Basic Info | ||
---|---|---|
1471 | Lv. 72 | |
Brute | Medium | Fire 3 |
Primary stats | ||
61 STR | 38 AGI | 30 VIT |
20 INT | 106 DEX | 50 LUK |
Secondary stats | ||
2,783 Health | 95 Def | 40 MDef |
1 Range | 525 - 722 Attack | 127 - 157 MATK |
310 Req. Hit | 348 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.85 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1471 | Lv. 72 | |
Brute | Medium | Fire 3 |
Primary stats | ||
61 STR | 38 AGI | 30 VIT |
20 INT | 106 DEX | 50 LUK |
Secondary stats | ||
2,422 Health | 95 Def | 40 MDef |
1 Range | 313 - 403 Attack | 127 - 157 MATK |
310 Req. Hit | 348 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.85 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1471 | Lv. 72 | |
Brute | Medium | Fire 3 |
Primary stats | ||
61 STR | 38 AGI | 30 VIT |
20 INT | 106 DEX | 50 LUK |
Secondary stats | ||
2,422 Health | 95 Def | 40 MDef |
1 Range | 313 - 403 Attack | 127 - 157 MATK |
310 Req. Hit | 348 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.85 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1471 | Lv. 72 | |
Brute | Medium | Fire 3 |
Primary stats | ||
61 STR | 38 AGI | 30 VIT |
20 INT | 106 DEX | 50 LUK |
Secondary stats | ||
2,783 Health | 95 Def | 40 MDef |
1 Range | 525 - 722 Attack | 127 - 157 MATK |
310 Req. Hit | 348 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.85 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1471 | Lv. 72 | |
Brute | Medium | Fire 3 |
Primary stats | ||
61 STR | 38 AGI | 30 VIT |
20 INT | 106 DEX | 50 LUK |
Secondary stats | ||
2,422 Health | 95 Def | 40 MDef |
1 Range | 313 - 403 Attack | 127 - 157 MATK |
310 Req. Hit | 348 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.85 Aspd (attacks/sec) |
Neutral | 100% |
Water | 200% |
Earth | 70% |
Fire | 0% |
Wind | 100% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 70% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
56 | 40 | 0 | 0 |
57 | 115 | 0 | 0 |
58 | 120 | 0 | 0 |
59 | 125 | 0 | 0 |
60 | 130 | 0 | 0 |
61 | 135 | 0 | 0 |
62 | 140 | 0 | 0 |
63 | 135 | 0 | 0 |
64 | 130 | 0 | 0 |
65 | 125 | 0 | 0 |
66 | 120 | 0 | 0 |
67 | 115 | 0 | 0 |
68 | 110 | 0 | 0 |
69 | 105 | 0 | 0 |
72 | 100 | 0 | 0 |
73 | 100 | 0 | 0 |
78 | 95 | 0 | 0 |
83 | 90 | 0 | 0 |
88 | 85 | 0 | 0 |
93 | 60 | 0 | 0 |
98 | 35 | 0 | 0 |
103 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_ATTRICHANGE | no | Master attacked | 1 | 5% | 2 sec | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
NPC_ATTRICHANGE | no | Attacking | 1 | 5% | 2 sec | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Attacking | 3 | 5% | 0.5 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_ATTRICHANGE | no | Master attacked | 1 | 5% | 2 sec | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
NPC_ATTRICHANGE | no | Attacking | 1 | 5% | 2 sec | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Attacking | 3 | 5% | 0.5 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_ATTRICHANGE | no | Master attacked | 1 | 5% | 2 sec | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
NPC_ATTRICHANGE | no | Attacking | 1 | 5% | 2 sec | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Attacking | 3 | 5% | 0.5 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_ATTRICHANGE | no | Master attacked | 1 | 5% | 2 sec | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
NPC_ATTRICHANGE | no | Attacking | 1 | 5% | 2 sec | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Attacking | 3 | 5% | 0.5 sec | 5 sec |
Play | Name |
---|---|
monster_feather.wav | |
nine_tail_attack.wav | |
nine_tail_die.wav | |
nine_tail_move.wav |
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