Basic Info | ||
---|---|---|
1733 | Lv. 90 | |
Formless | Medium | Dark 2 |
Primary stats | ||
100 STR | 112 AGI | 76 VIT |
89 INT | 187 DEX | 102 LUK |
Secondary stats | ||
523,500 Health | 45 Def | 32 MDef |
3 Range | 1,966 - 2,854 Attack | 1,319 - 2,296 MATK |
402 Req. Hit | 447 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.14 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1733 | Lv. 90 | |
Formless | Medium | Dark 2 |
Primary stats | ||
100 STR | 112 AGI | 76 VIT |
89 INT | 187 DEX | 102 LUK |
Secondary stats | ||
523,500 Health | 45 Def | 32 MDef |
3 Range | 1,966 - 2,854 Attack | 1,319 - 2,296 MATK |
402 Req. Hit | 447 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.14 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1733 | Lv. 90 | |
Formless | Medium | Dark 2 |
Primary stats | ||
100 STR | 112 AGI | 76 VIT |
89 INT | 187 DEX | 102 LUK |
Secondary stats | ||
523,500 Health | 45 Def | 32 MDef |
3 Range | 1,966 - 2,854 Attack | 1,319 - 2,296 MATK |
402 Req. Hit | 447 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.14 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1733 | Lv. 90 | |
Formless | Medium | Dark 2 |
Primary stats | ||
100 STR | 112 AGI | 76 VIT |
89 INT | 187 DEX | 102 LUK |
Secondary stats | ||
523,500 Health | 45 Def | 32 MDef |
3 Range | 1,966 - 2,854 Attack | 1,319 - 2,296 MATK |
402 Req. Hit | 447 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.14 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1733 | Lv. 90 | |
Formless | Medium | Dark 2 |
Primary stats | ||
100 STR | 112 AGI | 76 VIT |
89 INT | 187 DEX | 102 LUK |
Secondary stats | ||
523,500 Health | 45 Def | 32 MDef |
3 Range | 1,966 - 2,854 Attack | 1,319 - 2,296 MATK |
402 Req. Hit | 447 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
7.14 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 75% |
Holy | 150% |
Dark | 0% |
Ghost | 80% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
74 | 40 | 7,226 | 4,212 |
75 | 115 | 20,777 | 12,111 |
76 | 120 | 21,680 | 12,638 |
77 | 125 | 22,583 | 13,165 |
78 | 130 | 23,487 | 13,691 |
79 | 135 | 24,390 | 14,218 |
80 | 140 | 25,293 | 14,744 |
81 | 135 | 24,390 | 14,218 |
82 | 130 | 23,487 | 13,691 |
83 | 125 | 22,583 | 13,165 |
84 | 120 | 21,680 | 12,638 |
85 | 115 | 20,777 | 12,111 |
86 | 110 | 19,873 | 11,585 |
87 | 105 | 18,970 | 11,058 |
90 | 100 | 18,067 | 10,532 |
91 | 100 | 18,067 | 10,532 |
96 | 95 | 17,163 | 10,005 |
101 | 90 | 16,260 | 9,478 |
106 | 85 | 15,356 | 8,952 |
111 | 60 | 10,840 | 6,319 |
116 | 35 | 6,323 | 3,686 |
121 | 10 | 1,806 | 1,053 |
Monster | Egg | Food | Hunger rate | Intimacy | Accessory | Capture | Chance | Evolution | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kiehl | Kiel-D-01 Egg | Luxurious Pet Food |
+? when fed -? every 60 seconds |
+ when fed - every 20 seconds while starving - when overfed - when dying |
unknown |
|
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Magnum Break | yes | Chasing | 5 | 25% | instant | 3 sec | |
Magnum Break | yes | Attacking | 5 | 25% | instant | 3 sec | |
Safety Wall | yes | Idling | 10 | 10% | instant | 5 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Safety Wall | yes | Attacking | 10 | 40% | instant | 5 sec | If the monster's health drops below 30%. |
Bash | yes | Attacking | 10 | 10% | instant | 5 sec | |
Endure | yes | Chasing | 10 | 50% | instant | 5 sec | |
Endure | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Attacking | 5 | 10% | instant | 30 sec | |
Lex Divina | yes | Attacking | 5 | 10% | instant | 30 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Brandish Spear | yes | Chasing | 6 | 20% | instant | 3 sec | |
