The Vigilante at Night
5405 NW_THE_VIGILANTE_AT_NIGHT
The Vigilante at Night
MAX Lv : 5
Skill requirement : P.F.I 3, Intensive Aim 1
Skill form : Active
Type : Range Physical
Target : Instant Cast
Recovery : AP 1
Details: Gatling gun and Shotgun exclusive skills.
Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user.
When cast with a Gatling gun, it ignores the target's physical defense and attacks 7 times. When cast with a shotgun, it attacks 4 times.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed. Damage is further increased according to the caster's base level and CON.
Consumes 15 equipped bullets.

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[Lv 1] : Per hit ATK(Gatling) 300+(Aiming count x100)%/Range: 11x11 cell
Per hit ATK(Shotgun) 1500+(Aiming count x200)%/Range : 5x5 cells

[Lv 2] : Per hit ATK(Gatling) 600+(Aiming count x200)%/Range: 11x11 cell
Per hit ATK(Shotgun) 2200+(Aiming count x400)%/Range : 5x5 cells

[Lv 3] : Per hit ATK(Gatling) 900+(Aiming count x300)%/Range: 11x11 cell
Per hit ATK(Shotgun) 2900+(Aiming count x600)%/Range : 5x5 cells

[Lv 4] : Per hit ATK(Gatling) 1200+(Aiming count x400)%/Range: 13x13 cell
Per hit ATK(Shotgun) 3600+(Aiming count x800)%/Range : 7x7 cells

[Lv 5] : Per hit ATK(Gatling) 1500+(Aiming count x500)%/Range: 13x13 cell
Per hit ATK(Shotgun) 4300+(Aiming count x1000)%/Range : 7x7 cells

Skill information

Max level 5
Details
Level 1 Level 2 Level 3 Level 4 Level 5
SP consumption 49 53 57 61 65

No data available

Name
Night Watch

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Date Field Old New
2024-11-05 21:49 MaxLv 0 5
2024-11-05 21:49 name The Vigilante at Night
2024-11-05 21:49 description The Vigilante at Night
MAX Lv : 5
Skill requirement : P.F.I 3, Intensive Aim 1
Skill form : Active
Type : Range Physical
Target : Instant Cast
Recovery : AP 1
Details: Gatling gun and Shotgun exclusive skills.
Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user.
When cast with a Gatling gun, it ignores the target's physical defense and attacks 7 times. When cast with a shotgun, it attacks 4 times.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed. Damage is further increased according to the caster's base level and CON.
Consumes 15 equipped bullets.

_
[Lv 1] : Per hit ATK(Gatling) 300+(Aiming count x100)%/Range: 11x11 cell
Per hit ATK(Shotgun) 1500+(Aiming count x200)%/Range : 5x5 cells

[Lv 2] : Per hit ATK(Gatling) 600+(Aiming count x200)%/Range: 11x11 cell
Per hit ATK(Shotgun) 2200+(Aiming count x400)%/Range : 5x5 cells

[Lv 3] : Per hit ATK(Gatling) 900+(Aiming count x300)%/Range: 11x11 cell
Per hit ATK(Shotgun) 2900+(Aiming count x600)%/Range : 5x5 cells

[Lv 4] : Per hit ATK(Gatling) 1200+(Aiming count x400)%/Range: 13x13 cell
Per hit ATK(Shotgun) 3600+(Aiming count x800)%/Range : 7x7 cells

[Lv 5] : Per hit ATK(Gatling) 1500+(Aiming count x500)%/Range: 13x13 cell
Per hit ATK(Shotgun) 4300+(Aiming count x1000)%/Range : 7x7 cells
2023-09-22 21:08 MaxLv 5 0
2023-09-07 21:19 MaxLv 0
Ghostring Card 1 obtained.