선의 마력
312014 Justice_Power
cRO
dpRO
iRO
kROM
thROG
twRO
Enchant
Unknown
선악의 관, 선의 무기와 함께 장착 시 능력이 발휘된다.
Item actions
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Mail
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Guild
Item information
| Sell price | 0 z |
| Weight | 0 |
| Type | Enchant |
| Sub Type | Unknown |
| Added | 2022-12-07 |
No sources recorded.
GoodnEvil_Circlet_ABC_Holy_Light_Dagger_Justice
- Function #33: Target, ABC_ABYSS_DAGGER, 15
- Function #33: Target, ABC_DEFT_STAB, 20
GoodnEvil_Circlet_AG_Destiny_Staff_Justice
- Function #33: Target, AG_FROZEN_SLASH, 15
- Function #33: Target, AG_RAIN_OF_CRYSTAL, 20
GoodnEvil_Circlet_BO_Victory_Sword_Justice
- Function #33: Target, BO_EXPLOSIVE_POWDER, 15
- Function #919: Target, 20
GoodnEvil_Circlet_CD_Saint_Bringer_Justice
- Function #33: Target, CD_FRAMEN, 15
- Function #33: Target, CD_ARBITRIUM, 20
- Function #33: Target, CD_ARBITRIUM_ATK, 20
GoodnEvil_Circlet_DK_Luppiter_Spear_Justice
- Function #33: Target, DK_DRAGONIC_BREATH, 15
- Function #33: Target, DK_MADNESS_CRUSHER, 20
GoodnEvil_Circlet_EM_Blessed_Bible_Justice
- Function #33: Target, EM_DIAMOND_STORM, 15
- Function #33: Target, EM_TERRA_DRIVE, 20
GoodnEvil_Circlet_HN_Guardian_Saber_Justice
- Function #33: Target, HN_SHIELD_CHAIN_RUSH, 15
- Function #33: Target, HN_SPIRAL_PIERCE_MAX, 20
GoodnEvil_Circlet_IG_Holy_Raise_Spear_Justice
- Function #33: Target, IG_OVERSLASH, 15
- Function #919: Target, 20
GoodnEvil_Circlet_IQ_Punish_Hall_Justice
- Function #33: Target, IQ_THIRD_PUNISH, 15
- Function #33: Target, IQ_FIRST_BRAND, 20
GoodnEvil_Circlet_MT_Divine_Buster_Justice
- Function #33: Target, MT_MIGHTY_SMASH, 15
- Function #33: Target, MT_AXE_STOMP, 20
GoodnEvil_Circlet_NW2_Devil_Hunter_Justice
- Function #33: Target, NW_MAGAZINE_FOR_ONE, 15
- Function #35: Target, 25
GoodnEvil_Circlet_NW3_Lighting_Splatter_Justice
- Function #33: Target, NW_MAGAZINE_FOR_ONE, 15
- Function #51: Target, 20
GoodnEvil_Circlet_NW4_Road_Of_Glory_Justice
- Function #33: Target, NW_THE_VIGILANTE_AT_NIGHT, 15
- Function #51: Target, 20
GoodnEvil_Circlet_NW5_Last_Dawn_Justice
- Function #33: Target, NW_SPIRAL_SHOOTING, 15
- Function #33: Target, NW_ONLY_ONE_BULLET, 20
GoodnEvil_Circlet_NW_Justice_Bomber_Justice
- Function #33: Target, NW_WILD_FIRE, 15
- Function #51: Target, 20
GoodnEvil_Circlet_SHC_Shining_Light_Katar_Justice
- Function #33: Target, SHC_ETERNAL_SLASH, 15
- Function #33: Target, SHC_SAVAGE_IMPACT, 20
GoodnEvil_Circlet_SH_Lightforce_Foxtail_Wand_Justice
- Function #33: Target, SH_CHUL_HO_SONIC_CLAW, 15
- Function #33: Target, SH_HOGOGONG_STRIKE, 20
GoodnEvil_Circlet_SKE_Orign_Of_Life_Justice
- Function #33: Target, SKE_NOON_BLAST, 15
- Function #33: Target, SKE_SUNSET_BLAST, 20
GoodnEvil_Circlet_SOA_Soul_Liberator_Justice
- Function #33: Target, SOA_TALISMAN_OF_FOUR_BEARING_GOD, 15
- Function #33: Target, SOA_TALISMAN_OF_RED_PHOENIX, 20
GoodnEvil_Circlet_SS_Humma_Brilliance_Justice
- Function #33: Target, SS_FUUMAKOUCHIKU, 15
- Function #33: Target, SS_FUUMASHOUAKU, 20
GoodnEvil_Circlet_TR_Light_Power_Harp_Justice
- Function #33: Target, TR_RHYTHMSHOOTING, 15
- Function #33: Target, TR_ROSEBLOSSOM, 20
- Function #33: Target, TR_ROSEBLOSSOM_ATK, 20
GoodnEvil_Circlet_TR_Light_Power_Spark_Justice
- Function #33: Target, TR_RHYTHMSHOOTING, 15
- Function #33: Target, TR_ROSEBLOSSOM, 20
- Function #33: Target, TR_ROSEBLOSSOM_ATK, 20
GoodnEvil_Circlet_WH_Angel_Wing_Bow_Justice
- Function #33: Target, WH_CRESCIVE_BOLT, 15
- Function #33: Target, WH_GALESTORM, 20
Justice_Power_Justice_Vigor_CD
- Function #33: Target, CD_FRAMEN, 20
- Function #33: Target, CD_ARBITRIUM, 40
- Function #33: Target, CD_ARBITRIUM_ATK, 40
- Function #689: Target, PROPERTY_All, 20
- Function #408: 5
Justice_Power_Justice_Vigor_IQ
- Function #33: Target, IQ_THIRD_PUNISH, 20
- Function #33: Target, IQ_FIRST_BRAND, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
Justice_Power_Justice_Vigor_SOA
- Function #33: Target, SOA_TALISMAN_OF_FOUR_BEARING_GOD, 20
- Function #33: Target, SOA_TALISMAN_OF_RED_PHOENIX, 40
