ガーディアンプロセッサ
19170 Guardian_Processor
守護ユニットの力を
制御する為に作られた
処理装置。
守護ユニットにひそかに
組み込まれていた性能を
引き出す事ができる。
―――――――――――――
人間形モンスターから
受けるダメージ - 10%
―――――――――――――
[ガーディアンプロセッサ]の
精錬値が7以上の時、追加で
人間形モンスターから
受けるダメージ - 2%
―――――――――――――
[パイルバンカー]と
共に装備時、
[パイルバンカー]の
精錬値が7以上の時、追加で
攻撃速度 + 10%
[バルカンアーム]で
与えるダメージ + 50%
[ブーストナックル]で
与えるダメージ + 30%
[パイルバンカー]の
精錬値が9以上の時、追加で
攻撃速度 + 10%
[バルカンアーム]で
与えるダメージ + 50%
[ブーストナックル]で
与えるダメージ + 30%
[パイルバンカー]の
精錬値が10の時、追加で
スキル[パイルバンカー]の
再使用待機時間 - 1秒
―――――――――――――
[ガーディアンユニット]と
共に装備時、追加で
人間形モンスターから
受けるダメージ - 3%
[ガーディアンユニット]の
精錬値が7以上の時、追加で
MaxHP + 10%
人間形モンスターから
受けるダメージ - 2%
[ガーディアンユニット]の
精錬値が9以上の時、追加で
MaxHP + 10%
人間形モンスターから
受けるダメージ - 2%
―――――――――――――
[ガーディアンエンジン]と
共に装備時、追加で
人間形モンスターから
受けるダメージ - 3%
[ガーディアンエンジン]の
精錬値が7以上の時、追加で
聖・闇属性攻撃で
受けるダメージ - 15%
人間形モンスターから
受けるダメージ - 1%
[ガーディアンエンジン]の
精錬値が9以上の時、追加で
聖・闇属性攻撃で
受けるダメージ - 15%
人間形モンスターから
受けるダメージ - 1%
―――――――――――――
[ガーディアンブースター]と
共に装備時、追加で
人間形モンスターから
受けるダメージ - 3%
[ガーディアンブースター]の
精錬値が7以上の時、追加で
攻撃速度 + 5%
人間形モンスターから
受けるダメージ - 1%
[ガーディアンブースター]の
精錬値が9以上の時、追加で
攻撃速度 + 5%
人間形モンスターから
受けるダメージ - 1%
―――――――――――――
[ガーディアンバレル]と
共に装備時、追加で
全ての基本ステータス + 1
人間形モンスターから
受けるダメージ - 2%
―――――――――――――
系列 : 兜
防御 : 0
位置 : 上段
重量 : 30
要求レベル : 100
装備 : 全ての職業
Item actions
Drop
Trade
Store
Cart
Sell
Mail
Auction
Guild
Item information
| Sell price | 20 z |
| Buy price | 20 z |
| Weight | 30 |
| Type | Costume |
| Sub Type | Headgear |
| Added | 2016-10-11 |
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Scripts
These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
- Reduce damage taken from Demi-Human monsters by 10%
- Reduce damage taken from Human Player monsters by 10%
- Reduce damage taken from Doram Player monsters by 10%
- Reduce damage taken from Demi-Human monsters by 2%
- Reduce damage taken from Human Player monsters by 2%
- Reduce damage taken from Doram Player monsters by 2%
No sources recorded.
Guardian_buncker
- Function #17: User, VAR_PLUSASPDPERCENT, 10
- Function #33: Target, NC_BOOSTKNUCKLE, 30
- Function #33: Target, NC_VULCANARM, 50
- Function #17: User, VAR_PLUSASPDPERCENT, 10
- Function #33: Target, NC_BOOSTKNUCKLE, 30
- Function #33: Target, NC_VULCANARM, 50
- Function #577: NC_PILEBUNKER, 1000
Guardian_P_Plate
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
- Function #17: User, VAR_MAXHPPERCENT, 10
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">2%</span>
- Function #17: User, VAR_MAXHPPERCENT, 10
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">2%</span>
Guardian_P_Engine
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from a <span class="item-script-tag">Holy</span> property by <span class="item-script-tag">15%</span>
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from a <span class="item-script-tag">Holy</span> property by <span class="item-script-tag">15%</span>
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">1%</span>
Guardian_P_Booster
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">1%</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">1%</span>
Guardian_P_Gun_B
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">2%</span>
- Function #17: User, VAR_STRAMOUNT, 1
- Function #17: User, VAR_INTAMOUNT, 1
- Function #17: User, VAR_DEXAMOUNT, 1
- Function #17: User, VAR_AGIAMOUNT, 1
- Function #17: User, VAR_LUKAMOUNT, 1
- Function #17: User, VAR_VITAMOUNT, 1
Guardian_P_Booster_BR
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">1%</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">1%</span>
Guardian_P_Engine_BR
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from a <span class="item-script-tag">Holy</span> property by <span class="item-script-tag">15%</span>
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from a <span class="item-script-tag">Holy</span> property by <span class="item-script-tag">15%</span>
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">1%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">1%</span>
Guardian_P_Gun_BR
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">2%</span>
- Function #17: User, VAR_STRAMOUNT, 1
- Function #17: User, VAR_INTAMOUNT, 1
- Function #17: User, VAR_DEXAMOUNT, 1
- Function #17: User, VAR_AGIAMOUNT, 1
- Function #17: User, VAR_LUKAMOUNT, 1
- Function #17: User, VAR_VITAMOUNT, 1
Guardian_P_Plate_BR
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Function #17: User, VAR_MAXHPPERCENT, 10
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">2%</span>
- Function #17: User, VAR_MAXHPPERCENT, 10
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">2%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">2%</span>
No change history.
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