Basic Info | ||
---|---|---|
1642 | Lv. 160 | |
Human | Medium | Earth 4 |
Primary stats | ||
275 STR | 148 AGI | 156 VIT |
72 INT | 266 DEX | 60 LUK |
Secondary stats | ||
3,750,000 Health | 301 Def | 106 MDef |
1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
508 Req. Hit | 596 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1642 | Lv. 160 | |
Human | Medium | Earth 4 |
Primary stats | ||
275 STR | 148 AGI | 156 VIT |
72 INT | 266 DEX | 60 LUK |
Secondary stats | ||
3,750,000 Health | 301 Def | 106 MDef |
1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
508 Req. Hit | 596 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1642 | Lv. 160 | |
Human | Medium | Earth 4 |
Primary stats | ||
275 STR | 148 AGI | 156 VIT |
72 INT | 266 DEX | 60 LUK |
Secondary stats | ||
3,750,000 Health | 301 Def | 106 MDef |
1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
508 Req. Hit | 596 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1642 | Lv. 160 | |
Human | Medium | Earth 4 |
Primary stats | ||
275 STR | 148 AGI | 156 VIT |
72 INT | 266 DEX | 60 LUK |
Secondary stats | ||
3,750,000 Health | 301 Def | 106 MDef |
1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
508 Req. Hit | 596 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1642 | Lv. 160 | |
Human | Medium | Earth 4 |
Primary stats | ||
275 STR | 148 AGI | 156 VIT |
72 INT | 266 DEX | 60 LUK |
Secondary stats | ||
3,750,000 Health | 301 Def | 106 MDef |
1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
508 Req. Hit | 596 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 200% |
Wind | 60% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 1% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 1.5% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.14% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 0.5% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.05% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 1% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 1% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 0.5% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.05% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 0.5% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.05% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
144 | 40 | 0 | 0 |
145 | 115 | 0 | 0 |
146 | 120 | 0 | 0 |
147 | 125 | 0 | 0 |
148 | 130 | 0 | 0 |
149 | 135 | 0 | 0 |
150 | 140 | 0 | 0 |
151 | 135 | 0 | 0 |
152 | 130 | 0 | 0 |
153 | 125 | 0 | 0 |
154 | 120 | 0 | 0 |
155 | 115 | 0 | 0 |
156 | 110 | 0 | 0 |
157 | 105 | 0 | 0 |
160 | 100 | 0 | 0 |
161 | 100 | 0 | 0 |
166 | 95 | 0 | 0 |
171 | 90 | 0 | 0 |
176 | 85 | 0 | 0 |
181 | 60 | 0 | 0 |
186 | 35 | 0 | 0 |
191 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION | no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION | no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION | no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION | no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec |
Play | Name |
---|---|
_attack_axe.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav |
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