Basic Info | ||
---|---|---|
1387 | Lv. 100 | |
Brute | Small | Fire 2 |
Primary stats | ||
92 STR | 66 AGI | 60 VIT |
48 INT | 72 DEX | 50 LUK |
Secondary stats | ||
8,721 Health | 104 Def | 53 MDef |
1 Range | 687 - 934 Attack | 234 - 307 MATK |
366 Req. Hit | 342 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.88 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1387 | Lv. 100 | |
Brute | Small | Fire 2 |
Primary stats | ||
92 STR | 66 AGI | 60 VIT |
48 INT | 72 DEX | 50 LUK |
Secondary stats | ||
6,926 Health | 104 Def | 53 MDef |
1 Range | 516 - 679 Attack | 234 - 307 MATK |
366 Req. Hit | 342 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.88 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1387 | Lv. 100 | |
Brute | Small | Fire 2 |
Primary stats | ||
92 STR | 66 AGI | 60 VIT |
48 INT | 72 DEX | 50 LUK |
Secondary stats | ||
6,926 Health | 104 Def | 53 MDef |
1 Range | 516 - 679 Attack | 234 - 307 MATK |
366 Req. Hit | 342 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.88 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1387 | Lv. 100 | |
Brute | Small | Fire 2 |
Primary stats | ||
92 STR | 66 AGI | 60 VIT |
48 INT | 72 DEX | 50 LUK |
Secondary stats | ||
8,721 Health | 104 Def | 53 MDef |
1 Range | 687 - 934 Attack | 234 - 307 MATK |
366 Req. Hit | 342 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.88 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1387 | Lv. 100 | |
Brute | Small | Fire 2 |
Primary stats | ||
92 STR | 66 AGI | 60 VIT |
48 INT | 72 DEX | 50 LUK |
Secondary stats | ||
6,926 Health | 104 Def | 53 MDef |
1 Range | 516 - 679 Attack | 234 - 307 MATK |
366 Req. Hit | 342 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.88 Speed (cells/sec) | ||
1.16 Aspd (attacks/sec) |
Neutral | 100% |
Water | 175% |
Earth | 80% |
Fire | 0% |
Wind | 100% |
Poison | 150% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 80% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7125 | Scorpion Claw | Etc. | - | 264z | 43.65% | |
904 | Scorpion Tail | Etc. | - | 46z | 55% | |
716 | Red Gemstone | Etc. | - | 225z | 1.5% | |
525 | Panacea | Consumable | Regeneration | 250z | 25% | |
994 | Flame Heart | Etc. | - | 1,125z | 8.5% | |
4165 | Gig Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7125 | Scorpion Claw | Etc. | - | 264z | 43.64% | |
904 | Scorpion Tail | Etc. | - | 46z | 55% | |
716 | Red Gemstone | Etc. | - | 225z | 1.5% | |
525 | Panacea | Consumable | Regeneration | 250z | 25% | |
994 | Flame Heart | Etc. | - | 1,125z | 8.5% | |
4165 | Gig Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7125 | Scorpion Claw | Etc. | - | 264z | 21.83% | |
904 | Scorpion Tail | Etc. | - | 46z | 27.5% | |
716 | Red Gemstone | Etc. | - | 225z | 0.75% | |
525 | Panacea | Consumable | Regeneration | 250z | 12.5% | |
994 | Flame Heart | Etc. | - | 1,125z | 4.25% | |
4165 | Gig Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7125 | Scorpion Claw | Etc. | - | 264z | 43.65% | |
904 | Scorpion Tail | Etc. | - | 46z | 55% | |
716 | Red Gemstone | Etc. | - | 225z | 1.5% | |
525 | Panacea | Consumable | Regeneration | 250z | 25% | |
994 | Flame Heart | Etc. | - | 1,125z | 8.5% | |
4165 | Gig Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7125 | Scorpion Claw | Etc. | - | 264z | 43.65% | |
904 | Scorpion Tail | Etc. | - | 46z | 55% | |
716 | Red Gemstone | Etc. | - | 225z | 1.5% | |
525 | Panacea | Consumable | Regeneration | 250z | 25% | |
994 | Flame Heart | Etc. | - | 1,125z | 8.5% | |
4165 | Gig Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7125 | Scorpion Claw | Etc. | - | 264z | 10% | |
904 | Scorpion Tail | Etc. | - | 46z | 13% | |
716 | Red Gemstone | Etc. | - | 225z | 0.75% | |
525 | Panacea | Consumable | Regeneration | 250z | 12.5% | |
994 | Flame Heart | Etc. | - | 1,125z | 4.25% | |
4165 | Gig Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7125 | Scorpion Claw | Etc. | - | 264z | 10% | |
904 | Scorpion Tail | Etc. | - | 46z | 13% | |
716 | Red Gemstone | Etc. | - | 225z | 0.75% | |
525 | Panacea | Consumable | Regeneration | 250z | 12.5% | |
994 | Flame Heart | Etc. | - | 1,125z | 4.25% | |
