Basic Info | ||
---|---|---|
2049 | Lv. 99 | |
Formless | Large | Earth 2 |
Primary stats | ||
0 STR | 10 AGI | 82 VIT |
2 INT | 72 DEX | 12 LUK |
Secondary stats | ||
45,200 Health | 125 Def | 18 MDef |
1 Range | 847 - 1,222 Attack | 217 - 316 MATK |
309 Req. Hit | 341 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.83 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2049 | Lv. 99 | |
Formless | Large | Earth 2 |
Primary stats | ||
0 STR | 10 AGI | 82 VIT |
2 INT | 72 DEX | 12 LUK |
Secondary stats | ||
45,200 Health | 125 Def | 18 MDef |
1 Range | 847 - 1,222 Attack | 217 - 316 MATK |
309 Req. Hit | 341 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.83 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2049 | Lv. 99 | |
Formless | Large | Earth 2 |
Primary stats | ||
0 STR | 10 AGI | 82 VIT |
2 INT | 72 DEX | 12 LUK |
Secondary stats | ||
45,200 Health | 125 Def | 18 MDef |
1 Range | 847 - 1,222 Attack | 217 - 316 MATK |
309 Req. Hit | 341 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.83 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2049 | Lv. 99 | |
Formless | Large | Earth 2 |
Primary stats | ||
0 STR | 10 AGI | 82 VIT |
2 INT | 72 DEX | 12 LUK |
Secondary stats | ||
45,200 Health | 125 Def | 18 MDef |
1 Range | 847 - 1,222 Attack | 217 - 316 MATK |
309 Req. Hit | 341 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.83 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2049 | Lv. 99 | |
Formless | Large | Earth 2 |
Primary stats | ||
0 STR | 10 AGI | 82 VIT |
2 INT | 72 DEX | 12 LUK |
Secondary stats | ||
45,200 Health | 125 Def | 18 MDef |
1 Range | 847 - 1,222 Attack | 217 - 316 MATK |
309 Req. Hit | 341 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.83 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 175% |
Wind | 80% |
Poison | 150% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6090 | Refined Bradium | Etc. | - | 412z | 5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6090 | Refined Bradium | Etc. | - | 412z | 7.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6090 | Refined Bradium | Etc. | - | 412z | 2.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6090 | Refined Bradium | Etc. | - | 412z | 5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6090 | Refined Bradium | Etc. | - | 412z | 5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6090 | Refined Bradium | Etc. | - | 412z | 2.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6090 | Refined Bradium | Etc. | - | 412z | 2.5% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
83 | 40 | 0 | 0 |
84 | 115 | 0 | 0 |
85 | 120 | 0 | 0 |
86 | 125 | 0 | 0 |
87 | 130 | 0 | 0 |
88 | 135 | 0 | 0 |
89 | 140 | 0 | 0 |
90 | 135 | 0 | 0 |
91 | 130 | 0 | 0 |
92 | 125 | 0 | 0 |
93 | 120 | 0 | 0 |
94 | 115 | 0 | 0 |
95 | 110 | 0 | 0 |
96 | 105 | 0 | 0 |
99 | 100 | 0 | 0 |
100 | 100 | 0 | 0 |
105 | 95 | 0 | 0 |
110 | 90 | 0 | 0 |
115 | 85 | 0 | 0 |
120 | 60 | 0 | 0 |
125 | 35 | 0 | 0 |
130 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_STUNATTACK | no | Attacking | 4 | 5% | 1 sec | 5 sec | |
Endure | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_EMOTION_ON | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Idling | 1 | 2% | instant | 30 sec | |
Guard | yes | Chasing | 5 | 20% | instant | 5 min | If the monster is under range attack. |
Guard | yes | Attacking | 5 | 5% | instant | 5 min |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_STUNATTACK | no | Attacking | 4 | 5% | 1 sec | 5 sec | |
Endure | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_EMOTION_ON | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Idling | 1 | 2% | instant | 30 sec | |
Guard | yes | Chasing | 5 | 20% | instant | 5 min | If the monster is under range attack. |
Guard | yes | Attacking | 5 | 5% | instant | 5 min |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_STUNATTACK | no | Attacking | 4 | 5% | 1 sec | 5 sec | |
Endure | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_EMOTION_ON | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Idling | 1 | 2% | instant | 30 sec | |
Guard | yes | Chasing | 5 | 20% | instant | 5 min | If the monster is under range attack. |
Guard | yes | Attacking | 5 | 5% | instant | 5 min |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_STUNATTACK | no | Attacking | 4 | 5% | 1 sec | 5 sec | |
Endure | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_EMOTION_ON | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Idling | 1 | 2% | instant | 30 sec | |
Guard | yes | Chasing | 5 | 20% | instant | 5 min | If the monster is under range attack. |
Guard | yes | Attacking | 5 | 5% | instant | 5 min |
Play | Name |
---|---|
bradium_golem_atk.wav | |
bradium_golem_damage.wav | |
bradium_golem_move.wav | |
bradium_golem_stand.wav |
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