Basic Info | ||
---|---|---|
1916 | Lv. 151 | |
Demon | Large | Dark 4 |
Primary stats | ||
165 STR | 182 AGI | 180 VIT |
225 INT | 270 DEX | 89 LUK |
Secondary stats | ||
7,000,000 Health | 400 Def | 65 MDef |
2 Range | 4,588 - 6,724 Attack | 2,223 - 3,808 MATK |
533 Req. Hit | 591 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1916 | Lv. 151 | |
Demon | Large | Dark 4 |
Primary stats | ||
165 STR | 182 AGI | 180 VIT |
225 INT | 270 DEX | 89 LUK |
Secondary stats | ||
7,000,000 Health | 400 Def | 65 MDef |
2 Range | 4,588 - 6,724 Attack | 2,223 - 3,808 MATK |
533 Req. Hit | 591 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1916 | Lv. 151 | |
Demon | Large | Dark 4 |
Primary stats | ||
165 STR | 182 AGI | 180 VIT |
225 INT | 270 DEX | 89 LUK |
Secondary stats | ||
7,000,000 Health | 400 Def | 65 MDef |
2 Range | 4,588 - 6,724 Attack | 2,223 - 3,808 MATK |
533 Req. Hit | 591 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1916 | Lv. 151 | |
Demon | Large | Dark 4 |
Primary stats | ||
165 STR | 182 AGI | 180 VIT |
225 INT | 270 DEX | 89 LUK |
Secondary stats | ||
7,000,000 Health | 400 Def | 65 MDef |
2 Range | 4,588 - 6,724 Attack | 2,223 - 3,808 MATK |
533 Req. Hit | 591 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1916 | Lv. 151 | |
Demon | Large | Dark 4 |
Primary stats | ||
165 STR | 182 AGI | 180 VIT |
225 INT | 270 DEX | 89 LUK |
Secondary stats | ||
7,000,000 Health | 400 Def | 65 MDef |
2 Range | 4,588 - 6,724 Attack | 2,223 - 3,808 MATK |
533 Req. Hit | 591 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.60 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 200% |
Dark | 0% |
Ghost | 60% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Level >= | % | Exp | Job Exp |
---|---|---|---|
135 | 40 | 0 | 0 |
136 | 115 | 0 | 0 |
137 | 120 | 0 | 0 |
138 | 125 | 0 | 0 |
139 | 130 | 0 | 0 |
140 | 135 | 0 | 0 |
141 | 140 | 0 | 0 |
142 | 135 | 0 | 0 |
143 | 130 | 0 | 0 |
144 | 125 | 0 | 0 |
145 | 120 | 0 | 0 |
146 | 115 | 0 | 0 |
147 | 110 | 0 | 0 |
148 | 105 | 0 | 0 |
151 | 100 | 0 | 0 |
152 | 100 | 0 | 0 |
157 | 95 | 0 | 0 |
162 | 90 | 0 | 0 |
167 | 85 | 0 | 0 |
172 | 60 | 0 | 0 |
177 | 35 | 0 | 0 |
182 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Dragon Fear | yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
Dragon Fear | yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
NPC_TALK | yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
NPC_TALK | yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
NPC_WIDEHELLDIGNITY | no | Chasing | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
NPC_WIDEHELLDIGNITY | no | Attacking | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Stunning Gaze | no | Chasing | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
Stunning Gaze | no | Attacking | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Chasing | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Attacking | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Pulse Strike | no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Pulse Strike | no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Medusa's Stare | yes | Chasing | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Medusa's Stare | yes | Attacking | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Meteor Storm | no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Meteor Storm | no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Vampire's Gift | no | Chasing | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Vampire's Gift | no | Attacking | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Souless Defeat | no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Souless Defeat | no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Evil Land | no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Evil Land | no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Morpheus Slumber | no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
Morpheus Slumber | no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
Hell's Power | no | Attacking | 1 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Hell's Judgement | no | Chasing | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Hell's Judgement | no | Attacking | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Stone Curse | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Stone Curse | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Fire Bolt | no | Chasing | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
Fire Bolt | no | Attacking | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Jupitel Thunder | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Jupitel Thunder | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Chasing | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Pneuma | yes | Idling | 1 | 100% | instant | 1 sec | If the monster is under range attack. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 45%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_TALK | yes | Chasing | 1 | 100% | instant | 10 min | |
NPC_SUMMONSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
Land Protector | yes | Attacking | 1 | 100% | instant | 15 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 100% | instant | 15 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Dragon Fear | yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
Dragon Fear | yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
NPC_TALK | yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
NPC_TALK | yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
NPC_WIDEHELLDIGNITY | no | Chasing | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
NPC_WIDEHELLDIGNITY | no | Attacking | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Stunning Gaze | no | Chasing | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
Stunning Gaze | no | Attacking | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Chasing | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Attacking | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Pulse Strike | no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Pulse Strike | no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Medusa's Stare | yes | Chasing | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Medusa's Stare | yes | Attacking | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Meteor Storm | no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Meteor Storm | no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Vampire's Gift | no | Chasing | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Vampire's Gift | no | Attacking | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Souless Defeat | no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Souless Defeat | no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Evil Land | no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Evil Land | no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Morpheus Slumber | no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
Morpheus Slumber | no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
Hell's Power | no | Attacking | 1 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Hell's Judgement | no | Chasing | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Hell's Judgement | no | Attacking | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Stone Curse | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Stone Curse | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Fire Bolt | no | Chasing | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
