Spritesheet
| Basic Info | ||
|---|---|---|
| 1649 | Lv. 160 | |
| Human | Medium | Holy 4 |
| Primary stats | ||
| 172 STR | 150 AGI | 164 VIT |
| 203 INT | 233 DEX | 88 LUK |
| Secondary stats | ||
| 4,800,000 Health | 231 Def | 349 MDef |
| 1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
| 510 Req. Hit | 563 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 8.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1649 | Lv. 160 | |
| Human | Medium | Holy 4 |
| Primary stats | ||
| 172 STR | 150 AGI | 164 VIT |
| 203 INT | 233 DEX | 88 LUK |
| Secondary stats | ||
| 4,800,000 Health | 231 Def | 349 MDef |
| 1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
| 510 Req. Hit | 563 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 8.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1649 | Lv. 160 | |
| Human | Medium | Holy 4 |
| Primary stats | ||
| 172 STR | 150 AGI | 164 VIT |
| 203 INT | 233 DEX | 88 LUK |
| Secondary stats | ||
| 4,800,000 Health | 231 Def | 349 MDef |
| 1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
| 510 Req. Hit | 563 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 8.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1649 | Lv. 160 | |
| Human | Medium | Holy 4 |
| Primary stats | ||
| 172 STR | 150 AGI | 164 VIT |
| 203 INT | 233 DEX | 88 LUK |
| Secondary stats | ||
| 4,800,000 Health | 231 Def | 349 MDef |
| 1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
| 510 Req. Hit | 563 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 8.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1649 | Lv. 160 | |
| Human | Medium | Holy 4 |
| Primary stats | ||
| 172 STR | 150 AGI | 164 VIT |
| 203 INT | 233 DEX | 88 LUK |
| Secondary stats | ||
| 4,800,000 Health | 231 Def | 349 MDef |
| 1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
| 510 Req. Hit | 563 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 8.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 50% |
| Holy | 0% |
| Dark | 200% |
| Ghost | 60% |
| Undead | 200% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 1814 |
Berserk
|
Weapon | Fistweapon | 10z | 17.5% | |
| 2615 |
Safety Ring
|
Armor | Accessory | 37,500z | 12.5% | |
| 2513 |
Heavenly Maiden Robe [1]
|
Armor | Garment | 10z | 45% | |
| 12623 |
High Weapon Box
|
Consumable | Special | 10z | 50% | |
| 1527 |
Quadrille
|
Weapon | Mace | 10z | 17.5% | |
| 1528 |
Grand Cross
|
Weapon | Mace | 10z | 12.5% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 4363 |
High Priest Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 1814 |
Berserk
|
Weapon | Fistweapon | 10z | 52.5% | |
| 2615 |
Safety Ring
|
Armor | Accessory | 37,500z | 37.5% | |
| 2513 |
Heavenly Maiden Robe [1]
|
Armor | Garment | 10z | 135% | |
| 12623 |
High Weapon Box
|
Consumable | Special | 10z | 75% | |
| 1527 |
Quadrille
|
Weapon | Mace | 10z | 52.5% | |
| 1528 |
Grand Cross
|
Weapon | Mace | 10z | 37.5% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 75% | |
| 4363 |
High Priest Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 1814 |
Berserk
|
Weapon | Fistweapon | 10z | 17.5% | |
| 2615 |
Safety Ring
|
Armor | Accessory | 37,500z | 12.5% | |
| 2513 |
Heavenly Maiden Robe [1]
|
Armor | Garment | 10z | 45% | |
| 12623 |
High Weapon Box
|
Consumable | Special | 10z | 50% | |
| 1527 |
Quadrille
|
Weapon | Mace | 10z | 17.5% | |
| 1528 |
Grand Cross
|
Weapon | Mace | 10z | 12.5% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 4363 |
High Priest Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 1814 |
Berserk
|
Weapon | Fistweapon | 10z | 17.5% | |
| 2615 |
Safety Ring
|
Armor | Accessory | 37,500z | 12.5% | |
| 2513 |
Heavenly Maiden Robe [1]
|
Armor | Garment | 10z | 45% | |
| 12623 |
High Weapon Box
|
Consumable | Special | 10z | 50% | |
| 1527 |
Quadrille
|
Weapon | Mace | 10z | 17.5% | |
| 1528 |
Grand Cross
|
Weapon | Mace | 10z | 12.5% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 4363 |
High Priest Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 1814 |
Berserk
|
Weapon | Fistweapon | 10z | 17.5% | |
| 2615 |
Safety Ring
|
Armor | Accessory | 37,500z | 12.5% | |
| 2513 |
Heavenly Maiden Robe [1]
|
Armor | Garment | 10z | 45% | |
| 12623 |
High Weapon Box
|
Consumable | Special | 10z | 50% | |
| 1527 |
Quadrille
|
Weapon | Mace | 10z | 17.5% | |
| 1528 |
Grand Cross
|
Weapon | Mace | 10z | 12.5% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 4363 |
High Priest Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 1814 |
Berserk
|
Weapon | Fistweapon | 10z | 17.5% | |
| 2615 |
Safety Ring
|
Armor | Accessory | 37,500z | 12.5% | |
| 2513 |
Heavenly Maiden Robe [1]
|
Armor | Garment | 10z | 45% | |
| 12623 |
High Weapon Box
|
Consumable | Special | 10z | 50% | |
| 1527 |
Quadrille
|
Weapon | Mace | 10z | 17.5% | |
| 1528 |
Grand Cross
|
Weapon | Mace | 10z | 12.5% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 4363 |
High Priest Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 1814 |
Berserk
|
Weapon | Fistweapon | 10z | 17.5% | |
| 2615 |
Safety Ring
|
Armor | Accessory | 37,500z | 12.5% | |
| 2513 |
Heavenly Maiden Robe [1]
|
Armor | Garment | 10z | 45% | |
| 12623 |
High Weapon Box
|
Consumable | Special | 10z | 50% | |
| 1527 |
Quadrille
|
Weapon | Mace | 10z | 17.5% | |
| 1528 |
Grand Cross
|
Weapon | Mace | 10z | 12.5% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 4363 |
High Priest Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 55% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 732 |
3carat Diamond
|
Etc. | - | 20,625z | 20% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 55% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 732 |
