Basic Info | ||
---|---|---|
20267 | Lv. 160 | |
Formless | Small | Neutral 1 |
Primary stats | ||
121 STR | 120 AGI | 133 VIT |
162 INT | 149 DEX | 121 LUK |
Secondary stats | ||
561,841 Health | 213 Def | 103 MDef |
2 Range | 3,457 - 5,045 Attack | 631 - 896 MATK |
480 Req. Hit | 479 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.28 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20267 | Lv. 160 | |
Formless | Small | Neutral 1 |
Primary stats | ||
121 STR | 120 AGI | 133 VIT |
162 INT | 149 DEX | 121 LUK |
Secondary stats | ||
561,841 Health | 213 Def | 103 MDef |
2 Range | 3,457 - 5,045 Attack | 631 - 896 MATK |
480 Req. Hit | 479 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.28 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 90% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Level >= | % | Exp | Job Exp |
---|---|---|---|
144 | 40 | 0 | 0 |
145 | 115 | 0 | 0 |
146 | 120 | 0 | 0 |
147 | 125 | 0 | 0 |
148 | 130 | 0 | 0 |
149 | 135 | 0 | 0 |
150 | 140 | 0 | 0 |
151 | 135 | 0 | 0 |
152 | 130 | 0 | 0 |
153 | 125 | 0 | 0 |
154 | 120 | 0 | 0 |
155 | 115 | 0 | 0 |
156 | 110 | 0 | 0 |
157 | 105 | 0 | 0 |
160 | 100 | 0 | 0 |
161 | 100 | 0 | 0 |
166 | 95 | 0 | 0 |
171 | 90 | 0 | 0 |
176 | 85 | 0 | 0 |
181 | 60 | 0 | 0 |
186 | 35 | 0 | 0 |
191 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Chasing | 5 | 30% | 0.5 sec | 3 sec | If another monster's health drops below 99%. |
![]() |
no | Chasing | 5 | 30% | 0.5 sec | 3 sec | If the monster's health drops below 99%. |
![]() |
no | Attacking | 5 | 15% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 9 | 20% | instant | 2 sec | If another monster's health drops below 99%. |
![]() |
yes | Attacking | 9 | 20% | instant | 2 sec | If the monster's health drops below 99%. |
![]() |
no | Attacking | 4 | 50% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
![]() |
no | Attacking | 4 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 1 | 100% | 5 sec | 30 sec | If the monster's health drops below 10%. |
![]() |
yes | Attacking | 5 | 5% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Chasing | 5 | 30% | 0.5 sec | 3 sec | If another monster's health drops below 99%. |
![]() |
no | Chasing | 5 | 30% | 0.5 sec | 3 sec | If the monster's health drops below 99%. |
![]() |
no | Attacking | 5 | 15% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 9 | 20% | instant | 2 sec | If another monster's health drops below 99%. |
![]() |
yes | Attacking | 9 | 20% | instant | 2 sec | If the monster's health drops below 99%. |
![]() |
no | Attacking | 4 | 50% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
![]() |
no | Attacking | 4 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 1 | 100% | 5 sec | 30 sec | If the monster's health drops below 10%. |
![]() |
yes | Attacking | 5 | 5% | instant | 5 sec |
Play | Name |
---|---|
teddy_bear_attack.wav | |
teddy_bear_damage.wav | |
teddy_bear_die.wav | |
teddy_bear_move.wav |
No comments have been posted yet.
Be the first to add a comment to this page!
Write your own comment
You are not logged in. Please log in or register an account to add your comment.