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Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, Cri + 5, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
When equipped with Blood Rapier,
increases Mayhemic Thorns damage by 4% and critical damage by 10% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Mayhemic Thorns damage by additional 10%,
when equipped with Evil Spell, increases Mayhemic Thorns damage by additional 15% and critical damage by additional 25%.
When equipped with Victory Sword,
increases Explosive Powder damage by 4% and melee physical damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Explosive Powder damage by additional 10%,
when equipped with Good Spell, increases Explosive Powder damage by additional 15% and melee physical damage by additional 20%.
[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.
Class: Headgear Defense: 10
Location: Upper Weight: 10
Armor Level: 2
Required Level: 215
Jobs: Biolo
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