Spritesheet
| Title | Quickinfo | Info |
|---|---|---|
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the townspeople! | |
| Clean the first floor of the Clock Tower | Defeat Rideward and Funk | This is a request from Aldebaran Clock Tower Manager Serdin. He wants you to help him clean the clock tower by defeating the demonized book Rideword and dust Punk on the first floor of the clock tower. |
| Clean Clock Tower 1F - Waiting | Reset at 04:00 | This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Clock Tower Manager Serdin in Aldebaran. |
| A living, moving clock 1 | defeat clocks | In the Clock Tower, there are small clocks that come to life. Clockmaster Serdin has ordered their destruction, saying that those who have forgotten their true purpose are unforgivable. Clocks are most commonly found on the second floor of the Clock Tower. |
| A Living, Moving Clock 1 - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. |
| A Living, Moving Clock 2 | defeat Alarm | In addition to the clock, there was another clock in the clock tower. This one is more annoying than the Clock, and you've been asked to kill it because it keeps going off without warning. Alarms are most common on the third floor of the Clock Tower. |
| A Living, Moving Clock 2 - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. |
| Laughter from Underground | Slay Basori | There is a dungeon beneath Aldebaran, which is said to lead to the basement of the Clock Tower. Serdin is haunted by the sound of a witch's laughter from deep below. He asks you to exorcize the witch, saying that she may be responsible for the state of the clock tower. |
| Laughter from Underground - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again when the cooldown expires. You can get the quest from the Paradise Order bulletin board or from Serdin, the Clocktower Keeper in Aldebaran. |
| Title | Quickinfo | Info |
|---|---|---|
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the townspeople! | |
| Clean the first floor of the Clock Tower | Defeat Rideward and Funk | This is a request from Aldebaran Clock Tower Manager Serdin. He wants you to help him clean the clock tower by defeating the demonized book Rideword and dust Punk on the first floor of the clock tower. |
| Clean Clock Tower 1F - Waiting | Reset at 04:00 | This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Clock Tower Manager Serdin in Aldebaran. |
| A living, moving clock 1 | defeat clocks | In the Clock Tower, there are small clocks that come to life. Clockmaster Serdin has ordered their destruction, saying that those who have forgotten their true purpose are unforgivable. Clocks are most commonly found on the second floor of the Clock Tower. |
| A Living, Moving Clock 1 - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. |
| A Living, Moving Clock 2 | defeat Alarm | In addition to the clock, there was another clock in the clock tower. This one is more annoying than the Clock, and you've been asked to kill it because it keeps going off without warning. Alarms are most common on the third floor of the Clock Tower. |
| A Living, Moving Clock 2 - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. |
| Laughter from Underground | Slay Basori | There is a dungeon beneath Aldebaran, which is said to lead to the basement of the Clock Tower. Serdin is haunted by the sound of a witch's laughter from deep below. He asks you to exorcize the witch, saying that she may be responsible for the state of the clock tower. |
| Laughter from Underground - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again when the cooldown expires. You can get the quest from the Paradise Order bulletin board or from Serdin, the Clocktower Keeper in Aldebaran. |
로기도기의 알
디스가이즈의 알
악의에 찬 유령의 알
하이로조이스트의 알
춤추는 마리오네트의 알
(계정한정)코다래 패키지
스페셜 버프 패키지 III
스페셜 버프 패키지 II
스페셜 버프 패키지 I
구마몬 성장 패키지
구마몬 제련 패키지
챕터 업데이트 기념 패키지
챕터 클리어 상자
월간 냥다래 패키지
월간 서포트 패키지
월간 버프 패키지 III
월간 버프 패키지 II
월간 버프 패키지 I
설날 기념 한정 패키지 II
설날 기념 한정 패키지 I
Gatchaman Collab Package V
Gatchaman Collab Package IV
Gatchaman Collab Package III
Gatchaman Collab Package II
Gatchaman Collab Package I
Ghostring Card 1 obtained.