Brandish Spear | yes | Attacking | 6 | 20% | instant | 3 sec | |
Pneuma | yes | Attacking | 1 | 100% | instant | 10 sec | If the monster is under range attack. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_BLEEDING | yes | Attacking | 5 | 20% | instant | 1 min |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Magnum Break | yes | Chasing | 5 | 25% | instant | 3 sec | |
Magnum Break | yes | Attacking | 5 | 25% | instant | 3 sec | |
Safety Wall | yes | Idling | 10 | 10% | instant | 5 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Safety Wall | yes | Attacking | 10 | 40% | instant | 5 sec | If the monster's health drops below 30%. |
Bash | yes | Attacking | 10 | 10% | instant | 5 sec | |
Endure | yes | Chasing | 10 | 50% | instant | 5 sec | |
Endure | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Attacking | 5 | 10% | instant | 30 sec | |
Lex Divina | yes | Attacking | 5 | 10% | instant | 30 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Brandish Spear | yes | Chasing | 6 | 20% | instant | 3 sec | |
Brandish Spear | yes | Attacking | 6 | 20% | instant | 3 sec | |
Pneuma | yes | Attacking | 1 | 100% | instant | 10 sec | If the monster is under range attack. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_BLEEDING | yes | Attacking | 5 | 20% | instant | 1 min |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Magnum Break | yes | Chasing | 5 | 25% | instant | 3 sec | |
Magnum Break | yes | Attacking | 5 | 25% | instant | 3 sec | |
Safety Wall | yes | Idling | 10 | 10% | instant | 5 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Safety Wall | yes | Attacking | 10 | 40% | instant | 5 sec | If the monster's health drops below 30%. |
Bash | yes | Attacking | 10 | 10% | instant | 5 sec | |
Endure | yes | Chasing | 10 | 50% | instant | 5 sec | |
Endure | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Attacking | 5 | 10% | instant | 30 sec | |
Lex Divina | yes | Attacking | 5 | 10% | instant | 30 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Brandish Spear | yes | Chasing | 6 | 20% | instant | 3 sec | |
Brandish Spear | yes | Attacking | 6 | 20% | instant | 3 sec | |
Pneuma | yes | Attacking | 1 | 100% | instant | 10 sec | If the monster is under range attack. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_BLEEDING2 | yes | Attacking | 5 | 20% | instant | 1 min |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Magnum Break | yes | Chasing | 5 | 25% | instant | 3 sec | |
Magnum Break | yes | Attacking | 5 | 25% | instant | 3 sec | |
Safety Wall | yes | Idling | 10 | 10% | instant | 5 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Safety Wall | yes | Attacking | 10 | 40% | instant | 5 sec | If the monster's health drops below 30%. |
Bash | yes | Attacking | 10 | 10% | instant | 5 sec | |
Endure | yes | Chasing | 10 | 50% | instant | 5 sec | |
Endure | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Attacking | 5 | 10% | instant | 30 sec | |
Lex Divina | yes | Attacking | 5 | 10% | instant | 30 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Brandish Spear | yes | Chasing | 6 | 20% | instant | 3 sec | |
Brandish Spear | yes | Attacking | 6 | 20% | instant | 3 sec | |
Pneuma | yes | Attacking | 1 | 100% | instant | 10 sec | If the monster is under range attack. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_BLEEDING2 | yes | Attacking | 5 | 20% | instant | 1 min |
Play | Name |
---|---|
kiel_attack.wav | |
kiel_damage.wav | |
kiel_die.wav | |
kiel_stand.wav |
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