diamond Dust by 10%. if upgraded to +7 or higher Reduces the cooldown of skills by an additional 5% Increases the skill damage bonus of Earth Grave by an additional 15%. Increases the skill damage bonus of Diamond Dust by an additional 15%. if upgraded to +9 or higher Reduces the cooldown of skills by an additional 5% Increases the skill damage bonus of Earth Grave by an additional 25%. Increases the skill damage bonus of Diamond Dust by an additional 25%. if upgraded to +10 or higher Bypass 100% of hard magic defense of All race targets when performing a magic attack. if Warmer is learned to level 5 or higher Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. if Elemental Shield is learned to level 5 or higher Increases magic damage on boss monsters by 25%. for every level of Spirit Sympathy learned Reduces the variable casting time of skills by 6%. |
iRO english |
| 2018-11-16 22:01 | unidentifiedDescriptionName | An unknown item that requires appraisal. It can be identified by using a Magnifier. | iRO english | |
| 2018-11-16 22:01 | unidentifiedResourceName | 캡 | iRO english | |
| 2018-11-16 22:01 | unidentifiedDisplayName | Headgear | iRO english | |
| 2018-11-16 22:01 | identifiedResourceName | 어센드크라운 | iRO english | |
| 2018-11-16 22:01 | identifiedDescriptionName | The power of the king of the spirits was put in this jeweled circlet. Class: Headgear Position: Upper Defense: 12 Weight: 60 Requires Level: 100 Reduced fixed cast time by 7% per refine level of the Circlet. (Max 70%) Reduces the cooldown of skills by 10% Increases the skill damage bonus of Earth Grave by 10%. Increases the skill damage bonus of Diamond Dust by 10%. if refined to +7 or higher Reduces the cooldown of skills by an additional 5% Increases the skill damage bonus of Earth Grave by an additional 15%. Increases the skill damage bonus of Diamond Dust by an additional 15%. if refined to +9 or higher Reduces the cooldown of skills by an additional 5% Increases the skill damage bonus of Earth Grave by an additional 25%. Increases the skill damage bonus of Diamond Dust by an additional 25%. if refined to +10 or higher Bypass 100% of hard magic defense of All race targets when performing a magic attack. if Warmer is learned to level 5 or higher Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. if Elemental Shield is learned to level 5 or higher Increases magic damage on boss monsters by 25%. for every level of Spirit Sympathy learned Reduces the variable casting time of skills by 6%. Set Bonus Spirit King's Ring if Warmer is learned to level 5 or higher Increases the cooldown of Earth Grave by 1 second Increases the cooldown of Diamond Dust by 1 second. Increases the cooldown of Varetyr Spear by 0.5 seconds |
iRO english | |
| 2018-11-16 22:01 | identifiedDisplayName | King Of Spirit Circlet | iRO english | |
| 2018-11-16 22:01 | weight | 60 | iRO english | |
| 2018-11-14 08:15 | unidentifiedResourceName | 헬름 | dpRO english | |
| 2018-11-14 08:15 | unidentifiedDisplayName | Helm | dpRO english | |
| 2018-11-14 08:15 | identifiedDescriptionName | Mdef + 15. Reduces delay after skill by 10%. Increases Earth Grave and Diamond Dust damage by 10%. If user learned Warmer level 5, reduces cooldown of Earth grave, Varetyr Spear and Diamond Dust by 1 second. If user learned Elemental Shield level 5, increases magical damage against boss monsters by 25%. Reduces casting time by 6% per each level of Spirit Sympathy user learned. Reduces fixed casting time by 7% per refine rate. If refine rate is 7 or higher, reduces delay after skill by 5%, increases Earth Grave and Diamond Dust damage by additional 15%. If refine rate is 9 or higher, reduces delay after skill by 5%, increases Earth Grave and Diamond Dust damage by additional 25%. If refine rate is 10, ignore magic defense of all race monsters by 100%. ――――――――――――― Class: Headgear Location: Upper 属性 : - スロット : 0 Def : 12 Mdef : 15 精錬 : 可 破損 : する Weight: 60 Required Level: 100 Jobs: All |
dpRO english | |
| 2018-11-14 08:15 | identifiedResourceName | 어센드크라운 | dpRO english | |
| 2018-11-14 08:15 | identifiedDisplayName | Spirit King's Crown | dpRO english | |
| 2018-10-16 05:23 | unidentifiedResourceName | 헬름 | jRO japanese | |
| 2018-10-16 05:23 | unidentifiedDescriptionName | 未鑑定。[拡大鏡]を使って鑑定することができる。 | jRO japanese | |
| 2018-10-16 05:23 | unidentifiedDisplayName | 兜 | jRO japanese | |
| 2018-10-16 05:23 | identifiedResourceName | 어센드크라운 | jRO japanese | |
| 2018-10-16 05:23 | identifiedDescriptionName | 精霊達の王の力が込められた 宝石をはめ込んだ宝冠。 ――――――――――――― スキルディレイ - 10% ――――――――――――― [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 10% ――――――――――――― [ウォーマー]Lv5習得時、 追加で [アースグレイブ]、 [ヴェラチュールスピアー]、 [ダイヤモンドダスト]の 再使用待機時間 - 1秒 ――――――――――――― [エレメンタルシールド]Lv5 習得時、追加で 魔法攻撃時、 ボスモンスターに 与えるダメージ + 25% ――――――――――――― [エレメンタルシンパシー]の 習得Lvが1上がる度に追加で 詠唱時間 - 6% ――――――――――――― [精霊王の宝冠]の 精錬値が1上がる度に追加で 固定詠唱時間 - 7% ――――――――――――― [精霊王の宝冠]の 精錬値が7以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 15% [精霊王の宝冠]の 精錬値が9以上の時、追加で スキルディレイ - 5% [アースグレイヴ]、 [ダイヤモンドダスト]で 与えるダメージ + 25% [精霊王の宝冠]の 精錬値が10の時、追加で 全ての種族のMdef 100%無視 ――――――――――――― 系列 : 兜 位置 : 上段 属性 : - スロット : 0 Def : 12 Mdef : 15 精錬 : 可 破損 : する 重量 : 60 要求レベル : 100 装備 : 全ての職業 |
jRO japanese | |
| 2018-10-16 05:23 | identifiedDisplayName | 精霊王の宝冠 | jRO japanese | |
| 2018-10-16 05:23 | weight | 60 | jRO japanese | |
| 2016-09-29 10:20 | unidentifiedDescriptionName | Unknown Item, can be identified by [Magnifier]. | dpRO english | |
| 2016-09-29 10:20 | identifiedDescriptionName | This item is missing a description. Please report this item to the game master. The item id is 19426. | dpRO english | |
| 2016-08-24 16:31 | unidentifiedResourceName | aprilgroove | iROC english | |
| 2016-08-24 16:31 | unidentifiedDisplayName | Classic April Random Pack | iROC english | |
| 2016-08-24 16:31 | identifiedResourceName | aprilgroove | iROC english | |
| 2016-08-24 16:31 | identifiedDescriptionName | Classic April Random Pack, opening this up and get your prize! This item cannot be traded, but can be saved and opened at your leisure! This box is account bound, the items inside can be traded, stored and vended. Description: Contains one of the following: Pirate Dagger Pencil In Mouth Boy's Pure Heart x 5 HE Battle Manual x 2 Kafra Card x 5 Mystical Amplification Scroll x 15 Abrasive x 5 _ Weight : 1 |
iROC english | |
| 2016-08-24 16:31 | identifiedDisplayName | Classic April Random Pack | iROC english |
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