Job Change to Blacksmith
|
|
Congratulations! You passed all the test! I give permission to use the art of Fire Craftsmanship.
|
Job Change to Rogue
|
|
Congratulations! You have become a Rogue!
|
Job Change to Alchemist
|
|
You are now a member of our illustrious Union. I hope you learn a lot and remember to carry yourself with pride as an Alchemist!
|
Job Change to Sage
|
Talk with the Dean of the academy.
|
If you are finished with the paper, bring it to the Dean of the Academy
|
Job Change to Archbishop
|
Priest Dayan in Umbala
|
Find Priest Dayan and tell him exactly, 'I'm here for the Holy Pilgrimage'.
|
Job Change to Archbishop
|
Find the spring of Hvergelmir
|
Priest Dayan says that you need to make a pilgrimage to the Great tree Yggdrasil. Remember that the first way is the way of meditation...
|
Job Change to Archbishop
|
Conversation with Vinue in Hugel
|
Dayan prist said that let you meet Vinue in Hugel.
|
Job Change to Archbishop
|
Investgation of Odin shrine
|
You decide to investigate about Valkyrie in Odin shrine for Vinue nun.
|
Job Change to Archbishop
|
|
Guarding Valkyrie, you have to collect horn pipes.
|
The Perfect Soundproof System
|
|
You have found a Bigibigi grass to use for the experiment material. When you select it, you can test it on the Testing Table.
|
The Perfect Soundproof System
|
|
You have found a Muka tree to use for the experiment material. When you select it, you can test it on the Testing Table.
|
The Perfect Soundproof System
|
|
You have found a Bogi bine to use for the experiment material. When you select it, you can test it on the Testing Table.
|
The Perfect Soundproof System
|
|
You have found a Aoletura to use for the experiment material. When you select it, you can test it on the Testing Table.
|
The Perfect Soundproof System
|
|
You have found a Kongra to use for the experiment material. When you select it, you can test it on the Testing Table.
|
The Perfect Soundproof System
|
|
You have found a sticky grass to use for the experiment material. When you select it, you can test it on the Testing Table.
|
Job Change to Geneticist
|
|
Meet a Geneticist named 'Devries' in Lighthalzen at the Alchemy Lab located at the western part of Lighthalzen.
|
Job Change to Geneticist
|
|
Devris tells you to go upstairs and speak to Demi Calberine who specializes in mini cannons.
|
Job Change to Geneticist
|
Collect 12 missing pieces among the Scattered Stuff
|
Demi Calberine is missing some parts and needs you to find them for her.
|
Job Change to Wanderer
|
|
The Performance Manager has asked you to help him find the Maestro 'Guitar Song' in the Comodo Casino.
|
Job Change to Wanderer
|
Find Dancer Kim in Hugel
|
Guitar Song told you that Dancer Kim unexpectedly broke up the team and that she might be in her hometown of Hugel.
|
Job Change to Wanderer
|
|
Train together with Dancer Kim at Abyss Lake. Go one field South and one field West from Hugel and Dancer Kim will be waiting there.
|
Job Change to Wanderer
|
Hunt 50 Yellow Novus
|
You must help Dancer Kim train by competing with her. Kill 50 Yellow Novus monsters before Dancer Kim does. You only have 10 minutes so make it snappy.
|
Job Change to Wanderer
|
|
Go back to Comodo to tell Guitar Song that has been reunited and then go back to the Christmas Tree in Lutie so that they can perform together again.
|
Job Change to Geneticist
|
Slay 100 Poison Spores in the cage.
|
Demi Calberine told you that it would be best to swing the cart at something to accustom yourself to using a cart like a Geneticist.
|
Job Change to Bard
|
Bring 60 Trunks
|
Final Test - Bard Lalo asks to collect 60 Trunks for the last test. If I bring them I will become a bard and get a souvenir from him.
|
Job Change to Crusader
|
|
"Congratulations. You have finished all the tests. Talk to our leader inside. You are now chosen to prepare for the Holy War."
|
Job Change to Monk - Become a Monk
|
|
"Well done!! Now... I will give you a secret potion. If you drink it, you will have enough physical strength to be able to change into a monk! Go back to sensei, 'Moohae'!
|
Job Change to Rune Knight
|
|
Go to the North Western corner of Glast Heim and find a Rune Knight who will guide you to the entrance to Glast Heim Tower.
