Spritesheet
| Basic Info | ||
|---|---|---|
| 2131 | Lv. 135 | |
| Dragon | Large | Dark 3 |
| Primary stats | ||
| 140 STR | 81 AGI | 69 VIT |
| 122 INT | 147 DEX | 61 LUK |
| Secondary stats | ||
| 608,920 Health | 60 Def | 51 MDef |
| 3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
| 416 Req. Hit | 452 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 1.54 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2131 | Lv. 135 | |
| Dragon | Large | Dark 3 |
| Primary stats | ||
| 140 STR | 81 AGI | 69 VIT |
| 122 INT | 147 DEX | 61 LUK |
| Secondary stats | ||
| 608,920 Health | 60 Def | 51 MDef |
| 3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
| 416 Req. Hit | 452 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 1.54 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2131 | Lv. 135 | |
| Dragon | Large | Dark 3 |
| Primary stats | ||
| 140 STR | 81 AGI | 69 VIT |
| 122 INT | 147 DEX | 61 LUK |
| Secondary stats | ||
| 608,920 Health | 60 Def | 51 MDef |
| 3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
| 416 Req. Hit | 452 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 1.54 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2131 | Lv. 135 | |
| Dragon | Large | Dark 3 |
| Primary stats | ||
| 140 STR | 81 AGI | 69 VIT |
| 122 INT | 147 DEX | 61 LUK |
| Secondary stats | ||
| 608,920 Health | 60 Def | 51 MDef |
| 3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
| 416 Req. Hit | 452 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 1.54 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2131 | Lv. 135 | |
| Dragon | Large | Dark 3 |
| Primary stats | ||
| 140 STR | 81 AGI | 69 VIT |
| 122 INT | 147 DEX | 61 LUK |
| Secondary stats | ||
| 608,920 Health | 60 Def | 51 MDef |
| 3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
| 416 Req. Hit | 452 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 1.54 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 50% |
| Holy | 175% |
| Dark | 0% |
| Ghost | 70% |
| Undead | 0% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 2610 |
Gold Ring
|
Armor | Accessory | 15,000z | 10% | |
| 2854 |
Alchemy Glove [1]
|
Armor | Accessory | 10z | 0.5% | |
| 13062 |
Ancient Dagger
|
Weapon | Dagger | 10z | 10% | |
| 607 |
Yggdrasil Berry
|
Consumable | Special | 2,500z | 5% | |
| 608 |
Yggdrasil Seed
|
Consumable | Special | 2,500z | 5% | |
| 1985 |
Rosevine
|
Weapon | Whip | 10z | 1% | |
| 1985 |
Rosevine
|
Weapon | Whip | 10z | 5% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 2610 |
Gold Ring
|
Armor | Accessory | 15,000z | 15% | |
| 2854 |
Alchemy Glove [1]
|
Armor | Accessory | 10z | 0.74% | |
| 13062 |
Ancient Dagger
|
Weapon | Dagger | 10z | 15% | |
| 607 |
Yggdrasil Berry
|
Consumable | Special | 2,500z | 7.5% | |
| 608 |
Yggdrasil Seed
|
Consumable | Special | 2,500z | 7.5% | |
| 610 |
Yggdrasil Leaf
|
Consumable | Special | 6,000z | 7.5% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 2610 |
Gold Ring
|
Armor | Accessory | 15,000z | 5% | |
| 2854 |
Alchemy Glove [1]
|
Armor | Accessory | 10z | 0.5% | |
| 13062 |
Ancient Dagger
|
Weapon | Dagger | 10z | 0.5% | |
| 607 |
Yggdrasil Berry
|
Consumable | Special | 2,500z | 2.5% | |
| 608 |
Yggdrasil Seed
|
Consumable | Special | 2,500z | 2.5% | |
| 1985 |
Rosevine
|
Weapon | Whip | 10z | 0.5% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 2610 |
Gold Ring
|
Armor | Accessory | 15,000z | 10% | |
| 2854 |
Alchemy Glove [1]
|
Armor | Accessory | 10z | 1% | |
| 1220 |
Gladius [3]
|
Weapon | Dagger | 21,500z | 1% | |
| 607 |
Yggdrasil Berry
|
Consumable | Special | 2,500z | 5% | |
| 608 |
Yggdrasil Seed
|
Consumable | Special | 2,500z | 5% | |
| 610 |
Yggdrasil Leaf
|
Consumable | Special | 6,000z | 5% | |
| 1980 |
Whip of Balance [3]
|
Weapon | Whip | 10z | 1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 2610 |
Gold Ring
|
Armor | Accessory | 15,000z | 10% | |
| 2854 |
Alchemy Glove [1]
|
Armor | Accessory | 10z | 1% | |
| 1220 |
Gladius [3]
|
