Basic Info | ||
---|---|---|
1661 | Lv. 133 | |
Human | Medium | Holy 2 |
Primary stats | ||
77 STR | 66 AGI | 90 VIT |
145 INT | 131 DEX | 62 LUK |
Secondary stats | ||
42,764 Health | 106 Def | 99 MDef |
1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
399 Req. Hit | 434 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.69 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1661 | Lv. 133 | |
Human | Medium | Holy 2 |
Primary stats | ||
77 STR | 66 AGI | 90 VIT |
145 INT | 131 DEX | 62 LUK |
Secondary stats | ||
42,764 Health | 106 Def | 99 MDef |
1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
399 Req. Hit | 434 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.69 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1661 | Lv. 133 | |
Human | Medium | Holy 2 |
Primary stats | ||
77 STR | 66 AGI | 90 VIT |
145 INT | 131 DEX | 62 LUK |
Secondary stats | ||
42,764 Health | 106 Def | 99 MDef |
1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
399 Req. Hit | 434 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.69 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1661 | Lv. 133 | |
Human | Medium | Holy 2 |
Primary stats | ||
77 STR | 66 AGI | 90 VIT |
145 INT | 131 DEX | 62 LUK |
Secondary stats | ||
42,764 Health | 106 Def | 99 MDef |
1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
399 Req. Hit | 434 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.69 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1661 | Lv. 133 | |
Human | Medium | Holy 2 |
Primary stats | ||
77 STR | 66 AGI | 90 VIT |
145 INT | 131 DEX | 62 LUK |
Secondary stats | ||
42,764 Health | 106 Def | 99 MDef |
1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
399 Req. Hit | 434 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.69 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 75% |
Holy | 0% |
Dark | 150% |
Ghost | 80% |
Undead | 150% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
644 | Gift Box | Consumable | Special | 500z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
644 | Gift Box | Consumable | Special | 500z | 0.14% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
644 | Gift Box | Consumable | Special | 500z | 0.05% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
644 | Gift Box | Consumable | Special | 500z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
644 | Gift Box | Consumable | Special | 500z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
644 | Gift Box | Consumable | Special | 500z | 0.05% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
644 | Gift Box | Consumable | Special | 500z | 0.05% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
117 | 40 | 0 | 0 |
118 | 115 | 0 | 0 |
119 | 120 | 0 | 0 |
120 | 125 | 0 | 0 |
121 | 130 | 0 | 0 |
122 | 135 | 0 | 0 |
123 | 140 | 0 | 0 |
124 | 135 | 0 | 0 |
125 | 130 | 0 | 0 |
126 | 125 | 0 | 0 |
127 | 120 | 0 | 0 |
128 | 115 | 0 | 0 |
129 | 110 | 0 | 0 |
130 | 105 | 0 | 0 |
133 | 100 | 0 | 0 |
134 | 100 | 0 | 0 |
139 | 95 | 0 | 0 |
144 | 90 | 0 | 0 |
149 | 85 | 0 | 0 |
154 | 60 | 0 | 0 |
159 | 35 | 0 | 0 |
164 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK | yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK | no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility | no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility | no | Chasing | 10 | 5% | 1 sec | 5 sec | |
Blessing | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK | yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK | no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility | no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility | no | Chasing | 10 | 5% | 1 sec | 5 sec | |
Blessing | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK | yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK | no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility | no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility | no | Chasing | 10 | 5% | 1 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK | yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK | no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility | no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility | no | Chasing | 10 | 5% | 1 sec | 5 sec |
Play | Name |
---|---|
_attack_rod.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav |
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