|
Job Change to Rune Knight
|
|
Search the Glast Heim Chivalry's second floor for the Rune Knight secret gathering area. Find a Rune Knight Staff member there who will guide you to the gathering area.
|
Job Change to Rune Knight
|
|
The Rune Knight Captain Tigris says to go to Rune Knight Lunarea to start the first test to become a Rune Knight.
|
Job Change to Rune Knight
|
|
Lunarea directs you to the first test room. Defeat all of the monsters summoned to pass the first test.
|
Job Change to Rune Knight
|
|
Continue your test by talking to Captain Tigris.
|
Job Change to Rune Knight
|
|
The next part of the test is to speak to Rune Knight Renoa in the library.
|
Job Change to Rune Knight
|
|
Renoa says that studying is part of being a Rune Knight. Read all 3 books in the library thoroughly and talk to Renoa once you're done.
|
Job Change to Rune Knight
|
|
Talk to the Laphine Sage Serpeone who is currently in the Rune Midgard's Camp in Ash Vacuum.
|
Job Change to Rune Knight
|
|
A wise Sage Serpeone casts a spell on your body so that you can accumulate magic energy from other living things.
|
Dullahan Hunting
|
Hunt 10 Dullahan
|
Accumulate magic energy by hunting Dullahan. You can find these monsters in the Skellington Village in Nifflheim.
|
Disguise Hunting
|
Hunt 10 Disguise
|
Accumulate magic energy by hunting Disguise. You can find these monsters in the Skellington Village in Nifflheim.
|
Quve Hunting
|
Hunt 10 Quve
|
Accumulate magic energy by hunting Quve. You can find these monsters in the Skellington Village in Nifflheim.
|
Heirozoist Hunting
|
Hunt 10 Heirozoist
|
Accumulate magic energy by hunting Heirozoist. You can find these monsters in the Skellington Village in Nifflheim.
|
Job Change to Rune Knight
|
|
You have accumulated enough magic energy in your body to become a Rune Knight. Talk to Sage Serpeone and she will send you to the Rune Knight Gathering area.
|
Job Change to Rune Knight
|
|
Make 20 Rune stones with the Rune Furnace behind Renoa. The books in the library contain all of the accumulated knowledge about Rune Stones. Let Renoa know when you have 20.
|
Job Change to Rune Knight
|
|
You passed Renoa's test. Go back to captain Tigris for the next part of the test.
|
Job Change to Rune Knight
|
|
You have to take a test from Velpino at the right side of the Rune Knight Gathering area.
|
Job Change to Rune Knight
|
|
Before taking the last test you need to remove all of your gear except for a one-handed weapon, shield or a two-handed weapon and you can't weigh over 400.
|
Job Change to Rune Knight
|
|
You have passed the final test to become a Rune Knight. Talk to Rune Knight Velpino.
|
Job Change to Rune Knight
|
|
You have completed all of the tests to become a Rune Knight. Speak to Rune Captain Tigris and be reborn as a noble Rune Knight.
|
Job Change to Rune Knight
|
|
If you fail to pass the test, you have to wait 10 minutes before retrying again. Wait for the time limit to expire before trying again.
|
Job Chages to Hunter
|
Penetration
|
Go back to the Hunter Guild and report that you've passed the exam.
|
Job Change to Dancer!
|
Conversation with Bijou
|
Your steps and body waves were fantastic! The instructor, Bijou must be so impressed. Let's find out what she really thinks..
|
Daora's Advice
|
|
Trovan is a Vigilante in Veins, Crave is a trader in the tool shop, and Madelle is a Waittress at the pub. Ask them about any strangers in town.
|
Daora's Advice
|
|
Find a girl near the center of Veins who knows how to find people.
|
Daora's Advice
|
|
The dead-end alley is somewhere in the northeastern part of Veins where the street gets narrow.
|
Daora's Advice
|
|
If you want to know about the key go to Rachel and find the key artisan there named Oresa. He's in a building at the southwestern part of Rachel.
|
Daora's Advice
|
|
I'm sure that a villa will be around Veins. that is a field located in northwest of Veins and there is a ravine directed to northeast. maybe that will be a way you want.
