Basic Info | ||
---|---|---|
1643 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
2,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1643 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
2,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1643 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
2,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1643 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
2,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1643 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
2,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 0% |
Dark | 200% |
Ghost | 60% |
Undead | 200% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 1% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 1.5% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.14% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 0.5% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.05% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 1% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 1% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 0.5% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.05% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6223 | Carnium | Etc. | - | 750z | 0.5% | |
617 | Old Purple Box * | Consumable | Special | 5,000z | 0.05% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
144 | 40 | 0 | 0 |
145 | 115 | 0 | 0 |
146 | 120 | 0 | 0 |
147 | 125 | 0 | 0 |
148 | 130 | 0 | 0 |
149 | 135 | 0 | 0 |
150 | 140 | 0 | 0 |
151 | 135 | 0 | 0 |
152 | 130 | 0 | 0 |
153 | 125 | 0 | 0 |
154 | 120 | 0 | 0 |
155 | 115 | 0 | 0 |
156 | 110 | 0 | 0 |
157 | 105 | 0 | 0 |
160 | 100 | 0 | 0 |
161 | 100 | 0 | 0 |
166 | 95 | 0 | 0 |
171 | 90 | 0 | 0 |
176 | 85 | 0 | 0 |
181 | 60 | 0 | 0 |
186 | 35 | 0 | 0 |
191 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
NPC_SELFDESTRUCTION | no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
NPC_SELFDESTRUCTION | no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
NPC_SELFDESTRUCTION | no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
NPC_SELFDESTRUCTION | no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Play | Name |
---|---|
_attack_rod.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav |
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