Basic Info | ||
---|---|---|
21330 | Lv. 250 | |
Insect | Large | Earth 4 |
Primary stats | ||
176 STR | 144 AGI | 152 VIT |
204 INT | 184 DEX | 152 LUK |
Secondary stats | ||
38,000,000 Health | 366 Def | 100 MDef |
1 Range | 1,314 - 1,758 Attack | 825 - 1,143 MATK |
594 Req. Hit | 604 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.00 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21330 | Lv. 250 | |
Insect | Large | Earth 4 |
Primary stats | ||
176 STR | 144 AGI | 152 VIT |
204 INT | 184 DEX | 152 LUK |
Secondary stats | ||
38,000,000 Health | 366 Def | 100 MDef |
1 Range | 1,314 - 1,758 Attack | 825 - 1,143 MATK |
594 Req. Hit | 604 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.00 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 200% |
Wind | 60% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
10006 | Queen's Hair Ornament | Armor | Pet | 10z | 2.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 1% | |
2234 | Tiara | Armor | Headgear | 10z | 1% | |
639 | Armlet of Obedience | Consumable | Special | 9,000z | 2.5% | |
7020 | Mother's Nightmare | Etc. | - | 8z | 0.05% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
2005 | Dea Staff [1] | Weapon | Two-handed Rod | 10z | 0.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
10006 | Queen's Hair Ornament | Armor | Pet | 10z | 2.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 1% | |
2234 | Tiara | Armor | Headgear | 10z | 1% | |
639 | Armlet of Obedience | Consumable | Special | 9,000z | 2.5% | |
7020 | Mother's Nightmare | Etc. | - | 8z | 0.05% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
2005 | Dea Staff [1] | Weapon | Two-handed Rod | 10z | 0.5% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
234 | 40 | 35,712 | 26,784 |
235 | 115 | 102,672 | 77,004 |
236 | 120 | 107,136 | 80,352 |
237 | 125 | 111,600 | 83,700 |
238 | 130 | 116,064 | 87,048 |
239 | 135 | 120,528 | 90,396 |
240 | 140 | 124,992 | 93,744 |
241 | 135 | 120,528 | 90,396 |
242 | 130 | 116,064 | 87,048 |
243 | 125 | 111,600 | 83,700 |
244 | 120 | 107,136 | 80,352 |
245 | 115 | 102,672 | 77,004 |
246 | 110 | 98,208 | 73,656 |
247 | 105 | 93,744 | 70,308 |
250 | 100 | 89,280 | 66,960 |
251 | 100 | 89,280 | 66,960 |
256 | 95 | 84,816 | 63,612 |
261 | 90 | 80,352 | 60,264 |
266 | 85 | 75,888 | 56,916 |
271 | 60 | 53,568 | 40,176 |
276 | 35 | 31,248 | 23,436 |
281 | 10 | 8,928 | 6,696 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | no | Attacking | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
Heal | no | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | no | Chasing | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
Heal | no | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 5% | instant | 5 sec | |
Teleport | yes | Moving | 1 | 5% | instant | 5 sec | |
Demonic Mass Silence | no | Chasing | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Mass Silence | no | Attacking | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Brandish Spear | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_ARMORBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
Guard | yes | Attacking | 10 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Heaven's Drive | no | Attacking | 5 | 20% | instant | 5 sec | |
Heaven's Drive | no | Chasing | 5 | 20% | instant | 5 sec | |
Heaven's Drive | no | Chasing | 5 | 100% | instant | 5 sec | If the monster is attacked with the skill Fire Wall. |
Critical Wounds | yes | Attacking | 1 | 5% | instant | 5 sec | |
NPC_IMMUNE_PROPERTY | no | Chasing | 4 | 15% | 1 sec | 1 min | If the monster is attacked with the skill Crimson Rock. |
NPC_IMMUNE_PROPERTY | no | Attacking | 1 | 15% | 1 sec | 1 min | If the monster is under range attack. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 5% | 1 sec | 2 min | If the monster's health drops below 50%. |
NPC_ALL_STAT_DOWN | no | Attacking | 5 | 50% | 1 sec | 45 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | no | Attacking | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
Heal | no | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | no | Chasing | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
Heal | no | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 5% | instant | 5 sec | |
Teleport | yes | Moving | 1 | 5% | instant | 5 sec | |
Demonic Mass Silence | no | Chasing | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Mass Silence | no | Attacking | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Brandish Spear | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_ARMORBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
Guard | yes | Attacking | 10 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Heaven's Drive | no | Attacking | 5 | 20% | instant | 5 sec | |
Heaven's Drive | no | Chasing | 5 | 20% | instant | 5 sec | |
Heaven's Drive | no | Chasing | 5 | 100% | instant | 5 sec | If the monster is attacked with the skill Fire Wall. |
Critical Wounds | yes | Attacking | 1 | 5% | instant | 5 sec | |
NPC_IMMUNE_PROPERTY | no | Chasing | 4 | 15% | 1 sec | 1 min | If the monster is attacked with the skill Crimson Rock. |
NPC_IMMUNE_PROPERTY | no | Attacking | 1 | 15% | 1 sec | 1 min | If the monster is under range attack. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 5% | 1 sec | 2 min | If the monster's health drops below 50%. |
NPC_ALL_STAT_DOWN | no | Attacking | 5 | 50% | 1 sec | 45 sec |
Play | Name |
---|---|
chocho_attack.wav | |
chocho_damage.wav | |
chocho_die.wav | |
chocho_stand.wav | |
maya_attack1.wav | |
maya_attack2.wav | |
maya_die1.wav | |
maya_die2.wav | |
maya_move.wav | |
monster_flesh.wav |
No comments have been posted yet.
Be the first to add a comment to this page!
Write your own comment
You are not logged in. Please log in or register an account to add your comment.