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Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. |
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These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
| Sell price | 5 zeny |
|---|---|
| Weight | 0 |
| Type | Armor |
| Subtype | Armor |
| Location | Body |
| Can be refined |
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| Can be damaged |
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| Can be dropped by player |
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| Can be traded to another player |
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| Can be placed in storage |
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| Can be placed in Cart |
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| Can be sold to NPC |
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| Can be send via mail |
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| Can be sold as an auction |
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| Can be placed in guild storage |
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| Added | 2012-08-09 |
Be aware: Sets may not be active on every server! If known, there will be a note.
| Date | Field | Old | New |
|---|---|---|---|
| 2026-01-14 03:19 | unidentifiedResourceName | ่๋ท๋?๋ถฟํฉ | ์ฝํผ์ ์ธ |
| 2026-01-14 03:19 | identifiedResourceName | ?ย?์์ฝ?๊น์ฝ | ์ํ์์ฑ์ |
| 2026-01-14 01:49 | unidentifiedResourceName | ์ฝํผ์ ์ธ | ่๋ท๋?๋ถฟํฉ |
| 2026-01-14 01:49 | identifiedResourceName | ์ํ์์ฑ์ | ?ย?์์ฝ?๊น์ฝ |
| 2024-09-04 01:54 | identifiedResourceName | ?ย?์์ฝ?๊น์ฝ | ์ํ์์ฑ์ |
| 2024-09-04 01:54 | unidentifiedResourceName | ่๋ท๋?๋ถฟํฉ | ์ฝํผ์ ์ธ |
| 2024-09-03 23:10 | identifiedResourceName | ์ํ์์ฑ์ | ?ย?์์ฝ?๊น์ฝ |
| 2024-09-03 23:10 | unidentifiedResourceName | ์ฝํผ์ ์ธ | ่๋ท๋?๋ถฟํฉ |
| 2019-03-15 05:01 | unidentifiedDisplayName | Medic's Robe | Armor |
| 2019-03-15 05:01 | unidentifiedDescriptionName |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau. INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%. Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer. When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate. Weapon Class: Armor Defense : 3 Weight: 0 Required Level: 80 Jobs: Acolyte |
An unknown item that requires appraisal. It can be identified by using a Magnifier. |
| 2019-03-15 05:01 | unidentifiedResourceName | ์ํ์์ฑ์ | ์ฝํผ์ ์ธ |
| 2019-03-15 05:01 | identifiedDescriptionName |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Account Bound Class: Armor Defense: 25 Weight: 0 Requires Level: 80 Usable By: Acolyte Jobs Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. |
| 2017-08-19 09:02 | unidentifiedDescriptionName |
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau. INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%. Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer. When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate. Weapon Class: Armor Defense : 3 Weight: 0 Required Level: 80 Jobs: Acolyte |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau. INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%. Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer. When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate. Weapon Class: Armor Defense : 3 Weight: 0 Required Level: 80 Jobs: Acolyte |
| 2017-08-19 09:02 | identifiedDescriptionName |
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
| 2017-08-19 08:51 | unidentifiedDescriptionName |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau. INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%. Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer. When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate. Weapon Class: Armor Defense : 3 Weight: 0 Required Level: 80 Jobs: Acolyte |
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau. INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%. Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer. When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate. Weapon Class: Armor Defense : 3 Weight: 0 Required Level: 80 Jobs: Acolyte |
| 2017-08-19 08:51 | identifiedDescriptionName |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
| 2017-01-23 12:15 | unidentifiedResourceName | รยบรรฝรรยผยบรร | ์ํ์์ฑ์ |
| 2017-01-23 12:15 | identifiedResourceName | รยบรรฝรรยผยบรร | ์ํ์์ฑ์ |
| 2016-12-23 08:03 | unidentifiedResourceName | ์ํ์์ฑ์ | รยบรรฝรรยผยบรร |
| 2016-12-23 08:03 | unidentifiedDescriptionName |
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau. INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%. Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer. When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate. Weapon Class: Armor Defense : 3 Weight: 0 Required Level: 80 Jobs: Acolyte |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau. INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%. Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer. When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate. Weapon Class: Armor Defense : 3 Weight: 0 Required Level: 80 Jobs: Acolyte |
| 2016-12-23 08:03 | identifiedResourceName | ์ํ์์ฑ์ | รยบรรฝรรยผยบรร |
| 2016-12-23 08:03 | identifiedDescriptionName |
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Reduces damage from Demihuman monsters by 2%. MaxHP +150, MDEF +2. 000000 When equipped with Combat Boots and Commander's Manteau, Int +3. MaxHP +12%. Reduces Holy Light Variable Casting Time by 50%. Increases damage from all non-Demihuman monsters times 3. Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer. When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds. Class : Armor Defense : 25 Weight : 0 Required Level : 80 Jobs: Acolyte |
[Event] Cursed Water
Elemental Converter (Wind)
Elemental Converter (Earth)
Elemental Converter (Water)
Elemental Converter (Fire)
Box of Storms
Cursed Water
์์น ๋ฐ์๊ตญ(๊ฑธ์น ๊ฒ)
๋ฒ๊ฝ ๋ฐ์๊ตญ(๊ฑธ์น ๊ฒ)
๋ฆฌ๋ฒจ๋ฆฌ์จ ์คํคII(ํ๋จ)
๋ฆฌ๋ฒจ๋ฆฌ์จ ์คํคII(์ค๋จ)
๋ฆฌ๋ฒจ๋ฆฌ์จ ์คํคII(์๋จ)
๋ก์๊ฐ๋ ์คํคII(ํ๋จ)
๋ก์๊ฐ๋ ์คํคII(์ค๋จ)
๋ก์๊ฐ๋ ์คํคII(์๋จ)
๋ฏธ์ผ๋ ์คํคII(ํ๋จ)
๋ฏธ์ผ๋ ์คํคII(์ค๋จ)
๋ฏธ์ผ๋ ์คํคII(์๋จ)
์ฐจ์ ํ์ฐ ์นด๋ ํํธ
์ฐจ์ ๋์ง ์นด๋ ํํธ
๊ณ ์ ๋ ๊ท ์ด
๊ท ์ด์ ํ์ฐ ๋ฃฌ
๊ท ์ด์ ํ์ฐ ๋ฃฌ ์กฐ๊ฐ
๊ท ์ด์ ํ์ฐ ์ ์
๊ท ์ด์ ๋์ง ๋ฃฌ
Ghostring Card 1 obtained.
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