Spritesheet
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 0% |
| Earth | 100% |
| Fire | 60% |
| Wind | 200% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Episode 20 Pass Ticket
Automatic Modification Module (Post-skill Delay)
Super Magic Shadow Shield
轉蛋票根券
Feather of Judgment
Chained Teddy Bear
時間次元戒指(元素支配者)
時間次元戒指(禁咒魔導士)
[衣装] 呪いの大蛇
[S2] Costume Dimensional Sword
烈蹄踏破戰靴
Costume Divine Veil
Guide of Dead Card
Heka Card
Ophois Card
Medjay Card
Medjed Card
Nightmare Piamette Card
Liamette Card
Jackonette Card
Garling Card
Spiding Card
Violen Card
四季斗篷轉換咒語
神聖權能卷等級5[活動專用]
Ghostring Card 1 obtained.
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