3carat Diamond
|
Etc. | - | 20,625z | 20% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 55% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 732 |
3carat Diamond
|
Etc. | - | 20,625z | 20% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 55% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 732 |
3carat Diamond
|
Etc. | - | 20,625z | 20% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 55% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 50% | |
| 732 |
3carat Diamond
|
Etc. | - | 20,625z | 20% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 900,900 | 554,400 |
| 145 | 115 | 2,590,087 | 1,593,900 |
| 146 | 120 | 2,702,700 | 1,663,200 |
| 147 | 125 | 2,815,312 | 1,732,500 |
| 148 | 130 | 2,927,925 | 1,801,800 |
| 149 | 135 | 3,040,537 | 1,871,100 |
| 150 | 140 | 3,153,150 | 1,940,400 |
| 151 | 135 | 3,040,537 | 1,871,100 |
| 152 | 130 | 2,927,925 | 1,801,800 |
| 153 | 125 | 2,815,312 | 1,732,500 |
| 154 | 120 | 2,702,700 | 1,663,200 |
| 155 | 115 | 2,590,087 | 1,593,900 |
| 156 | 110 | 2,477,475 | 1,524,600 |
| 157 | 105 | 2,364,862 | 1,455,300 |
| 160 | 100 | 2,252,250 | 1,386,000 |
| 161 | 100 | 2,252,250 | 1,386,000 |
| 166 | 95 | 2,139,637 | 1,316,700 |
| 171 | 90 | 2,027,025 | 1,247,400 |
| 176 | 85 | 1,914,412 | 1,178,100 |
| 181 | 60 | 1,351,350 | 831,600 |
| 186 | 35 | 788,287 | 485,100 |
| 191 | 10 | 225,225 | 138,600 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Assumptio
|
no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio
|
no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio
|
no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio
|
no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal
|
yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER
|
yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina
|
yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina
|
yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina
|
yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna
|
yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Assumptio
|
no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio
|
no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio
|
no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio
|
no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal
|
yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER
|
yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina
|
yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina
|
yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina
|
yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna
|
yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Assumptio
|
no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio
|
no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio
|
no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio
|
no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal
|
yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER
|
yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina
|
yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina
|
yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina
|
yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna
|
yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Assumptio
|
no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio
|
no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio
|
no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio
|
no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal
|
yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER
|
yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina
|
yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina
|
yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina
|
yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna
|
yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
| Title | Quickinfo | Info |
|---|---|---|
| [Shelter] High Priest | Stop the High Priest Margaretha!! | In order to stop the angry Human Guinea pig, you need to kill the boss monster. |
| Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 160 | Lord Knight Seyren | 2,680,000 | 5,611 - 8,185 | 1,909 - 3,314 | 0 | 0 | Demon | Fire 4 | Medium | 567 | 155 | 0 | 0 | 525 | 627 | Boss |
| 160 | Assassin Cross Eremes | 1,230,000 | 5,237 - 7,670 | 1,207 - 2,034 | 0 | 0 | Demon | Poison 4 | Medium | 445 | 98 | 0 | 0 | 698 | 698 | Boss |
| 160 | Whitesmith Howard | 3,750,000 | 4,635 - 6,735 | 1,257 - 2,136 | 0 | 0 | Human | Earth 4 | Medium | 301 | 106 | 0 | 0 | 508 | 626 | Boss |
| 160 | Sniper Cecil | 4,140,000 | 3,660 - 5,322 | 1,377 - 2,307 | 0 | 0 | Human | Wind 4 | Medium | 178 | 135 | 0 | 0 | 618 | 824 | Boss |
| 160 | High Wizard Kathryne | 4,500,000 | 2,002 - 2,841 | 3,373 - 5,926 | 0 | 0 | Human | Ghost 3 | Medium | 215 | 555 | 0 | 0 | 550 | 659 | Boss |
| Play | Name |
|---|---|
| _attack_rod.wav | |
| doppleganger_damage.wav | |
| doppleganger_die.wav |
Red Star Footprints
Kachua's Secret Key
Tom Yum Goong
Spell Master Shadow Earring
Fatal Master Shadow Pendant
Fatal Master Shadow Earring
Fatal Master Shadow Shoes
Fatal Master Shadow Armor
Bow Master Shadow Pendant
Bow Master Shadow Earring
Bow Master Shadow Shoes
Bow Master Shadow Armor
Sword Master Shadow Pendant
Sword Master Shadow Earring
Sword Master Shadow Shoes
Sword Master Shadow Armor
Sorcery Master Shadow Pendant
Sorcery Master Shadow Earring
Sorcery Master Shadow Shoes
Sorcery Master Shadow Armor
Spell Master Shadow Pendant
[Event] Christmas Sock
[Event] Christmas Hat
[Event] Christmas Present
[Event] Santa Logistic
Ghostring Card 1 obtained.
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