- Function #689: Target, PROPERTY_All, 20
- Function #63: 5
Justice_Power_Justice_Vigor_BO
- Function #33: Target, BO_EXPLOSIVE_POWDER, 30
- Function #919: Target, 20
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
Justice_Power_Justice_Vigor_DK
- Function #33: Target, DK_DRAGONIC_BREATH, 20
- Function #33: Target, DK_MADNESS_CRUSHER, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #408: 5
Justice_Power_Justice_Vigor_SH
- Function #33: Target, SH_CHUL_HO_SONIC_CLAW, 20
- Function #33: Target, SH_HOGOGONG_STRIKE, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_CRITICALSUCCESSVALUE, 50
Justice_Power_Justice_Vigor_EM
import from EquipmentProp
- Function #33: Target, EM_DIAMOND_STORM, 20
- Function #33: Target, EM_TERRA_DRIVE, 40
- Function #689: Target, PROPERTY_All, 20
- Function #63: 5
Justice_Power_Justice_Vigor_SKE
import from EquipmentProp
- Function #33: Target, SKE_NOON_BLAST, 20
- Function #33: Target, SKE_SUNSET_BLAST, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_CRITICALSUCCESSVALUE, 50
Justice_Power_Justice_Vigor_WH
import from EquipmentProp
- Function #33: Target, WH_CRESCIVE_BOLT, 20
- Function #33: Target, WH_GALESTORM, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_CRITICALSUCCESSVALUE, 50
Justice_Power_Justice_Vigor_MT
import from EquipmentProp
- Function #33: Target, MT_MIGHTY_SMASH, 20
- Function #33: Target, MT_AXE_STOMP, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
Justice_Power_Justice_Vigor_SHC
import from EquipmentProp
- Function #33: Target, SHC_ETERNAL_SLASH, 20
- Function #33: Target, SHC_SAVAGE_IMPACT, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_CRITICALSUCCESSVALUE, 50
Justice_Power_Justice_Vigor_SS
import from EquipmentProp
- Function #33: Target, SS_FUUMAKOUCHIKU, 20
- Function #33: Target, SS_FUUMASHOUAKU, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #63: 5
Justice_Power_Justice_Vigor_HN
import from EquipmentProp
- Function #33: Target, HN_SHIELD_CHAIN_RUSH, 20
- Function #33: Target, HN_SPIRAL_PIERCE_MAX, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
Justice_Power_Justice_Vigor_TR
import from EquipmentProp
- Function #33: Target, TR_RHYTHMSHOOTING, 20
- Function #33: Target, TR_ROSEBLOSSOM, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
Justice_Power_Justice_Vigor_ABC
import from EquipmentProp
- Function #33: Target, ABC_ABYSS_DAGGER, 20
- Function #33: Target, ABC_DEFT_STAB, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
Justice_Power_Justice_Vigor_NW_1
import from EquipmentProp
- Function #33: Target, NW_WILD_FIRE, 30
- Function #51: Target, 20
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
Justice_Power_Justice_Vigor_NW_2
import from EquipmentProp
- Function #33: Target, NW_MAGAZINE_FOR_ONE, 30
- Function #51: Target, 20
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_CRITICALSUCCESSVALUE, 50
Justice_Power_Justice_Vigor_NW_3
import from EquipmentProp
- Function #33: Target, NW_MAGAZINE_FOR_ONE, 30
- Function #51: Target, 20
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #408: 5
Justice_Power_Justice_Vigor_NW_4
import from EquipmentProp
- Function #33: Target, NW_THE_VIGILANTE_AT_NIGHT, 30
- Function #51: Target, 20
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #408: 5
Justice_Power_Justice_Vigor_NW_5
import from EquipmentProp
- Function #33: Target, NW_SPIRAL_SHOOTING, 20
- Function #33: Target, NW_ONLY_ONE_BULLET, 40
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
Justice_Power_Justice_Vigor_AG
import from EquipmentProp
- Function #33: Target, AG_FROZEN_SLASH, 20
- Function #33: Target, AG_RAIN_OF_CRYSTAL, 40
- Function #689: Target, PROPERTY_All, 20
- Function #408: 5
Justice_Power_Justice_Vigor_IG
import from EquipmentProp
- Function #33: Target, IG_OVERSLASH, 30
- Function #919: Target, 20
- Increase damage dealt to a <span class="item-script-tag">Target</span> property by <span class="item-script-tag">PROPERTY_All</span>
- Function #17: User, VAR_PLUSASPDPERCENT, 5
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