Spritesheet
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 0% |
| Earth | 100% |
| Fire | 60% |
| Wind | 200% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Unknown Item #480667
Unknown Item #420629
Unknown Item #420628
Unknown Item #410523
Unknown Item #410522
Unknown Item #410521
Unknown Item #410520
Unknown Item #410519
Unknown Item #401045
Unknown Item #401044
Unknown Item #105704
Unknown Item #105703
Unknown Item #105702
Kachua's Secret Box
Kachua's Secret Key
Golden Fish Hat [1]
Flame-Grilled Sausage
Flame-Grilled Veggie Skewer
Night Market Cotton Candy
Night Market Ice Cream
Night Market Bingsu
Suspicious Skewer
Flame-Grilled Fish
Southern-Style Pork Head
Forbidden Monster Bread
Ghostring Card 1 obtained.
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