|
Job Change to Guillotine Cross
|
Show the certificate to Bercasell
|
A certificate of qualification to become a Guillotine Cross acknowledged by Mayshell. You completed the special task with a rank of 'A'
|
Job Change to Guillotine Cross
|
Show the certificate to Bercasell
|
A certificate of qualification to become a Guillotine Cross acknowledged by Mayshell. You completed the special task with a rank of 'B'
|
Job Change to Guillotine Cross
|
Show the certificate to Bercasell
|
A certificate of qualification to become a Guillotine Cross acknowledged by Mayshell. You completed the special task with a rank of 'C'
|
Job Change to Guillotine Cross
|
Show the certificate to Bercasell
|
A certificate of qualification to become a Guillotine Cross acknowledged by Mayshell. You completed the special task with a rank of 'S'
|
A message of Bercascell
|
sometines meet Bercascell.
|
It's trival but we'll offer this equipment belonged to a guild. Don't forget to get it later.... but I'm not sure when it'll be ready... I'll give you . don't forget.
|
Job Change to Guillotine Cross
|
Find the Assassin Guild branch of Veins
|
Ahcart has sent word to the assassin guild in Veins that you will be going there. Find the pub in Veins and talk to Daora.
|
Job Change to Guillotine Cross
|
Conversation with Mayshell
|
Go down to the basement of the Veins pub and speak with Mayshell. She will give you more details about the special task.
|
Job Change to Guillotine Cross
|
|
Your first task is to find a foreigner in Veins. Ask Daora in the pub if she has information about the stranger.
|
Job Change to Guillotine Cross
|
Wait 15 minutes and find Estillda.
|
Melissa says that the girl you are looking for is named Estillda. She said that Estillda will pass by a dead-end alley at the northeast end of Veins in one hour.
|
Job Change to Guillotine Cross
|
|
Estillda got away but she's still around here somewhere. Make sure that you're alone and try to catch her again in 5 minutes.
|
Job Change to Guillotine Cross
|
|
You found Estillda. After calming her down you told her how to get to Daora's pub. Go back to the Pub and talk to Daora.
|
Job Change to Guillotine Cross
|
|
You found a Mansion Key from the dead Dandelion. Find out what that key is for and inform Mayshell.
|
Job Change to Guillotine Cross
|
|
Go south of Rachel and find one of our guild members there. She is waiting to help you get into the mansion.
|
Job Change to Guillotine Cross
|
|
Be prompt, sneak into the mansion and complete your task in 10 minutes. Meet her at the backdoor of the mansion when you're done.
|
Job Change to Guillotine Cross
|
|
You've completed your task pf removing the final target of the Assassin guild. Go back to a branch and report it to Mayshell.
|
Information from Madelle
|
|
Madelle saw a person who looked like a priest from Rachel late at night.
|
Information from Crave
|
|
Crave said that there is a girl who buys lots of stuff every morning and at night. Nobody knows her address. who is she?
|
Information from Trovan
|
|
Trovan said that there is a guy who can be seen often who is not a guest of the Inn so he is suspicious.
|
Information from a Peddler
|
|
A peddler said there is a girl who wears shabby clothes but she buys fresh and expensive stuff every single day.
|
Information from an Old Man
|
|
The old man in the village said that there is girl who shows up in the same place at the same time everyday, maybe she moved here recently.
|
Decipher the Code
|
Decipher it and find the Manager there
|
You Received a Cryptogram from Urupa from the Rogue Guild. The cryptogram is [ 432311143452 / 5234423043233435 / 2433 / 3542343344154211 ].
|
Mysterious Cryptogram
|
|
You received a new cryptogram from Graham. The cryptogram is [ 5 15 24 8 / 9 12 21 8 / 18 17 / 23 24 21 23 15 8 / 12 22 15 4 17 7 / 23 11 12 21 7 / 9 15 18 18 21 ] [Key : 3]
|
Mysterious Cryptogram
|
|
You received a new cryptogram from Graham. The cryptogram is [ 6 16 25 9 / 10 13 22 9 / 19 18 / 24 25 22 24 16 9 / 13 23 16 5 18 8 / 24 12 13 22 8 / 10 16 19 19 22 ] [Key : 4]
|
Mysterious Cryptogram
|
|
You received a new cryptogram from Graham. The cryptogram is [ 7 17 26 10 / 11 14 23 10 / 20 19 / 25 26 23 25 17 10 / 14 24 17 6 19 9 / 25 13 14 23 9 / 11 17 20 20 23 ] [Key : 5]
|
Hunt the Shadow of Deception
|
Slay the Shadow of Deception
|
The Blue Flame of Turtle Island seems strongly related to the Shadow of Deception. To cut this connection, you have to find and Slay the Shadow of Deception here in the Good Turtles Village.
