Basic Info | ||
---|---|---|
2048 | Lv. 99 | |
Plant | Medium | Poison 2 |
Primary stats | ||
1 STR | 23 AGI | 22 VIT |
1 INT | 107 DEX | 2 LUK |
Secondary stats | ||
8,780 Health | 24 Def | 5 MDef |
1 Range | 657 - 936 Attack | 184 - 256 MATK |
322 Req. Hit | 376 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.45 Speed (cells/sec) | ||
1.67 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2048 | Lv. 99 | |
Plant | Medium | Poison 2 |
Primary stats | ||
1 STR | 23 AGI | 22 VIT |
1 INT | 107 DEX | 2 LUK |
Secondary stats | ||
8,780 Health | 24 Def | 5 MDef |
1 Range | 657 - 936 Attack | 184 - 256 MATK |
322 Req. Hit | 376 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.45 Speed (cells/sec) | ||
1.67 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2048 | Lv. 99 | |
Plant | Medium | Poison 2 |
Primary stats | ||
1 STR | 23 AGI | 22 VIT |
1 INT | 107 DEX | 2 LUK |
Secondary stats | ||
8,780 Health | 24 Def | 5 MDef |
1 Range | 657 - 936 Attack | 184 - 256 MATK |
322 Req. Hit | 376 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.45 Speed (cells/sec) | ||
1.67 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2048 | Lv. 99 | |
Plant | Medium | Poison 2 |
Primary stats | ||
1 STR | 23 AGI | 22 VIT |
1 INT | 107 DEX | 2 LUK |
Secondary stats | ||
8,780 Health | 24 Def | 5 MDef |
1 Range | 657 - 936 Attack | 184 - 256 MATK |
322 Req. Hit | 376 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.45 Speed (cells/sec) | ||
1.67 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2048 | Lv. 99 | |
Plant | Medium | Poison 2 |
Primary stats | ||
1 STR | 23 AGI | 22 VIT |
1 INT | 107 DEX | 2 LUK |
Secondary stats | ||
8,780 Health | 24 Def | 5 MDef |
1 Range | 657 - 936 Attack | 184 - 256 MATK |
322 Req. Hit | 376 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.45 Speed (cells/sec) | ||
1.67 Aspd (attacks/sec) |
Neutral | 100% |
Water | 150% |
Earth | 150% |
Fire | 150% |
Wind | 150% |
Poison | 0% |
Holy | 75% |
Dark | 75% |
Ghost | 75% |
Undead | 50% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6086 | Withered Flower | Etc. | - | 334z | 10% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6086 | Withered Flower | Etc. | - | 334z | 15% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6086 | Withered Flower | Etc. | - | 334z | 5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6086 | Withered Flower | Etc. | - | 334z | 10% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6086 | Withered Flower | Etc. | - | 334z | 10% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6086 | Withered Flower | Etc. | - | 334z | 5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6086 | Withered Flower | Etc. | - | 334z | 5% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
83 | 40 | 0 | 0 |
84 | 115 | 0 | 0 |
85 | 120 | 0 | 0 |
86 | 125 | 0 | 0 |
87 | 130 | 0 | 0 |
88 | 135 | 0 | 0 |
89 | 140 | 0 | 0 |
90 | 135 | 0 | 0 |
91 | 130 | 0 | 0 |
92 | 125 | 0 | 0 |
93 | 120 | 0 | 0 |
94 | 115 | 0 | 0 |
95 | 110 | 0 | 0 |
96 | 105 | 0 | 0 |
99 | 100 | 0 | 0 |
100 | 100 | 0 | 0 |
105 | 95 | 0 | 0 |
110 | 90 | 0 | 0 |
115 | 85 | 0 | 0 |
120 | 60 | 0 | 0 |
125 | 35 | 0 | 0 |
130 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Idling | 9 | 100% | 3 sec | 5 sec | If another monster's health drops below 50%. |
Heal | yes | Idling | 9 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 40%. |
NPC_BLOODDRAIN | yes | Attacking | 1 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 40%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 30% | instant | 5 sec | If the number of nearby players are at least 2. |
NPC_GROUNDATTACK | yes | Attacking | 1 | 20% | instant | 5 sec | |
NPC_STUNATTACK | no | Attacking | 3 | 10% | 1 sec | 5 sec | |
NPC_SLEEPATTACK | no | Attacking | 3 | 10% | 1 sec | 5 sec | |
NPC_STOP | no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Idling | 9 | 100% | 3 sec | 5 sec | If another monster's health drops below 50%. |
Heal | yes | Idling | 9 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 40%. |
NPC_BLOODDRAIN | yes | Attacking | 1 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 40%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 30% | instant | 5 sec | If the number of nearby players are at least 2. |
NPC_GROUNDATTACK | yes | Attacking | 1 | 20% | instant | 5 sec | |
NPC_STUNATTACK | no | Attacking | 3 | 10% | 1 sec | 5 sec | |
NPC_SLEEPATTACK | no | Attacking | 3 | 10% | 1 sec | 5 sec | |
NPC_STOP | no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Idling | 9 | 100% | 3 sec | 5 sec | If another monster's health drops below 50%. |
Heal | yes | Idling | 9 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 40%. |
NPC_BLOODDRAIN | yes | Attacking | 1 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 40%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 30% | instant | 5 sec | If the number of nearby players are at least 2. |
NPC_GROUNDATTACK | yes | Attacking | 1 | 20% | instant | 5 sec | |
NPC_STUNATTACK | no | Attacking | 3 | 10% | 1 sec | 5 sec | |
NPC_SLEEPATTACK | no | Attacking | 3 | 10% | 1 sec | 5 sec | |
NPC_STOP | no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Heal | yes | Idling | 9 | 100% | 3 sec | 5 sec | If another monster's health drops below 50%. |
Heal | yes | Idling | 9 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 40%. |
NPC_BLOODDRAIN | yes | Attacking | 1 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 40%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 30% | instant | 5 sec | If the number of nearby players are at least 2. |
NPC_GROUNDATTACK | yes | Attacking | 1 | 20% | instant | 5 sec | |
NPC_STUNATTACK | no | Attacking | 3 | 10% | 1 sec | 5 sec | |
NPC_SLEEPATTACK | no | Attacking | 3 | 10% | 1 sec | 5 sec | |
NPC_STOP | no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec |
Play | Name |
---|---|
pinguicula_attack.wav | |
pinguicula_damage.wav | |
pinguicula_stand.wav |
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