Spritesheet
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 0% |
| Earth | 100% |
| Fire | 60% |
| Wind | 200% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Red Star Footprints
Kachua's Secret Key
Tom Yum Goong
Spell Master Shadow Earring
Fatal Master Shadow Pendant
Fatal Master Shadow Earring
Fatal Master Shadow Shoes
Fatal Master Shadow Armor
Bow Master Shadow Pendant
Bow Master Shadow Earring
Bow Master Shadow Shoes
Bow Master Shadow Armor
Sword Master Shadow Pendant
Sword Master Shadow Earring
Sword Master Shadow Shoes
Sword Master Shadow Armor
Sorcery Master Shadow Pendant
Sorcery Master Shadow Earring
Sorcery Master Shadow Shoes
Sorcery Master Shadow Armor
Spell Master Shadow Pendant
[Event] Christmas Sock
[Event] Christmas Hat
[Event] Christmas Present
[Event] Santa Logistic
Ghostring Card 1 obtained.
No comments have been posted yet.
Be the first to add a comment to this page!
Write your own comment
You are not logged in. Please log in or register an account to add your comment.