Round Trip
2565 RL_R_TRIP
Round Trip (Circle Dance)
Max Lv: 10
Skill Requirement: Fire Rain Lv. 1
Class: Attack
Description: A Gatling Gun skill.
Attack all surrounding enemies with a Gatling gun.
This skill also knocks all enemies 3 cells backward, outside its range.
The knocked enemies can hit a wall and receive additional damage.
This skill's damage additionally increases, depending on your Base Level.
Consumes 5 bullets per use. (At least 6 bullets required for activation)
[Level 1]: 700% of ATK/Effective Range: 7 x7 Cells
[Level 2]: 900% of ATK/Effective Range: 7 x7 Cells
[Level 3]: 1,100% of ATK/Effective Range: 7 x7 Cells
[Level 4]: 1,300% of ATK/Effective Range: 9 x9 Cells
[Level 5]: 1,500% of ATK/Effective Range: 9 x9 Cells
[Level 6]: 1,700% of ATK/Effective Range: 9 x9 Cells
[Level 7]: 1,900% of ATK/Effective Range: 11 x11 Cells
[Level 8]: 2,100% of ATK/Effective Range: 11 x11 Cells
[Level 9]: 2,300% of ATK/Effective Range: 11 x11 Cells
[Level 10]: 2,500% of ATK/Effective Range: 13 x13 Cells

Skill information

Max level 10
Skill Type physical attack
Details
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
SP consumption 43 46 49 52 55 58 61 64 67 70
Cooldown 3 sec 2.5 sec 2 sec 1.5 sec 1 sec
After cast delay 1 sec 1 sec 1 sec 1 sec 1 sec
Fixed Casttime 0 sec 0 sec 0 sec 0 sec 0 sec
Variable Casttime 0 sec 0 sec 0 sec 0 sec 0 sec
Atk % 1300 1600 1900 2200 2500
Data 1 3 3 4 5 6
Data 2 3 3 3 3 3

No data available

Name Type Subtype
Unknown item #28207 Weapon Gatling Gun
Unknown item #28208 Weapon Gatling Gun
Unknown item #28220 Weapon Gatling Gun
Unknown item #28229 Weapon Gatling Gun
Unknown item #28230 Weapon Gatling Gun
Unknown item #28237 - -
Unknown item #28250 - -
Unknown item #29647 Card -
Unknown item #830006 Weapon Gatling Gun
Adulter Fides Gatling Gun [2] Weapon Gatling Gun
Antique Gatling Gun [1] Weapon Gatling Gun
Automatic Orb (Storm Buster Trip) Card -
Avengers Gatling Gun [2] Weapon Gatling Gun
Awakened The Black [2] Weapon Gatling Gun
Boiling Swordfish Card Card -
Brute Gatling Gun Weapon Gatling Gun
Calf Diamondback [2] Weapon Gatling Gun
Circlet of Time(Rebellion) [1] Armor Headgear
Drifter [1] Weapon Gatling Gun
Fire Round Booster Gatling Gun Weapon Gatling Gun
Glacier Flower Spell (Round Trip) Enchant -
Helm of Faith II (Rebellion) [1] Armor Headgear
Ice Flower Spell (Storm Buster Trip) Enchant -
Illusion Butcher [2] Weapon Gatling Gun
Lust Crusher [2] Weapon Gatling Gun
Mutant Heart Hunter Bellare Card Card -
Paradise Rebellion Gatling Gun Weapon Gatling Gun
Poenitentia Veloci [2] Weapon Gatling Gun
Precision Splatter [2] Weapon Gatling Gun
Rebellion Stone(Garment) Card -
Rising Particle (Gunslinger classes) Enchant -
Round Trip Shadow Shield Shadow Equipment Shadow Shield
The Black-LT [2] Weapon Gatling Gun
Vivatus Fides Gatling Gun [2] Weapon Gatling Gun
Wolf Orb (Storm Buster Trip) Enchant -
Name
Rebellion