|
The Key of Deception
|
|
It was not a treasure but a small key that I found at the secret place in Turtle island. First, go back to Graham at the Prontera Shadow Workshop and report to him what you found.
|
Shadow Workshop of Rachel
|
|
Go to the Shadow Workshop in Rachel and talk to the Manager there. He will give you the next cipher to unlock the next clue if you tell him that Graham sent you.
|
Mysterious Cryptogram
|
|
What does the cryptogram that Paul, the Rachel Branch Manager, showed you mean? The cryptogram is [R-E-N-N-N-D / L-N-N-W-W-N-D ]. When you figure it out, talk with Paul.
|
Mysterious Cryptogram - 3rd
|
Find the place where the crytogram indicates.
|
You received the cryptogram and keyword that Paul had. [R-E-N-N-N-D / L-N-N-W-W-N-D ] These cryptograms seem to indicate the place name and direction. The separate keyword is [SEED]
|
Mysterious Cryptogram - 3rd
|
|
Received the cryptogram and keyword that Paul had. [R-E-N-N-N-D / L-N-N-W-W-N-D ] These cryptogram seems indicate the place name and direction. The separate keyword is [FOOT]
|
Mysterious Cryptogram - 3rd
|
|
You received the cryptogram and keyword that Paul had. [R-E-N-N-N-D / L-N-N-W-W-N-D ] These cryptogram seems indicate the place name and direction. The separate keyword is [COLD]
|
Hunt the Shadow of Illusion
|
Slay the Shadow of Illusion
|
Like the Shadow of Deception, you found a flame strongly connected to another shadow. To cut this connection, you have to slay the Shadow of Illusion.
|
The Key of Illusion
|
|
It was the Key of Illusion that you found deep in the Ice dungeon. But the treasure was not hidden there, either. Return and report Paul in Rachel.
|
Message to Haled from Paul
|
|
Find Haled in the Juno Shadow Workshop. If he doesn't cooperate give him this message from Paul:I know what you did last summer!
|
Mysterious Cryptogram
|
|
The clue that Haled had was a short song. I need to find the place this song indicates. [Thin root of the Life tree / Tears from the living / They were but were not us / Residents of the forgotten night
|
Hunt the Shadow of Pleasure
|
Slay the Shadow of Pleasure
|
A flame faded after swaying remarkably showing a young woman. I need to slay the Shadow of Pleasure.
|
The Key of Pleasure
|
|
It is a key again, not a treasure that I found this time! Where on earth is the treasure? First, go to Haled in Juno and report.
|
The Lighthalzen Workshop
|
|
Haled is upset by the fact that his clue did not reveal the place where the treasure was buried and told me to go to see Vicente, the Lighthalzen branch manager, who has the last clue.
|
Destination of the keys
|
|
The 3 keys of Deception, Illusion and Pleasure are for the hidden statue in Thanatos tower. Go to the 1st floor of Thanatos tower where the light post appears.
|
Treasure?
|
|
You used three keys but all you got was some kind of brush. It was not a treasure again. I need to see Vicente right now!
|
Message from Doomk
|
|
The supplies will be given from the guild in the near future. But, I don't know when. Anyway, when they are given, I will take yours too. So, don't forget to stop by sometime.
|
Job Change to Assassin
|
Job Change to Assassin
|
You've now become an Assassin !!
|
Job Change to Priest
|
|
You've now become a Priest!!
|
Job Change to Ranger
|
Make youe weight '0' and then go to Instructor Rescue.
|
Before changing your job you need to purify your body and mind by making your weight equal '0'.
|
Job Change to Ranger
|
Talk to Rescue to start the survival power test.
|
It's time to test your power to receive your first qualification.
|
Job Change to Ranger
|
|
Head towards the northwestern area of Turtle Island and find Test Instructor Teardrop.
|
Job Change to Ranger
|
|
Get one Dragon Tail, and bring 1 Wing of Dragonfly and bring it back to Test Instructor Teardrop.
|
Job Change to Ranger
|
Continue your conversation with Instructor Teardrop.
|
Teardrop is going to eat the Wing of Dragonfly. Continue your conversation with her.
|
Job Change to Ranger
|
|
Take the 3 tests in the exam room and pass them to become a Ranger.
