Basic Info | ||
---|---|---|
1250 | Lv. 42 | |
Human | Medium | Fire 1 |
Primary stats | ||
32 STR | 35 AGI | 35 VIT |
21 INT | 32 DEX | 23 LUK |
Secondary stats | ||
4,950 Health | 55 Def | 25 MDef |
1 Range | 137 - 168 Attack | 86 - 105 MATK |
277 Req. Hit | 244 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1250 | Lv. 42 | |
Human | Medium | Fire 1 |
Primary stats | ||
32 STR | 35 AGI | 35 VIT |
21 INT | 32 DEX | 23 LUK |
Secondary stats | ||
4,950 Health | 55 Def | 25 MDef |
1 Range | 137 - 168 Attack | 86 - 105 MATK |
277 Req. Hit | 244 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1250 | Lv. 42 | |
Human | Medium | Fire 1 |
Primary stats | ||
32 STR | 35 AGI | 35 VIT |
21 INT | 32 DEX | 23 LUK |
Secondary stats | ||
4,950 Health | 55 Def | 25 MDef |
1 Range | 137 - 168 Attack | 86 - 105 MATK |
277 Req. Hit | 244 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1250 | Lv. 42 | |
Human | Medium | Fire 1 |
Primary stats | ||
32 STR | 35 AGI | 35 VIT |
21 INT | 32 DEX | 23 LUK |
Secondary stats | ||
4,950 Health | 55 Def | 25 MDef |
1 Range | 137 - 168 Attack | 86 - 105 MATK |
277 Req. Hit | 244 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1250 | Lv. 42 | |
Human | Medium | Fire 1 |
Primary stats | ||
32 STR | 35 AGI | 35 VIT |
21 INT | 32 DEX | 23 LUK |
Secondary stats | ||
4,950 Health | 55 Def | 25 MDef |
1 Range | 137 - 168 Attack | 86 - 105 MATK |
277 Req. Hit | 244 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Neutral | 100% |
Water | 150% |
Earth | 90% |
Fire | 25% |
Wind | 100% |
Poison | 150% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 90% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7035 | Matchstick | Etc. | - | 38z | 25% | |
912 | Zargon | Etc. | - | 180z | 7.5% | |
512 | Apple | Consumable | Regeneration | 8z | 55% | |
619 | Unripe Apple | Consumable | Special | 500z | 0.4% | |
10019 | Red Scarf | Armor | Pet | 10z | 0.05% | |
508 | Yellow Herb | Consumable | Regeneration | 20z | 13% | |
2508 | Ragamuffin Manteau | Armor | Garment | 28,000z | 0.05% | |
4284 | Chepet Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7035 | Matchstick | Etc. | - | 38z | 37.5% | |
912 | Zargon | Etc. | - | 180z | 11.24% | |
512 | Apple | Consumable | Regeneration | 8z | 82.5% | |
619 | Unripe Apple | Consumable | Special | 500z | 0.6% | |
10019 | Red Scarf | Armor | Pet | 10z | 0.06% | |
508 | Yellow Herb | Consumable | Regeneration | 20z | 19.5% | |
2508 | Ragamuffin Manteau | Armor | Garment | 28,000z | 0.06% | |
4284 | Chepet Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7035 | Matchstick | Etc. | - | 38z | 12.5% | |
912 | Zargon | Etc. | - | 180z | 3.75% | |
512 | Apple | Consumable | Regeneration | 8z | 27.5% | |
619 | Unripe Apple | Consumable | Special | 500z | 0.2% | |
10019 | Red Scarf | Armor | Pet | 10z | 0.03% | |
601 | Fly Wing | Consumable | Special | 125z | 5% | |
2508 | Ragamuffin Manteau | Armor | Garment | 28,000z | 0.03% | |
4284 | Chepet Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7035 | Matchstick | Etc. | - | 38z | 25% | |
912 | Zargon | Etc. | - | 180z | 7.5% | |
512 | Apple | Consumable | Regeneration | 8z | 55% | |
619 | Unripe Apple | Consumable | Special | 500z | 0.4% | |
10019 | Red Scarf | Armor | Pet | 10z | 0.05% | |
508 | Yellow Herb | Consumable | Regeneration | 20z | 13% | |
2508 | Ragamuffin Manteau | Armor | Garment | 28,000z | 0.05% | |
4284 | Chepet Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7035 | Matchstick | Etc. | - | 38z | 25% | |
912 | Zargon | Etc. | - | 180z | 7.5% | |
512 | Apple | Consumable | Regeneration | 8z | 55% | |
619 | Unripe Apple | Consumable | Special | 500z | 0.4% | |
10019 | Red Scarf | Armor | Pet | 10z | 0.05% | |
508 | Yellow Herb | Consumable | Regeneration | 20z | 13% | |
2508 | Ragamuffin Manteau | Armor | Garment | 28,000z | 0.05% | |
4284 | Chepet Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7035 | Matchstick | Etc. | - | 38z | 12.5% | |
912 | Zargon | Etc. | - | 180z | 3.75% | |
512 | Apple | Consumable | Regeneration | 8z | 27.5% | |
619 | Unripe Apple | Consumable | Special | 500z | 0.2% | |
10019 | Red Scarf | Armor | Pet | 10z | 0.03% | |
601 | Fly Wing | Consumable | Special | 125z | 5% | |
2508 | Ragamuffin Manteau | Armor | Garment | 28,000z | 0.03% | |
4284 | Chepet Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7035 | Matchstick | Etc. | - | 38z | 12.5% | |
912 | Zargon | Etc. | - | 180z | 3.75% | |
512 | Apple | Consumable | Regeneration | 8z | 27.5% | |
619 | Unripe Apple | Consumable | Special | 500z | 0.2% | |
10019 | Red Scarf | Armor | Pet | 10z | 0.03% | |
601 | Fly Wing | Consumable | Special | 125z | 5% | |
2508 | Ragamuffin Manteau | Armor | Garment | 28,000z | 0.03% | |
4284 | Chepet Card * | Card | - | 10z | 0.01% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
26 | 40 | 262 | 370 |
27 | 115 | 755 | 1,066 |
28 | 120 | 788 | 1,112 |
29 | 125 | 821 | 1,158 |
30 | 130 | 854 | 1,205 |
31 | 135 | 886 | 1,251 |
32 | 140 | 919 | 1,297 |
33 | 135 | 886 | 1,251 |
34 | 130 | 854 | 1,205 |
35 | 125 | 821 | 1,158 |
36 | 120 | 788 | 1,112 |
37 | 115 | 755 | 1,066 |
38 | 110 | 722 | 1,019 |
39 | 105 | 689 | 973 |
42 | 100 | 657 | 927 |
43 | 100 | 657 | 927 |
48 | 95 | 624 | 880 |
53 | 90 | 591 | 834 |
58 | 85 | 558 | 787 |
63 | 60 | 394 | 556 |
68 | 35 | 229 | 324 |
73 | 10 | 65 | 92 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION | yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb | no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb | no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar | yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery | yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery | yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION | yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb | no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb | no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar | yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery | yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery | yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION | yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb | no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb | no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar | yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery | yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery | yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION | yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb | no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb | no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar | yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery | yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery | yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
39 | Myst Case | 809 | 111 - 134 | 88 - 101 | 293 | 244 | Formless | Neutral 3 | Medium | 50 | 11 | 0 | 0 | 258 | 270 | Normal |
Play | Name |
---|---|
chepet_attack.wav | |
chepet_damage.wav | |
chepet_die.wav | |
chepet_move1.wav | |
chepet_move2.wav |
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