Weapon | Dagger | 21,500z | 1% | |
| 607 |
Yggdrasil Berry
|
Consumable | Special | 2,500z | 5% | |
| 608 |
Yggdrasil Seed
|
Consumable | Special | 2,500z | 5% | |
| 610 |
Yggdrasil Leaf
|
Consumable | Special | 6,000z | 5% | |
| 1980 |
Whip of Balance [3]
|
Weapon | Whip | 10z | 1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 2610 |
Gold Ring
|
Armor | Accessory | 15,000z | 5% | |
| 2854 |
Alchemy Glove [1]
|
Armor | Accessory | 10z | 0.5% | |
| 13062 |
Ancient Dagger
|
Weapon | Dagger | 10z | 0.5% | |
| 607 |
Yggdrasil Berry
|
Consumable | Special | 2,500z | 2.5% | |
| 608 |
Yggdrasil Seed
|
Consumable | Special | 2,500z | 2.5% | |
| 1985 |
Rosevine
|
Weapon | Whip | 10z | 0.5% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 2610 |
Gold Ring
|
Armor | Accessory | 15,000z | 5% | |
| 2854 |
Alchemy Glove [1]
|
Armor | Accessory | 10z | 0.5% | |
| 13062 |
Ancient Dagger
|
Weapon | Dagger | 10z | 0.5% | |
| 607 |
Yggdrasil Berry
|
Consumable | Special | 2,500z | 2.5% | |
| 608 |
Yggdrasil Seed
|
Consumable | Special | 2,500z | 2.5% | |
| 1985 |
Rosevine
|
Weapon | Whip | 10z | 0.5% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 616 |
Old Card Album
|
Consumable | Special | 5,000z | 50% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 616 |
Old Card Album
|
Consumable | Special | 5,000z | 33% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 616 |
Old Card Album
|
Consumable | Special | 5,000z | 5% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 616 |
Old Card Album
|
Consumable | Special | 5,000z | 5% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% |
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|---|---|---|---|---|---|
| 616 |
Old Card Album
|
Consumable | Special | 5,000z | 5% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% | |
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 50% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 119 | 40 | 7,800 | 7,920 |
| 120 | 115 | 22,425 | 22,770 |
| 121 | 120 | 23,400 | 23,760 |
| 122 | 125 | 24,375 | 24,750 |
| 123 | 130 | 25,350 | 25,740 |
| 124 | 135 | 26,325 | 26,730 |
| 125 | 140 | 27,300 | 27,720 |
| 126 | 135 | 26,325 | 26,730 |
| 127 | 130 | 25,350 | 25,740 |
| 128 | 125 | 24,375 | 24,750 |
| 129 | 120 | 23,400 | 23,760 |
| 130 | 115 | 22,425 | 22,770 |
| 131 | 110 | 21,450 | 21,780 |
| 132 | 105 | 20,475 | 20,790 |
| 135 | 100 | 19,500 | 19,800 |
| 136 | 100 | 19,500 | 19,800 |
| 141 | 95 | 18,525 | 18,810 |
| 146 | 90 | 17,550 | 17,820 |
| 151 | 85 | 16,575 | 16,830 |
| 156 | 60 | 11,700 | 11,880 |
| 161 | 35 | 6,825 | 6,930 |
| 166 | 10 | 1,950 | 1,980 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Full Heal
|
yes | Idling | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Full Heal
|
yes | Moving | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
Magic Mirror
|
yes | Chasing | 1 | 100% | instant | 2 min | |
Magic Mirror
|
yes | Attacking | 1 | 100% | instant | 2 min | |
Stone Skin
|
no | Chasing | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
Stone Skin
|
no | Attacking | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
NPC_POWERUP
|
yes | Attacking | 1 | 60% | instant | 1 min | If the monster's health drops below 15%. |
Evil Land
|
yes | Attacking | 2 | 5% | instant | 25 sec | If the monster's health drops below 15%. |
Quagmire
|
no | Chasing | 2 | 100% | 0.7 sec | 5 sec | If the monster's health drops below 28%. |
Quagmire
|
no | Attacking | 2 | 100% | 0.7 sec | 2 min | If the monster's health drops below 28%. |
Earthquake
|
no | Chasing | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Earthquake
|
no | Attacking | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Bloody Party
|
no | Chasing | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Bloody Party
|
no | Attacking | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Medusa's Stare
|
yes | Chasing | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Medusa's Stare
|
yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Evil Land
