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Hatii
GARM
Spritesheet

Stats

Basic Info
1252 Lv. 98
Brute Large Water 4
Primary stats
122 STR 153 AGI 135 VIT
116 INT 175 DEX 72 LUK
Secondary stats
1,275,500 Health 173 Def 103 MDef
3 Range 2,156 - 3,125 Attack 1,427 - 2,466 MATK
451 Req. Hit 443 Req. Flee
0 Res (-0.00%) 0 Mres (-0.00%)
Misc
2.50 Speed (cells/sec)
2.45 Aspd (attacks/sec)

Element

Neutral 100%
Water 0%
Earth 100%
Fire 60%
Wind 200%
Poison 125%
Holy 100%
Dark 100%
Ghost 100%
Undead 100%

AI

Aggressive Assist Looter Change target Change target on attack Immobile Cast sensor Boss

Attributes

  • Taking only 10% of the damage dealt to it
Loot
Id Name Enchant Type Subtype Sell price Drop chance
 7036 Fang of Hatii Etc. - 38z 27.5%
 1131 Ice Falchion Weapon Sword 10z 0.75%
 1256 Katar of Frozen Icicle Weapon Katar 22,500z 2.5%
 1815 Hatii Claw [1] Weapon Fistweapon 10z 2.5%
 25729 Shadowdecon Etc. - 0z 0.5%
 985 Elunium Etc. - 412z 19.89%
 984 Oridecon Etc. - 412z 14.5%
 4324 Hatii Card * Card - 10z 0.01%
* This item is protected from being stolen.
Id Name Type Subtype Sell price Drop chance Note
 7036 Fang of Hatii Etc. - 38z 10%
 603 Old Blue Box Consumable Special 5,000z 30%
 23817 Mysterious Combination Bundle Consumable Special 0z 50%
Level >= % Exp Job Exp
82 40 182,131 122,760
83 115 523,627 352,935
84 120 546,393 368,280
85 125 569,160 383,625
86 130 591,926 398,970
87 135 614,692 414,315
88 140 637,459 429,660
89 135 614,692 414,315
90 130 591,926 398,970
91 125 569,160 383,625
92 120 546,393 368,280
93 115 523,627 352,935
94 110 500,860 337,590
95 105 478,094 322,245
98 100 455,328 306,900
99 100 455,328 306,900
104 95 432,561 291,555
109 90 409,795 276,210
114 85 387,028 260,865
119 60 273,196 184,140
124 35 159,364 107,415
129 10 45,532 30,690
Name Interruptable State Level CHANCE Casttime Delay Condition
Decrease Agility no Chasing 10 20% instant 5 min
Teleport yes Idling 1 100% instant none If monster can't reach player who damaged it.
Teleport yes Idling 1 50% instant 5 sec If monster can't reach player who damaged it.
Teleport yes Moving 1 50% instant 5 sec If monster can't reach player who damaged it.
Demonic Mass Freeze yes Chasing 5 100% 1 sec 20 sec
Demonic Mass Freeze yes Attacking 5 100% 1 sec 20 sec
NPC_WEAPONBRAKER no Attacking 10 5% instant 30 sec
NPC_AGIUP yes Attacking 5 100% instant 30 sec If the monster's health drops below 30%.
Storm Gust no Chasing 10 20% instant 5 sec
Storm Gust no Attacking 10 20% instant 5 sec
NPC_CALLSLAVE yes Attacking 1 100% instant 30 sec
NPC_CALLSLAVE yes Idling 1 100% instant 30 sec
NPC_GUIDEDATTACK no Attacking 5 5% instant 20 sec
NPC_SUMMONSLAVE no Attacking 1 100% 0.7 sec 10 sec If less than 3 slaves are alive.
NPC_SUMMONSLAVE no Idling 1 100% 0.7 sec 10 sec If less than 3 slaves are alive.
NPC_WATERATTACK no Attacking 5 20% instant 5 sec
NPC_WATERATTACK no Chasing 5 20% instant 5 sec If the monster is attacked with the skill Fire Wall.
Heal yes Idling 10 100% instant 10 sec If the monster's health drops below 50%.
Critical Wounds yes Attacking 2 5% instant 5 sec
NPC_MOVE_COORDINATE yes Chasing 1 15% instant 5 sec
NPC_ALL_STAT_DOWN yes Chasing 3 30% instant 10 sec
NPC_DAMAGE_HEAL yes Attacking 1 100% instant 2 min If the monster's health drops below 10%.
NPC_DAMAGE_HEAL yes Chasing 2 20% instant 2 min If the monster's health drops below 15%.
Level Name Health ATK MATK Exp Job Exp Race Element Scale Def MDef Res Mres Req. Hit Req. Flee Type
94 Garm Baby 10,016 561 - 760 197 - 234 0 0 Brute Water 2 Medium 62 43 0 0 355 400 Normal
 Play  Name
garm_attack.wav
garm_move1.wav
garm_move2.wav
garm_stand.wav

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Ghostring Card 1 obtained.