Spritesheet
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 200% |
| Earth | 70% |
| Fire | 0% |
| Wind | 100% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 70% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 122 | 40 | 0 | 0 |
| 123 | 115 | 0 | 0 |
| 124 | 120 | 0 | 0 |
| 125 | 125 | 0 | 0 |
| 126 | 130 | 0 | 0 |
| 127 | 135 | 0 | 0 |
| 128 | 140 | 0 | 0 |
| 129 | 135 | 0 | 0 |
| 130 | 130 | 0 | 0 |
| 131 | 125 | 0 | 0 |
| 132 | 120 | 0 | 0 |
| 133 | 115 | 0 | 0 |
| 134 | 110 | 0 | 0 |
| 135 | 105 | 0 | 0 |
| 138 | 100 | 0 | 0 |
| 139 | 100 | 0 | 0 |
| 144 | 95 | 0 | 0 |
| 149 | 90 | 0 | 0 |
| 154 | 85 | 0 | 0 |
| 159 | 60 | 0 | 0 |
| 164 | 35 | 0 | 0 |
| 169 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bloody Party
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bloody Party
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING2
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Demonic Mass Bleeding
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING2
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Demonic Mass Bleeding
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Play | Name |
|---|---|
| salamander_attack.wav | |
| salamander_damage.wav | |
| salamander_stand.wav |
Episode 20 Pass Ticket
Automatic Modification Module (Post-skill Delay)
Super Magic Shadow Shield
轉蛋票根券
Feather of Judgment
Chained Teddy Bear
時間次元戒指(元素支配者)
時間次元戒指(禁咒魔導士)
[衣装] 呪いの大蛇
[S2] Costume Dimensional Sword
烈蹄踏破戰靴
Costume Divine Veil
Guide of Dead Card
Heka Card
Ophois Card
Medjay Card
Medjed Card
Nightmare Piamette Card
Liamette Card
Jackonette Card
Garling Card
Spiding Card
Violen Card
四季斗篷轉換咒語
神聖權能卷等級5[活動專用]
Ghostring Card 1 obtained.
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