|
yes | Idling | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Evil Land
|
yes | Chasing | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Hell's Judgement
|
no | Chasing | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
Hell's Judgement
|
no | Attacking | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
NPC_DARKNESSBREATH
|
no | Attacking | 3 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 50%. |
Slow Cast
|
yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 70%. |
Critical Wounds
|
yes | Attacking | 1 | 20% | instant | 30 sec | If the monster's health drops below 70%. |
Cursed Fate
|
no | Chasing | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Cursed Fate
|
no | Attacking | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
NPC_FIREBREATH
|
no | Attacking | 1 | 100% | 0.8 sec | 15 sec | If the monster's health drops below 75%. |
Morpheus Slumber
|
no | Chasing | 3 | 100% | 3 sec | 20 sec | If the monster's health drops below 95%. |
Morpheus Slumber
|
no | Attacking | 3 | 300% | 1 sec | 20 sec | If the monster's health drops below 95%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | If the monster's health drops below 95%. |
Fire Ball
|
no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear
|
no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear
|
no | Attacking | 1 | 20% | 1 sec | 20 sec | |
Meteor Storm
|
no | Attacking | 3 | 20% | 1 sec | 10 sec | |
Dispell
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
Pulse Strike
|
no | Attacking | 1 | 20% | 10 sec | 40 sec | |
Full Heal
|
yes | Idling | 1 | 100% | 2 min | 30 sec | If the monster's health drops below 60%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Full Heal
|
yes | Idling | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Full Heal
|
yes | Moving | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
Magic Mirror
|
yes | Chasing | 1 | 100% | instant | 2 min | |
Magic Mirror
|
yes | Attacking | 1 | 100% | instant | 2 min | |
Stone Skin
|
no | Chasing | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
Stone Skin
|
no | Attacking | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
NPC_POWERUP
|
yes | Attacking | 1 | 60% | instant | 1 min | If the monster's health drops below 15%. |
Evil Land
|
yes | Attacking | 2 | 5% | instant | 25 sec | If the monster's health drops below 15%. |
Quagmire
|
no | Chasing | 2 | 100% | 0.7 sec | 5 sec | If the monster's health drops below 28%. |
Quagmire
|
no | Attacking | 2 | 100% | 0.7 sec | 2 min | If the monster's health drops below 28%. |
Earthquake
|
no | Chasing | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Earthquake
|
no | Attacking | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Bloody Party
|
no | Chasing | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Bloody Party
|
no | Attacking | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Medusa's Stare
|
yes | Chasing | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Medusa's Stare
|
yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Evil Land
|
yes | Idling | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Evil Land
|
yes | Chasing | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Hell's Judgement
|
no | Chasing | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
Hell's Judgement
|
no | Attacking | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
NPC_DARKNESSBREATH
|
no | Attacking | 3 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 50%. |
Slow Cast
|
yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 70%. |
Critical Wounds
|
yes | Attacking | 1 | 20% | instant | 30 sec | If the monster's health drops below 70%. |
Cursed Fate
|
no | Chasing | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Cursed Fate
|
no | Attacking | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
NPC_FIREBREATH
|
no | Attacking | 1 | 100% | 0.8 sec | 15 sec | If the monster's health drops below 75%. |
Morpheus Slumber
|
no | Chasing | 3 | 100% | 3 sec | 20 sec | If the monster's health drops below 95%. |