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Date Field Old New
2023-01-13 00:42 description Round Trip (Circle Dance)
Max Lv.: 5
Prerequisite: Fire Rain Lv. 1
Class: Attack
Description: A Gatling Gun skill.
Shoot your gun at all surrounding enemies.
When hit, enemies are knocked out of the skill's range.
The enemies receive additional damage if they hit a wall while sent out of the skill's range.
This skill's damage and additional damage from wall collision increase in proportion to your Dexterity.
Consumes 5 Bullets.
[Level 1]: 1,300% damage / Range: 7x7 cells
[Level 2]: 1,600% damage / Range: 7x7 cells
[Level 3]: 1,900% damage / Range: 9x9 cells
[Level 4]: 2,200% damage / Range: 11x11 cells
[Level 5]: 2,500% damage / Range: 13x13 cells
Round Trip (Circle Dance)
Max Lv: 10
Skill Requirement: Fire Rain Lv. 1
Class: Attack
Description: A Gatling Gun skill.
Attack all surrounding enemies with a Gatling gun.
This skill also knocks all enemies 3 cells backward, outside its range.
The knocked enemies can hit a wall and receive additional damage.
This skill's damage additionally increases, depending on your Base Level.
Consumes 5 bullets per use. (At least 6 bullets required for activation)
[Level 1]: 700% of ATK/Effective Range: 7 x7 Cells
[Level 2]: 900% of ATK/Effective Range: 7 x7 Cells
[Level 3]: 1,100% of ATK/Effective Range: 7 x7 Cells
[Level 4]: 1,300% of ATK/Effective Range: 9 x9 Cells
[Level 5]: 1,500% of ATK/Effective Range: 9 x9 Cells
[Level 6]: 1,700% of ATK/Effective Range: 9 x9 Cells
[Level 7]: 1,900% of ATK/Effective Range: 11 x11 Cells
[Level 8]: 2,100% of ATK/Effective Range: 11 x11 Cells
[Level 9]: 2,300% of ATK/Effective Range: 11 x11 Cells
[Level 10]: 2,500% of ATK/Effective Range: 13 x13 Cells
2023-01-13 00:42 MaxLv 5 10
2019-10-25 03:54 description Round Trip (Circle Dance)
Max Lv.: 5
Prerequisite: Fire Rain Lv. 1
Class: Attack
Description: A Gatling Gun skill.
Shoot your gun at all surrounding enemies.
When hit, enemies are knocked out of the skill's range.
The enemies receive additional damage if they hit a wall while sent out of the skill's range.
This skill's damage and additional damage from wall collision increase in proportion to your Dexterity.
Consumes 1 Coin and 5 equipped Bullet.
[Level 1]: Range: 7x7 cells
[Level 2]: Range: 7x7 cells
[Level 3]: Range: 9x9 cells
[Level 4]: Range: 11x11 cells
[Level 5]: Range: 13x13 cells
Round Trip (Circle Dance)
Max Lv.: 5
Prerequisite: Fire Rain Lv. 1
Class: Attack
Description: A Gatling Gun skill.
Shoot your gun at all surrounding enemies.
When hit, enemies are knocked out of the skill's range.
The enemies receive additional damage if they hit a wall while sent out of the skill's range.
This skill's damage and additional damage from wall collision increase in proportion to your Dexterity.
Consumes 5 Bullets.
[Level 1]: 1,300% damage / Range: 7x7 cells
[Level 2]: 1,600% damage / Range: 7x7 cells
[Level 3]: 1,900% damage / Range: 9x9 cells
[Level 4]: 2,200% damage / Range: 11x11 cells
[Level 5]: 2,500% damage / Range: 13x13 cells
2015-12-03 02:13 description Round Trip (Circle Dance)
Max Lv.: 5
Prerequisite: Fire Rain Lv. 1
Class: Attack
Description: A Gatling Gun skill.
Shoot your gun at all surrounding enemies.
When hit, enemies are knocked out of the skill's range.
The enemies receive additional damage if they hit a wall while sent out of the skill's range.
This skill's damage and additional damage from wall collision increase in proportion to your Dexterity.
Consumes 1 Coin and 5 equipped Bullet.
[Level 1]: Range: 7x7 cells
[Level 2]: Range: 7x7 cells
[Level 3]: Range: 9x9 cells
[Level 4]: Range: 11x11 cells
[Level 5]: Range: 13x13 cells
2015-12-03 02:13 name Round Trip
2015-12-03 02:13 MaxLv 5
Ghostring Card 1 obtained.