Basic Info | ||
---|---|---|
21349 | Lv. 250 | |
Demon | Medium | Dark 3 |
Primary stats | ||
244 STR | 244 AGI | 210 VIT |
134 INT | 406 DEX | 144 LUK |
Secondary stats | ||
38,000,000 Health | 492 Def | 172 MDef |
1 Range | 3,858 - 5,541 Attack | 2,030 - 3,441 MATK |
694 Req. Hit | 826 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.08 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21349 | Lv. 250 | |
Demon | Medium | Dark 3 |
Primary stats | ||
244 STR | 244 AGI | 210 VIT |
134 INT | 406 DEX | 144 LUK |
Secondary stats | ||
38,000,000 Health | 492 Def | 172 MDef |
1 Range | 3,858 - 5,541 Attack | 2,030 - 3,441 MATK |
694 Req. Hit | 826 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.08 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 175% |
Dark | 0% |
Ghost | 70% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2317 | Full Plate [1] | Armor | Armor | 40,000z | 1.25% | |
1162 | Broadsword [2] | Weapon | Two-handed Sword | 32,500z | 1.1% | |
1168 | Zweihander | Weapon | Two-handed Sword | 10z | 0.75% | |
2258 | Spiky Band | Armor | Headgear | 10z | 1.75% | |
1411 | Lance | Weapon | Two-handed Spear | 30,000z | 2.75% | |
985 | Elunium | Etc. | - | 412z | 18.43% | |
25729 | Shadowdecon | Etc. | - | 0z | 0.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2317 | Full Plate [1] | Armor | Armor | 40,000z | 1.25% | |
1162 | Broadsword [2] | Weapon | Two-handed Sword | 32,500z | 1.1% | |
1168 | Zweihander | Weapon | Two-handed Sword | 10z | 0.75% | |
2258 | Spiky Band | Armor | Headgear | 10z | 1.75% | |
1411 | Lance | Weapon | Two-handed Spear | 30,000z | 2.75% | |
985 | Elunium | Etc. | - | 412z | 18.43% | |
25729 | Shadowdecon | Etc. | - | 0z | 0.5% |
Mapname | Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|---|
4142 | Doppelganger Card | Card | - | 10z | 0.001% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
234 | 40 | 68,904 | 50,112 |
235 | 115 | 198,099 | 144,072 |
236 | 120 | 206,712 | 150,336 |
237 | 125 | 215,325 | 156,600 |
238 | 130 | 223,938 | 162,864 |
239 | 135 | 232,551 | 169,128 |
240 | 140 | 241,164 | 175,392 |
241 | 135 | 232,551 | 169,128 |
242 | 130 | 223,938 | 162,864 |
243 | 125 | 215,325 | 156,600 |
244 | 120 | 206,712 | 150,336 |
245 | 115 | 198,099 | 144,072 |
246 | 110 | 189,486 | 137,808 |
247 | 105 | 180,873 | 131,544 |
250 | 100 | 172,260 | 125,280 |
251 | 100 | 172,260 | 125,280 |
256 | 95 | 163,647 | 119,016 |
261 | 90 | 155,034 | 112,752 |
266 | 85 | 146,421 | 106,488 |
271 | 60 | 103,356 | 75,168 |
276 | 35 | 60,291 | 43,848 |
281 | 10 | 17,226 | 12,528 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Clashing Spiral | no | Attacking | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 80%. |
Two Hand Quicken | yes | Attacking | 10 | 100% | instant | 2 min | If the monster's health drops below 30%. |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
NPC_ARMORBRAKE | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 20% | instant | 5 sec | |
Guard | no | Attacking | 10 | 20% | 0.5 sec | 5 min | |
Guard | no | Chasing | 10 | 20% | 0.5 sec | 5 min | If the monster is under range attack. |
Decrease Agility | no | Attacking | 10 | 5% | instant | 20 sec | |
Decrease Agility | no | Chasing | 10 | 5% | instant | 20 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Hammerfall | yes | Chasing | 10 | 100% | instant | 5 sec | If the monster is attacked with the skill Fire Wall. |
NPC_BLEEDING2 | yes | Attacking | 3 | 5% | instant | 5 sec | |
Teleport | yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_WIDELEASH | yes | Attacking | 5 | 30% | instant | 5 sec | If the monster is under range attack. |
Ignition Break | no | Attacking | 3 | 30% | 1 sec | 15 sec | |
NPC_HALLUCINATIONWALK | yes | Attacking | 3 | 50% | instant | 1 min | If the monster's health drops below 10%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 50% | 1 sec | 1 min | If the monster's health drops below 5%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Attacking | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
Heal | yes | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Clashing Spiral | no | Attacking | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 80%. |
Two Hand Quicken | yes | Attacking | 10 | 100% | instant | 2 min | If the monster's health drops below 30%. |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
NPC_ARMORBRAKE | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 20% | instant | 5 sec | |
Guard | no | Attacking | 10 | 20% | 0.5 sec | 5 min | |
Guard | no | Chasing | 10 | 20% | 0.5 sec | 5 min | If the monster is under range attack. |
Decrease Agility | no | Attacking | 10 | 5% | instant | 20 sec | |
Decrease Agility | no | Chasing | 10 | 5% | instant | 20 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Hammerfall | yes | Chasing | 10 | 100% | instant | 5 sec | If the monster is attacked with the skill Fire Wall. |
NPC_BLEEDING2 | yes | Attacking | 3 | 5% | instant | 5 sec | |
Teleport | yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_WIDELEASH | yes | Attacking | 5 | 30% | instant | 5 sec | If the monster is under range attack. |
Ignition Break | no | Attacking | 3 | 30% | 1 sec | 15 sec | |
NPC_HALLUCINATIONWALK | yes | Attacking | 3 | 50% | instant | 1 min | If the monster's health drops below 10%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 50% | 1 sec | 1 min | If the monster's health drops below 5%. |
Play | Name |
---|---|
_swordman_attack.wav | |
_swordman_attack.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav | |
monster_clothes.wav |
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