|
Job Change to Ranger
|
|
Navigate you way through the monsters and deliver the Letter to Caution. Be sure to use all 10 Bomb Ring Capsules before you reach Test Supervisor Caution.
|
Job Change to Ranger
|
|
The third test is how you can use a wolf effectively. Control the wolf and dismantle all of the bombs that are summoned!
|
Job Change to Ranger
|
Speak to the Ranger Master to change your job
|
You have finally passed all of the tests to become a Ranger.
|
Glory of a Knight!
|
Speak to Captain Herman
|
'Sir Gray' tells you to change your job by seeing the captain, since you've talked to every other member. It is finally the time to become a Knight!
|
Certified as a Wizard!
|
Conversation with 'Catherine'
|
You have passed all the tests given by 'Raulel.' Talk to Catherine for the last part of the test!
|
Job Change to Mechanic
|
Continue your conversation with Chainheart.
|
You heard a story about Mechanics and Magic Machinery from Chainheart in Juno.
|
Job Change to Mechanic
|
Continue your conversation with Chainheart.
|
You heard more details about Mechanics and Magic Machinery from Chainheart.
|
Job Change to Mechanic
|
Search the Juperos area.
|
Chainheart told you that to become a Mechanic you must find someone named Franklson, who was the first to develop Magic Machinery, in Juperos.
|
Job Change to Mechanic
|
Let's go to Uperos.
|
You got a convenient facilities to go to Uperos.
|
Job Change to Mechanic
|
Find the other Ghostfires and listen to their stories.
|
You heard a story from a Ghostfire who was once human. The next Ghostfire should be somewhere to the southwestern area of the center of Juperos.
|
Job Change to Mechanic
|
Find the other Ghostfires and listen to their stories.
|
You heard a story from a Ghostfire who was once human. The next Ghostfire should be somewhere to the southeastern area of the center of Juperos.
|
Job Change to Mechanic
|
Find the marker to the west.
|
The Ghostfire mentioned stepping on a marker between two mechanical statues nearby.
|
Job Change to Mechanic
|
Find the marker on the ground to the east.
|
The stepping on the marker you heard a voice saying to find a statue of a human.
|
Job Change to Mechanic
|
|
Search around the stone statue more to find the Door of Truth.
|
Job Change to Mechanic
|
Search the southside of the center of Juperos.
|
You must seek out the knowledge by searching the southern part of Juperos to find a marker there.
|
Job Change to Mechanic
|
|
You have the knowledge that you were seeking. Go back to the Ghostfire to the north.
|
Job Change to Mechanic
|
|
You have all the knowledge that you need. The Ghostfire said to go back to Chainheart in Juno.
|
Job Change to Warlock
|
|
Talk to the assistant with a pony-tail.
|
Job Change to Warlock
|
Bring them to Yoop's lab which is at the Northwest part of Splendide.
|
Find a Glittering Crystal and Giant Bradium Fragment. You must equip the Magical Stones while hunting Naga and Bradium Golems to get them.
|
Job Change to Warlock
|
Conversation with Master Egnoloria.
|
Go back to Master Egnoloria while Yoop makes the magic stone. There has to be one of those distortions somewhere in Splendide to get back to her.
|
Job Change to Warlock
|
|
Talk to Yoop and follow him to the magical room.
|
Job Change to Warlock
|
|
When you are ready, go into the waiting room to be sent into the Chamber of Magic. Use the Rainbow Rubies to help survive the monsters in the Chamber.
|
Job Change to Warlock
|
|
You have successfully crystallized the hollow stone with enough magical power. Talk to the purple-haired assistant to complete your test.
|
Job Change to Warlock
|
Speak to Master Egnoloria to change into a Warlock.
|
You are done with all of the tests. You can now become more powerful by becoming a Warlock.
|
Looking for Maestro Song
|
|
Can you go to Pronteraand collect 'Information about Maestro Song. I have something to investigate in Alberta.
|
Looking for Maestro Song
|
Get some information from a person near the castle gate.
|
Ask a man wearing glasses near the gate of the castle about a song.
|
Looking for Maestro Song
|
Conversation
|
It would be better to ask the woman standing in front of the tool shop.
|
Looking for Maestro Song
|
|
The woman says that she believes Maestro Song is her long lost son. Go back to the Bard in Alberta and tell him what you were able to find out in Prontera.
|
Looking for Maestro Song
|
|
Karian heard that Maestro Song may have taken a boat to Izlude but that boat is gone. Meet him at the airship travels to Hugel.