4165 | Gig Card * | Card | - | 10z | 0.01% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
84 | 40 | 554 | 526 |
85 | 115 | 1,595 | 1,513 |
86 | 120 | 1,664 | 1,579 |
87 | 125 | 1,733 | 1,645 |
88 | 130 | 1,803 | 1,710 |
89 | 135 | 1,872 | 1,776 |
90 | 140 | 1,941 | 1,842 |
91 | 135 | 1,872 | 1,776 |
92 | 130 | 1,803 | 1,710 |
93 | 125 | 1,733 | 1,645 |
94 | 120 | 1,664 | 1,579 |
95 | 115 | 1,595 | 1,513 |
96 | 110 | 1,525 | 1,447 |
97 | 105 | 1,456 | 1,381 |
100 | 100 | 1,387 | 1,316 |
101 | 100 | 1,387 | 1,316 |
106 | 95 | 1,317 | 1,250 |
111 | 90 | 1,248 | 1,184 |
116 | 85 | 1,178 | 1,118 |
121 | 60 | 832 | 789 |
126 | 35 | 485 | 460 |
131 | 10 | 138 | 131 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_FIREATTACK | no | Attacking | 2 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec | |
Hiding | no | Attacking | 1 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Envenom | no | Attacking | 10 | 5% | 1 sec | 5 sec | |
NPC_GROUNDATTACK | no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Following | 1 | 2% | instant | 5 sec | |
Hiding | no | Master attacked | 1 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Envenom | no | Master attacked | 10 | 5% | 1 sec | 5 sec | |
Guard | yes | Attacking | 2 | 5% | instant | 5 min | |
Guard | yes | Master attacked | 2 | 5% | instant | 5 min | |
Guard | yes | Chasing | 2 | 20% | instant | 5 min | If the monster is under range attack. |
Guard | yes | Following | 2 | 20% | instant | 5 min | If the monster is under range attack. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_FIREATTACK | no | Attacking | 2 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec | |
Hiding | no | Attacking | 1 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Envenom | no | Attacking | 10 | 5% | 1 sec | 5 sec | |
NPC_GROUNDATTACK | no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Following | 1 | 2% | instant | 5 sec | |
Hiding | no | Master attacked | 1 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Envenom | no | Master attacked | 10 | 5% | 1 sec | 5 sec | |
Guard | yes | Attacking | 2 | 5% | instant | 5 min | |
Guard | yes | Master attacked | 2 | 5% | instant | 5 min | |
Guard | yes | Chasing | 2 | 20% | instant | 5 min | If the monster is under range attack. |
Guard | yes | Following | 2 | 20% | instant | 5 min | If the monster is under range attack. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_FIREATTACK | no | Attacking | 2 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec | |
Hiding | no | Attacking | 1 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Envenom | no | Attacking | 10 | 5% | 1 sec | 5 sec | |
NPC_GROUNDATTACK | no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Following | 1 | 2% | instant | 5 sec | |
Hiding | no | Master attacked | 1 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Envenom | no | Master attacked | 10 | 5% | 1 sec | 5 sec | |
Guard | yes | Attacking | 2 | 5% | instant | 5 min | |
Guard | yes | Master attacked | 2 | 5% | instant | 5 min | |
Guard | yes | Chasing | 2 | 20% | instant | 5 min | If the monster is under range attack. |
Guard | yes | Following | 2 | 20% | instant | 5 min | If the monster is under range attack. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_FIREATTACK | no | Attacking | 2 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec | |
Hiding | no | Attacking | 1 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Envenom | no | Attacking | 10 | 5% | 1 sec | 5 sec | |
NPC_GROUNDATTACK | no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Following | 1 | 2% | instant | 5 sec | |
Hiding | no | Master attacked | 1 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Envenom | no | Master attacked | 10 | 5% | 1 sec | 5 sec | |
Guard | yes | Attacking | 2 | 5% | instant | 5 min | |
Guard | yes | Master attacked | 2 | 5% | instant | 5 min | |
Guard | yes | Chasing | 2 | 20% | instant | 5 min | If the monster is under range attack. |
Guard | yes | Following | 2 | 20% | instant | 5 min | If the monster is under range attack. |
Play | Name |
---|---|
scorpion_attack.wav | |
scorpion_damage.wav | |
scorpion_die.wav |
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