Guardian Helm
410119 Guardian_Helm
Increases physical and magical damage against small, medium and large size monsters by 10%.
Reduces damage taken from demihuman monsters (except players) by 5%.
When equipped with King Schmidt's Suit, all stat + 10, reduces damage taken from demihuman monsters and dorams by 7%, grants immunity to frozen, removes Masquerade-Ignorance debuff when using Elvira Candy or Elvira Candy (YE).
When equipped with King Schmidt's Manteau, all stat + 10, MaxHP + 20%, MaxSP + 20%, grants immunity to knock-back, reduces damage taken from demihuman monsters and dorams by 5%, reduces damage taken from water property by 100%.
When equipped with King Schmidt's Strong Insignia, all stat + 10, increases physical damage by 15%, reduces damage taken from demihuman monsters and dorams by 3%.
When equipped with King Schmidt's Rigid Insignia, all stat + 10, MaxHP + 15%, MaxSP + 15%, reduces variable casting time by 10%, reduces damage taken from demihuman monsters and dorams by 3%.
When equipped with King Schmidt's Divine Power Insignia, all stat + 10, increases magical damage by 15%, reduces damage taken from demihuman monsters and dorams by 3%.
When equipped with King Schmidt's Flash Insignia, all stat + 10, MaxHP + 15%, MaxSP + 15%, attack speed + 10%, reduces damage taken from demihuman monsters and dorams by 3%.
When equipped with King Schmidt's Celestial Bow Insignia, all stat + 10, increases long ranged physical damage by 15%, reduces damage taken from demihuman monsters and dorams by 3%.
When equipped with King Schmidt's White Cloud Insignia, all stat + 10, increases critical damage by 15%, reduces damage taken from demihuman monsters and dorams by 3%.
Class: Headgear Defense: 2
Location: Middle
Weight: 30
Required Level: 100
Jobs: All
Item actions
Drop
Trade
Store
Cart
Sell
Mail
Auction
Guild
Item information
| Sell price | 20 z |
| Buy price | 20 z |
| Weight | 30 |
| Type | Armor |
| Sub Type | Headgear |
| Added | 2022-07-27 |
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Scripts
These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
No sources recorded.
Guardian_Helm_Set1
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">7%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">7%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">7%</span>
- Function #47: BODYFreezing, 100
- Function #438: EFST_BRAVESET, 9999, 1
Guardian_Helm_Set2
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #392: 1
- Function #17: User, VAR_MAXHPPERCENT, 20
- Function #17: User, VAR_MAXSPPERCENT, 20
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">5%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">5%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">5%</span>
- Reduce damage taken from a <span class="item-script-tag">Water</span> property by <span class="item-script-tag">100%</span>
Guardian_Helm_Set3
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #101: 0, Target, 15
- Function #101: 1, Target, 15
- Function #101: 2, Target, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm_Set4
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #63: 10
- Function #17: User, VAR_MAXHPPERCENT, 15
- Function #17: User, VAR_MAXSPPERCENT, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm_Set5
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #17: User, VAR_MAGICATKPERCENT, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm_Set6
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #17: User, VAR_PLUSASPDPERCENT, 10
- Function #17: User, VAR_MAXHPPERCENT, 15
- Function #17: User, VAR_MAXSPPERCENT, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm_Set7
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #51: Target, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm_Set8
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #35: Target, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
No change history.
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