Morpheus Slumber
|
no | Attacking | 3 | 300% | 1 sec | 20 sec | If the monster's health drops below 95%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | If the monster's health drops below 95%. |
Fire Ball
|
no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear
|
no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear
|
no | Attacking | 1 | 20% | 1 sec | 20 sec | |
Meteor Storm
|
no | Attacking | 3 | 20% | 1 sec | 10 sec | |
Dispell
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
Pulse Strike
|
no | Attacking | 1 | 20% | 10 sec | 40 sec | |
Full Heal
|
yes | Idling | 1 | 100% | 2 min | 30 sec | If the monster's health drops below 60%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Full Heal
|
yes | Idling | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Full Heal
|
yes | Moving | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Magic Mirror
|
yes | Chasing | 1 | 100% | instant | 2 min | |
Magic Mirror
|
yes | Attacking | 1 | 100% | instant | 2 min | |
Stone Skin
|
no | Chasing | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
Stone Skin
|
no | Attacking | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
NPC_POWERUP
|
yes | Attacking | 1 | 60% | instant | 1 min | If the monster's health drops below 15%. |
Demonic Evil Land
|
yes | Attacking | 2 | 5% | instant | 25 sec | If the monster's health drops below 15%. |
Quagmire
|
no | Chasing | 2 | 100% | 0.7 sec | 5 sec | If the monster's health drops below 28%. |
Quagmire
|
no | Attacking | 2 | 100% | 0.7 sec | 2 min | If the monster's health drops below 28%. |
Earthquake
|
no | Chasing | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Earthquake
|
no | Attacking | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Demonic Mass Bleeding
|
no | Chasing | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Bleeding
|
no | Attacking | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Stone
|
yes | Chasing | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Mass Stone
|
yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Evil Land
|
yes | Idling | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Demonic Evil Land
|
yes | Chasing | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Demonic Hell Judgment
|
no | Chasing | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
Demonic Hell Judgment
|
no | Attacking | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
NPC_DARKNESSBREATH
|
no | Attacking | 3 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 50%. |
Slow Cast
|
yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 70%. |
Critical Wounds
|
yes | Attacking | 1 | 20% | instant | 30 sec | If the monster's health drops below 70%. |
Demonic Mass Curse
|
no | Chasing | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Curse
|
no | Attacking | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
NPC_FIREBREATH
|
no | Attacking | 1 | 100% | 0.8 sec | 15 sec | If the monster's health drops below 75%. |
Demonic Mass Sleep
|
no | Chasing | 3 | 100% | 3 sec | 20 sec | If the monster's health drops below 95%. |
Demonic Mass Sleep
|
no | Attacking | 3 | 300% | 1 sec | 20 sec | If the monster's health drops below 95%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | If the monster's health drops below 95%. |
Fire Ball
|
no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear
|
no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear
|
no | Attacking | 1 | 20% | 1 sec | 20 sec | |
Meteor Storm
|
no | Attacking | 3 | 20% | 1 sec | 10 sec | |
Dispell
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
Pulse Strike
|
no | Attacking | 1 | 20% | 10 sec | 40 sec | |
Full Heal
|
yes | Idling | 1 | 100% | 2 min | 30 sec | If the monster's health drops below 60%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
Full Heal
|
yes | Idling | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Full Heal
|
yes | Moving | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Magic Mirror