|
Looking for Maestro Song
|
|
It's Karian's first time on the airship and he has airsickness. Talk to him in Hugel.
|
Looking for Maestro Song
|
|
While Karian rests from his sickness he tells you to go to the Pub to see if anyone there knows about Maestro Song's whereabouts.
|
Looking for Maestro Song
|
|
You heard a torturous song from a Tone-deaf person but you got more information about Maestro Song. Go back to Karian at the Hugel Hotel and report to him.
|
Looking for Maestro Song
|
Go to Thanatos Tower.
|
I don't know why Maestro Song' went to Thanatos Tower.
|
Looking for Maestro Song
|
Find Mr. Click in Juno.
|
You found a receipt in Thanatos Tower. Exchange the receipt with the Juno shop manager : Click
|
Looking for Maestro Song
|
|
There are fields between Einbroch and Lighthalzen where there are Teddy Bears. Hunt 33 of them and find Karian at the Lighthalzen Hotel.
|
Looking for Maestro Song
|
Go to the Ice Dungeon to find traces of Maestro Song
|
Rion told you that she has seen Maestro Song go to the Ice Cave where her mother works.
|
Looking for Maestro Song
|
Speak to the Old Woman.
|
You found a song written on the wall while exploring the ice dungeon.
|
Looking for Maestro Song
|
|
Find a boat in the field south of Veins.
|
Looking for Maestro Song
|
|
You survived the boat trip to Comodo. Continue your conversation with Karian.
|
Looking for Maestro Song
|
Ask around about Maestro Song
|
Should I ask the people around the village about Maestro Song?
|
Looking for Maestro Song
|
Go to the diner.
|
The Kayak Master says that the hostess at the diner is good at memorizing faces...
|
Looking for Maestro Song
|
Find a building at the southeastern part of Morroc.
|
He was here in Comodo but then he retreated to a quiet place near Morroc where a secret guild gathers. The woman said it sounded like ash or assa...
|
Looking for Maestro Song
|
Go to the Clock Tower entrance in Aldebaran
|
This looks like the same writing style as the one I found on the receipt. Suddenly Karian says that we should go to the Clock Tower in Aldebaran
|
Looking for Maestro Song
|
Go back to Prontera's south gate.
|
You listened to Karian remember a song that his friend sang with him in front of the Clock Tower
|
Job Change to Sura
|
|
You just witnessed a woman display amazing power. Go to the Inn and find out more about her.
|
Job Change to Sura
|
|
Prove that you have what it takes to be a Sura and hunt 100 Desert Wolves.
|
Job Change to Sura
|
|
Go to the El Mes Gorge, Southeast of Juno, and find 'Buddy' who should be near the center. Tell him that 'Bruno' sent you there.
|
Job Change to Sura
|
Wait for the Master and survive.
|
The Master is meditating so you must wait in the living room.
|
Job Change to Royal Guard
|
Continue conversation with the Middle-aged Gentleman Hainrich
|
Hainrich tells you that he is looking for Schmidtz's trace and any information about the Royal Guard.
|
Job Change to Royal Guard
|
Collect 100 Burning Hearts
|
Prove your asceticism and endurance by bringing 100 Burning Hearts to Hainrich in Prontera Castle.
|
Job Change to Royal Guard
|
|
You've collected the 100 Burning Hearts. Continue your conversation with Hainrich and listen to his story.
|
Job Change to Royal Guard
|
|
The last trace should be somewhere in the Glast Heim St. Abbey. The research says that it should be in the main church area.
|
Job Change to Royal Guard
|
|
The inscription says: 'You are one who has holy power... Find my memory near my old castle of Glast Heim. My chambers were to the North...'
|
Job Change to Sorcerer
|
Conversation with Karacas
|
Find Karacas on the 4th floor of Geffen Tower.
|
Job Change to Sorcerer
|
|
Bring these materials to Karacas in Geffen Tower for the test to begin. 3 Wind of Verdure, 3 Crystal Blue, 3 Red Blood, and 3 Green Live.
|
Tour of dungeon
|
If you get 3 different reagents, bring them back to Karacas in Geffen Tower.
|
Bring the 4 different stones to these locations: 1st Floor of Ice Cave, 1st floor of Thor Volcano Dungeon, 3rd floor of Mjolnir Dead Pit, 2nd floor of Kunlun Dungeon and find the spirit detecting poles.
|