Basic Info | ||
---|---|---|
21352 | Lv. 250 | |
Human | Large | Earth 4 |
Primary stats | ||
190 STR | 190 AGI | 206 VIT |
192 INT | 310 DEX | 170 LUK |
Secondary stats | ||
55,200,000 Health | 512 Def | 184 MDef |
1 Range | 1,688 - 2,312 Attack | 1,349 - 2,126 MATK |
640 Req. Hit | 730 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.00 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21352 | Lv. 250 | |
Human | Large | Earth 4 |
Primary stats | ||
190 STR | 190 AGI | 206 VIT |
192 INT | 310 DEX | 170 LUK |
Secondary stats | ||
55,200,000 Health | 512 Def | 184 MDef |
1 Range | 1,688 - 2,312 Attack | 1,349 - 2,126 MATK |
640 Req. Hit | 730 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.00 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 200% |
Wind | 60% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1363 | Bloody Axe | Weapon | Two-handed Axe | 10z | 2% | |
2621 | Ring [1] | Armor | Accessory | 15,000z | 2% | |
5007 | Grand Circlet | Armor | Headgear | 10z | 2% | |
1371 | Doom Slayer [1] | Weapon | Two-handed Axe | 10z | 2% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 5% | |
25729 | Shadowdecon | Etc. | - | 0z | 0.5% | |
16000 | Erde [2] | Weapon | Mace | 10z | 15.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1363 | Bloody Axe | Weapon | Two-handed Axe | 10z | 2% | |
2621 | Ring [1] | Armor | Accessory | 15,000z | 2% | |
5007 | Grand Circlet | Armor | Headgear | 10z | 2% | |
1371 | Doom Slayer [1] | Weapon | Two-handed Axe | 10z | 2% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 5% | |
25729 | Shadowdecon | Etc. | - | 0z | 0.5% | |
16000 | Erde [2] | Weapon | Mace | 10z | 15.5% |
Mapname | Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|---|
4135 | Orc Lord Card | Card | - | 10z | 0.001% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
234 | 40 | 31,248 | 24,552 |
235 | 115 | 89,838 | 70,587 |
236 | 120 | 93,744 | 73,656 |
237 | 125 | 97,650 | 76,725 |
238 | 130 | 101,556 | 79,794 |
239 | 135 | 105,462 | 82,863 |
240 | 140 | 109,368 | 85,932 |
241 | 135 | 105,462 | 82,863 |
242 | 130 | 101,556 | 79,794 |
243 | 125 | 97,650 | 76,725 |
244 | 120 | 93,744 | 73,656 |
245 | 115 | 89,838 | 70,587 |
246 | 110 | 85,932 | 67,518 |
247 | 105 | 82,026 | 64,449 |
250 | 100 | 78,120 | 61,380 |
251 | 100 | 78,120 | 61,380 |
256 | 95 | 74,214 | 58,311 |
261 | 90 | 70,308 | 55,242 |
266 | 85 | 66,402 | 52,173 |
271 | 60 | 46,872 | 36,828 |
276 | 35 | 27,342 | 21,483 |
281 | 10 | 7,812 | 6,138 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Increase Agility | no | Chasing | 10 | 20% | 0.7 sec | 5 min | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Smite | no | Attacking | 5 | 20% | instant | 5 sec | |
Earthquake | no | Chasing | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
Earthquake | no | Attacking | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
Cold Bolt | no | Chasing | 10 | 20% | instant | 5 sec | |
Fire Bolt | no | Chasing | 10 | 20% | instant | 5 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GROUNDATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Lex Divina | no | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | no | Chasing | 10 | 100% | instant | 5 sec | If the monster is attacked with the skill Fire Wall. |
Provoke | no | Chasing | 10 | 20% | instant | 5 sec | |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 1 | 5% | instant | 5 sec | |
Hammerfall | no | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GRADUAL_GRAVITY | yes | Attacking | 3 | 30% | instant | 1 min | |
NPC_DAMAGE_HEAL | yes | Attacking | 1 | 100% | instant | 50 sec | If the monster's health drops below 20%. |
Pneuma | yes | Chasing | 1 | 50% | instant | 1 sec | If the monster is under range attack. |
NPC_IMMUNE_PROPERTY | no | Chasing | 4 | 50% | 0.5 sec | 30 sec | If a spell is being casted on the monster. |
NPC_IMMUNE_PROPERTY | yes | Attacking | 4 | 20% | instant | 30 sec | If a spell is being casted on the monster. |
NPC_DAMAGE_HEAL | yes | Attacking | 2 | 100% | instant | 50 sec | If the monster's health drops below 10%. |
Lava Flow | no | Attacking | 3 | 30% | 1 sec | 5 sec | If the monster's health drops below 60%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 5% | 1 sec | 2 min | If the monster's health drops below 20%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Increase Agility | no | Chasing | 10 | 20% | 0.7 sec | 5 min | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Smite | no | Attacking | 5 | 20% | instant | 5 sec | |
Earthquake | no | Chasing | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
Earthquake | no | Attacking | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
Cold Bolt | no | Chasing | 10 | 20% | instant | 5 sec | |
Fire Bolt | no | Chasing | 10 | 20% | instant | 5 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GROUNDATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Lex Divina | no | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | no | Chasing | 10 | 100% | instant | 5 sec | If the monster is attacked with the skill Fire Wall. |
Provoke | no | Chasing | 10 | 20% | instant | 5 sec | |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 1 | 5% | instant | 5 sec | |
Hammerfall | no | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GRADUAL_GRAVITY | yes | Attacking | 3 | 30% | instant | 1 min | |
NPC_DAMAGE_HEAL | yes | Attacking | 1 | 100% | instant | 50 sec | If the monster's health drops below 20%. |
Pneuma | yes | Chasing | 1 | 50% | instant | 1 sec | If the monster is under range attack. |
NPC_IMMUNE_PROPERTY | no | Chasing | 4 | 50% | 0.5 sec | 30 sec | If a spell is being casted on the monster. |
NPC_IMMUNE_PROPERTY | yes | Attacking | 4 | 20% | instant | 30 sec | If a spell is being casted on the monster. |
NPC_DAMAGE_HEAL | yes | Attacking | 2 | 100% | instant | 50 sec | If the monster's health drops below 10%. |
Lava Flow | no | Attacking | 3 | 30% | 1 sec | 5 sec | If the monster's health drops below 60%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 5% | 1 sec | 2 min | If the monster's health drops below 20%. |
Play | Name |
---|---|
monster_flesh.wav | |
orc_lord_attack.wav | |
orc_lord_die1.wav | |
orc_lord_die2.wav | |
orc_lord_stand.wav | |
ork_warrior_damage.wav | |
ork_warrior_step1.wav | |
ork_warrior_step2.wav |
No comments have been posted yet.
Be the first to add a comment to this page!
Write your own comment
You are not logged in. Please log in or register an account to add your comment.