|
yes | Chasing | 1 | 100% | instant | 2 min | |
Magic Mirror
|
yes | Attacking | 1 | 100% | instant | 2 min | |
Stone Skin
|
no | Chasing | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
Stone Skin
|
no | Attacking | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
NPC_POWERUP
|
yes | Attacking | 1 | 60% | instant | 1 min | If the monster's health drops below 15%. |
Demonic Evil Land
|
yes | Attacking | 2 | 5% | instant | 25 sec | If the monster's health drops below 15%. |
Quagmire
|
no | Chasing | 2 | 100% | 0.7 sec | 5 sec | If the monster's health drops below 28%. |
Quagmire
|
no | Attacking | 2 | 100% | 0.7 sec | 2 min | If the monster's health drops below 28%. |
Earthquake
|
no | Chasing | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Earthquake
|
no | Attacking | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Demonic Mass Bleeding
|
no | Chasing | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Bleeding
|
no | Attacking | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Stone
|
yes | Chasing | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Mass Stone
|
yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Evil Land
|
yes | Idling | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Demonic Evil Land
|
yes | Chasing | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Demonic Hell Judgment
|
no | Chasing | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
Demonic Hell Judgment
|
no | Attacking | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
NPC_DARKNESSBREATH
|
no | Attacking | 3 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 50%. |
Slow Cast
|
yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 70%. |
Critical Wounds
|
yes | Attacking | 1 | 20% | instant | 30 sec | If the monster's health drops below 70%. |
Demonic Mass Curse
|
no | Chasing | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Curse
|
no | Attacking | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
NPC_FIREBREATH
|
no | Attacking | 1 | 100% | 0.8 sec | 15 sec | If the monster's health drops below 75%. |
Demonic Mass Sleep
|
no | Chasing | 3 | 100% | 3 sec | 20 sec | If the monster's health drops below 95%. |
Demonic Mass Sleep
|
no | Attacking | 3 | 300% | 1 sec | 20 sec | If the monster's health drops below 95%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | If the monster's health drops below 95%. |
Fire Ball
|
no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear
|
no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear
|
no | Attacking | 1 | 20% | 1 sec | 20 sec | |
Meteor Storm
|
no | Attacking | 3 | 20% | 1 sec | 10 sec | |
Dispell
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
Pulse Strike
|
no | Attacking | 1 | 20% | 10 sec | 40 sec | |
Full Heal
|
yes | Idling | 1 | 100% | 2 min | 30 sec | If the monster's health drops below 60%. |
| Title | Quickinfo | Info |
|---|---|---|
| Wandering Purple Dragon | Hunt the Wandering Purple Dragon in the Hazy Forest |
| Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 117 | G S Nydhog | 300,000 | 1,058 - 1,529 | 841 - 1,345 | 0 | 0 | Dragon | Dark 4 | Large | 60 | 60 | 0 | 0 | 347 | 440 | Boss |
| Play | Name |
|---|---|
| s_nydhog_atk.wav | |
| s_nydhog_damage.wav | |
| s_nydhog_die.wav | |
| s_nydhog_move.wav |
Red Star Footprints
Kachua's Secret Key
Tom Yum Goong
Spell Master Shadow Earring
Fatal Master Shadow Pendant
Fatal Master Shadow Earring
Fatal Master Shadow Shoes
Fatal Master Shadow Armor
Bow Master Shadow Pendant
Bow Master Shadow Earring
Bow Master Shadow Shoes
Bow Master Shadow Armor
Sword Master Shadow Pendant
Sword Master Shadow Earring
Sword Master Shadow Shoes
Sword Master Shadow Armor
Sorcery Master Shadow Pendant
Sorcery Master Shadow Earring
Sorcery Master Shadow Shoes
Sorcery Master Shadow Armor
Spell Master Shadow Pendant
[Event] Christmas Sock
[Event] Christmas Hat
[Event] Christmas Present
[Event] Santa Logistic
Ghostring Card 1 obtained.
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