Basic Info | ||
---|---|---|
21310 | Lv. 179 | |
Human | Medium | Neutral 2 |
Primary stats | ||
130 STR | 118 AGI | 145 VIT |
56 INT | 130 DEX | 66 LUK |
Secondary stats | ||
1,831,096 Health | 614 Def | 97 MDef |
1 Range | 2,636 - 3,799 Attack | 702 - 1,103 MATK |
497 Req. Hit | 479 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21310 | Lv. 179 | |
Human | Medium | Neutral 2 |
Primary stats | ||
130 STR | 118 AGI | 145 VIT |
56 INT | 130 DEX | 66 LUK |
Secondary stats | ||
1,831,096 Health | 614 Def | 97 MDef |
1 Range | 2,636 - 3,799 Attack | 702 - 1,103 MATK |
497 Req. Hit | 479 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 70% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
163 | 40 | 0 | 0 |
164 | 115 | 0 | 0 |
165 | 120 | 0 | 0 |
166 | 125 | 0 | 0 |
167 | 130 | 0 | 0 |
168 | 135 | 0 | 0 |
169 | 140 | 0 | 0 |
170 | 135 | 0 | 0 |
171 | 130 | 0 | 0 |
172 | 125 | 0 | 0 |
173 | 120 | 0 | 0 |
174 | 115 | 0 | 0 |
175 | 110 | 0 | 0 |
176 | 105 | 0 | 0 |
179 | 100 | 0 | 0 |
180 | 100 | 0 | 0 |
185 | 95 | 0 | 0 |
190 | 90 | 0 | 0 |
195 | 85 | 0 | 0 |
200 | 60 | 0 | 0 |
205 | 35 | 0 | 0 |
210 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Chasing | 1 | 30% | instant | 5 min | |
Provoke | yes | Chasing | 10 | 20% | 0.1 sec | 10 sec | |
NPC_CURSEATTACK | no | Attacking | 5 | 10% | 0.3 sec | 5 sec | |
Guard | no | Attacking | 3 | 30% | instant | 5 min | |
NPC_STUNATTACK | no | Attacking | 1 | 5% | 0.5 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Chasing | 1 | 30% | instant | 5 min | |
Provoke | yes | Chasing | 10 | 20% | 0.1 sec | 10 sec | |
NPC_CURSEATTACK | no | Attacking | 5 | 10% | 0.3 sec | 5 sec | |
Guard | no | Attacking | 3 | 30% | instant | 5 min | |
NPC_STUNATTACK | no | Attacking | 1 | 5% | 0.5 sec | 5 sec |
Play | Name |
---|---|
poring_attack.wav | |
poring_damage.wav | |
poring_die.wav | |
poring_move.wav |
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