Guardian Helm [1]
410120 Guardian_Helm_
A helmet once worn by the strongest guard.
It embodies deep loyalty to the great king.
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Increase physical and magic damage against all size enemies by 10%.
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Immune to Curse.
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Set Bonus:
Guardian Helm [1]
King Schmidt's Suit [1]
All Basic Status + 10
Reduce damage taken from Players by 7%.
Immune to Frozen.
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Guardian Helm [1]
King Schmidt's Manteau [1]
All Basic Status + 10
Reduce damage taken from Players by 6%.
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Guardian Helm [1]
King Schmidt's Insignia (Str) [1]
All Basic Status + 5
ATK + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Vit) [1]
All Basic Status + 5
Reduce variable casting time by 10%.
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Int) [1]
All Basic Status + 5
MATK + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Agi) [1]
All Basic Status + 5
ASPD + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Dex) [1]
All Basic Status + 5
Increase long ranged physical damage by 10%.
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Luk) [1]
All Basic Status + 5
Critical Damage + 10%
Reduce damage taken from Players by 3%.
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Class: Headgear Defense: 2
Location: Middle Weight: 30
Required Level: 100
Jobs: All Jobs
Item actions
Drop
Trade
Store
Cart
Sell
Mail
Auction
Guild
Item information
| Sell price | 20 z |
| Buy price | 20 z |
| Weight | 30 |
| Type | Armor |
| Sub Type | Headgear |
| Added | 2024-01-25 |
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Scripts
These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
No sources recorded.
Guardian_Helm__Set1
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">7%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">7%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">7%</span>
- Function #47: BODYFreezing, 100
- Function #438: EFST_BRAVESET, 9999, 1
Guardian_Helm__Set2
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #392: 1
- Function #17: User, VAR_MAXHPPERCENT, 20
- Function #17: User, VAR_MAXSPPERCENT, 20
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">5%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">5%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">5%</span>
- Reduce damage taken from a <span class="item-script-tag">Water</span> property by <span class="item-script-tag">100%</span>
Guardian_Helm__Set3
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #101: 0, Target, 15
- Function #101: 1, Target, 15
- Function #101: 2, Target, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm__Set4
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #63: 10
- Function #17: User, VAR_MAXHPPERCENT, 15
- Function #17: User, VAR_MAXSPPERCENT, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm__Set5
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #17: User, VAR_MAGICATKPERCENT, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm__Set6
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #17: User, VAR_PLUSASPDPERCENT, 10
- Function #17: User, VAR_MAXHPPERCENT, 15
- Function #17: User, VAR_MAXSPPERCENT, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm__Set7
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #51: Target, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
Guardian_Helm__Set8
- Function #17: User, VAR_STRAMOUNT, 10
- Function #17: User, VAR_AGIAMOUNT, 10
- Function #17: User, VAR_VITAMOUNT, 10
- Function #17: User, VAR_INTAMOUNT, 10
- Function #17: User, VAR_DEXAMOUNT, 10
- Function #17: User, VAR_LUKAMOUNT, 10
- Function #35: Target, 15
- Reduce damage taken from <span class="item-script-tag">Demi-Human</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Human Player</span> monsters by <span class="item-script-tag">3%</span>
- Reduce damage taken from <span class="item-script-tag">Doram Player</span> monsters by <span class="item-script-tag">3%</span>
No change history.
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