Fire Bolt | no | Attacking | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Jupitel Thunder | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Jupitel Thunder | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Chasing | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Pneuma | yes | Idling | 1 | 100% | instant | 1 sec | If the monster is under range attack. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 45%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_TALK | yes | Chasing | 1 | 100% | instant | 10 min | |
NPC_SUMMONSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
Land Protector | yes | Attacking | 1 | 100% | instant | 15 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 100% | instant | 15 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Dragon Fear | yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
Dragon Fear | yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
NPC_TALK | yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
NPC_TALK | yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
NPC_WIDEHELLDIGNITY | no | Chasing | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
NPC_WIDEHELLDIGNITY | no | Attacking | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Demonic Mass Stun | no | Chasing | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
Demonic Mass Stun | no | Attacking | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Chasing | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Attacking | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Pulse Strike | no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Pulse Strike | no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Demonic Mass Stone | yes | Chasing | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Mass Stone | yes | Attacking | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Meteor Storm | no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Meteor Storm | no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Vampire's Gift | no | Chasing | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Vampire's Gift | no | Attacking | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Souless Defeat | no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Souless Defeat | no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Demonic Evil Land | no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Demonic Evil Land | no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Demonic Mass Sleep | no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
Demonic Mass Sleep | no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
Hell's Power | no | Attacking | 1 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Demonic Hell Judgment | no | Chasing | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Demonic Hell Judgment | no | Attacking | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Stone Curse | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Stone Curse | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Fire Bolt | no | Chasing | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
Fire Bolt | no | Attacking | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Jupitel Thunder | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Jupitel Thunder | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Chasing | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Pneuma | yes | Idling | 1 | 100% | instant | 1 sec | If the monster is under range attack. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 45%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_TALK | yes | Chasing | 1 | 100% | instant | 10 min | |
NPC_SUMMONSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
Land Protector | yes | Attacking | 1 | 100% | instant | 15 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 100% | instant | 15 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Dragon Fear | yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
Dragon Fear | yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 5%. |
NPC_TALK | yes | Chasing | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
NPC_TALK | yes | Attacking | 10 | 100% | instant | 10 min | If the monster's health drops below 10%. |
NPC_WIDEHELLDIGNITY | no | Chasing | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
NPC_WIDEHELLDIGNITY | no | Attacking | 1 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Demonic Mass Stun | no | Chasing | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
Demonic Mass Stun | no | Attacking | 5 | 100% | 1 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Chasing | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Attacking | 10 | 100% | 2 sec | 3 min | If the monster's health drops below 30%. |
Pulse Strike | no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Pulse Strike | no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Demonic Mass Stone | yes | Chasing | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Mass Stone | yes | Attacking | 5 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Meteor Storm | no | Chasing | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Meteor Storm | no | Attacking | 5 | 100% | 0.8 sec | 1 min | If the monster's health drops below 40%. |
Vampire's Gift | no | Chasing | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Vampire's Gift | no | Attacking | 9 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Souless Defeat | no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Souless Defeat | no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Demonic Evil Land | no | Chasing | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Demonic Evil Land | no | Attacking | 10 | 100% | 1 sec | 50 sec | If the monster's health drops below 50%. |
Demonic Mass Sleep | no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
Demonic Mass Sleep | no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 60%. |
Hell's Power | no | Attacking | 1 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Demonic Hell Judgment | no | Chasing | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Demonic Hell Judgment | no | Attacking | 5 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 60%. |
Stone Curse | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Stone Curse | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Fire Bolt | no | Chasing | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
Fire Bolt | no | Attacking | 10 | 100% | 0.3 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Frost Driver | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Jupitel Thunder | no | Chasing | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Jupitel Thunder | no | Attacking | 10 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Chasing | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Pneuma | yes | Idling | 1 | 100% | instant | 1 sec | If the monster is under range attack. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 45%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_TALK | yes | Chasing | 1 | 100% | instant | 10 min | |
NPC_SUMMONSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | If less than 1 slaves are alive. |
Land Protector | yes | Attacking | 1 | 100% | instant | 15 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 100% | instant | 15 sec |
Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
132 | Incarnation of Morocc | 63,900 | 1,778 - 2,539 | 294 - 381 | 0 | 0 | Angel | Dark 1 | Large | 199 | 35 | 0 | 0 | 423 | 446 | Boss |
132 | Incarnation of Morocc | 64,922 | 1,553 - 2,203 | 308 - 403 | 0 | 0 | Demon | Dark 3 | Medium | 92 | 5 | 0 | 0 | 418 | 445 | Boss |
133 | Incarnation of Morocc | 94,800 | 1,209 - 1,696 | 469 - 686 | 0 | 0 | Demon | Undead 3 | Medium | 111 | 37 | 0 | 0 | 392 | 480 | Boss |
134 | Incarnation of Morocc | 77,389 | 1,236 - 1,730 | 650 - 1,009 | 0 | 0 | Demon | Ghost 3 | Medium | 109 | 54 | 0 | 0 | 422 | 498 | Boss |
Play | Name |
---|---|
ice_titan_move.wav | |
morocc_attack.wav | |
morocc_damage.wav | |
morocc_die.wav | |
morocc_stand.wav |
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