Basic Info | ||
---|---|---|
3233 | Lv. 188 | |
Human | Medium | Holy 4 |
Primary stats | ||
400 STR | 160 AGI | 400 VIT |
100 INT | 380 DEX | 140 LUK |
Secondary stats | ||
4,500,000 Health | 600 Def | 400 MDef |
1 Range | 5,388 - 7,788 Attack | 1,688 - 2,888 MATK |
548 Req. Hit | 738 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3233 | Lv. 188 | |
Human | Medium | Holy 4 |
Primary stats | ||
400 STR | 160 AGI | 400 VIT |
100 INT | 380 DEX | 140 LUK |
Secondary stats | ||
4,500,000 Health | 600 Def | 400 MDef |
1 Range | 5,388 - 7,788 Attack | 1,688 - 2,888 MATK |
548 Req. Hit | 738 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3233 | Lv. 188 | |
Human | Medium | Holy 4 |
Primary stats | ||
400 STR | 160 AGI | 400 VIT |
100 INT | 380 DEX | 140 LUK |
Secondary stats | ||
4,500,000 Health | 600 Def | 400 MDef |
1 Range | 5,388 - 7,788 Attack | 1,688 - 2,888 MATK |
548 Req. Hit | 738 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3233 | Lv. 188 | |
Human | Medium | Holy 4 |
Primary stats | ||
400 STR | 160 AGI | 400 VIT |
100 INT | 380 DEX | 140 LUK |
Secondary stats | ||
4,500,000 Health | 600 Def | 400 MDef |
1 Range | 5,388 - 7,788 Attack | 1,688 - 2,888 MATK |
548 Req. Hit | 738 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3233 | Lv. 188 | |
Human | Medium | Holy 4 |
Primary stats | ||
400 STR | 160 AGI | 400 VIT |
100 INT | 380 DEX | 140 LUK |
Secondary stats | ||
4,500,000 Health | 600 Def | 400 MDef |
1 Range | 5,388 - 7,788 Attack | 1,688 - 2,888 MATK |
548 Req. Hit | 738 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 0% |
Dark | 200% |
Ghost | 60% |
Undead | 200% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
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Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
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Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
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Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
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Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
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Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
172 | 40 | 0 | 0 |
173 | 115 | 0 | 0 |
174 | 120 | 0 | 0 |
175 | 125 | 0 | 0 |
176 | 130 | 0 | 0 |
177 | 135 | 0 | 0 |
178 | 140 | 0 | 0 |
179 | 135 | 0 | 0 |
180 | 130 | 0 | 0 |
181 | 125 | 0 | 0 |
182 | 120 | 0 | 0 |
183 | 115 | 0 | 0 |
184 | 110 | 0 | 0 |
185 | 105 | 0 | 0 |
188 | 100 | 0 | 0 |
189 | 100 | 0 | 0 |
194 | 95 | 0 | 0 |
199 | 90 | 0 | 0 |
204 | 85 | 0 | 0 |
209 | 60 | 0 | 0 |
214 | 35 | 0 | 0 |
219 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_DEFENDER | yes | Attacking | 5 | 50% | instant | 10 sec | If the monster is under range attack. |
Gloria Domini | no | Attacking | 5 | 10% | instant | 10 sec | |
Smite | yes | Attacking | 5 | 10% | instant | 10 sec | |
Shield Reflect | yes | Attacking | 5 | 5% | instant | 200 sec | |
Shield Reflect | yes | Attacking | 5 | 100% | instant | 200 sec | If a spell is being casted on the monster. |
NPC_DARKCROSS | yes | Attacking | 10 | 5% | instant | 10 sec | |
NPC_GRANDDARKNESS | no | Attacking | 10 | 20% | 0.5 sec | 10 sec | If the number of nearby players are at least 2. |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 50% | instant | 25 sec | If the monster's health drops below 30%. |
Genesis Ray | yes | Attacking | 7 | 20% | 0.5 sec | 10 sec | |
Morpheus Slumber | no | Attacking | 5 | 20% | 1 sec | 10 sec | |
Bedlam | no | Attacking | 5 | 20% | 1 sec | 10 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_WIDELEASH | no | Idling | 5 | 100% | 0.25 sec | 5 sec | If monster can't reach player who damaged it. |
Spear Boomerang | no | Idling | 5 | 100% | instant | 2 sec | |
Holy Cross | no | Attacking | 5 | 10% | instant | 10 sec | |
Smite | no | Attacking | 5 | 8% | 0.5 sec | 10 sec | |
Guard | yes | Attacking | 5 | 8% | instant | 30 sec | |
NPC_DARKCROSS | no | Attacking | 9 | 8% | 0.5 sec | 9 sec | |
NPC_GRANDDARKNESS | no | Attacking | 9 | 30% | 0.75 sec | 9 sec | If the number of nearby players are at least 2. |
Grand Cross | no | Attacking | 9 | 30% | 0.75 sec | 9 sec | |
NPC_DEFENDER | yes | Attacking | 5 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP | yes | Attacking | 1 | 15% | instant | 100 sec | |
Genesis Ray | no | Attacking | 3 | 8% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_WIDELEASH | no | Idling | 5 | 100% | 0.25 sec | 5 sec | If monster can't reach player who damaged it. |
Spear Boomerang | no | Idling | 5 | 100% | instant | 2 sec | |
Holy Cross | no | Attacking | 5 | 10% | instant | 10 sec | |
Smite | no | Attacking | 5 | 8% | 0.5 sec | 10 sec | |
Guard | yes | Attacking | 5 | 8% | instant | 30 sec | |
NPC_DARKCROSS | no | Attacking | 9 | 8% | 0.5 sec | 9 sec | |
NPC_GRANDDARKNESS | no | Attacking | 9 | 30% | 0.75 sec | 9 sec | If the number of nearby players are at least 2. |
Grand Cross | no | Attacking | 9 | 30% | 0.75 sec | 9 sec | |
NPC_DEFENDER | yes | Attacking | 5 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP | yes | Attacking | 1 | 15% | instant | 100 sec | |
Genesis Ray | no | Attacking | 3 | 8% | 1 sec | 10 sec | If the monster's health drops below 30%. |
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