| Title | Quickinfo | Info |
|---|---|---|
| Going to the Turtle Island.. | You've taken the Skull key, as it may be of some use later. Let's go following the clue. | The clue to the place is - tur_dun01 X : 160 . Y : 81 - |
| Going to the Turtle Island.. | You've gained the Roots key. Let's go following the clue. | The clue to the place is - tur_dun02 X : 132 . Y : 251 -, under the roots. |
| Going to the Turtle Island.. | You find three small holes under the turtle stone. You've gained the Security key. Let's go following the clue. | Here... - tur_dun01 X : 203 . Y : 155 -, under the turtle stone. |
| Title | Quickinfo | Info |
|---|---|---|
| Going Going to the Turtle Island.. | Find an old ferryboatman at the eastern side of the Alberta port to find out how to get to the Turtle Island. | My, that place is difficult to find and even more difficult to travel to. You're sure you want to go? |
Costume Kumamon Doll
Attacker Booster Manteau [1]
Enhanced Archangel's Shield [1]
Costume Kumamon Hat
Kafra Point Enchant Stone
Spaghetti and Sauce
Wakwak Manteau [1]
Blacksmith Blessing
VIP Upgrade Permit
Fragment of Ymir's Corrupted Heart
Scale of The Snake God
Pure Magic Extract
Pure Magical Crystal
Pure Magical Ore
Copo Eggshell Pieces
Copo's Head Feather
Large White Feather
Large Gray Feather
Iwin Sergeant Hat
Iwin Corporal Hat
Iwin Private First Class Hat
Iwin Private Hat
Broken Trident
A Mysterious Lump of Magic
Angel's Tail
Ghostring Card 1 obtained.