Basic Info | ||
---|---|---|
20610 | Lv. 207 | |
Angel | Medium | Fire 4 |
Primary stats | ||
281 STR | 183 AGI | 147 VIT |
298 INT | 201 DEX | 101 LUK |
Secondary stats | ||
79,619,337 Health | 506 Def | 94 MDef |
3 Range | 6,656 - 9,741 Attack | 1,925 - 3,142 MATK |
590 Req. Hit | 578 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.33 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20610 | Lv. 207 | |
Angel | Medium | Fire 4 |
Primary stats | ||
281 STR | 183 AGI | 147 VIT |
298 INT | 201 DEX | 101 LUK |
Secondary stats | ||
79,619,337 Health | 506 Def | 94 MDef |
3 Range | 6,656 - 9,741 Attack | 1,925 - 3,142 MATK |
590 Req. Hit | 578 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.33 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Neutral | 100% |
Water | 200% |
Earth | 60% |
Fire | 0% |
Wind | 100% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 60% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
25767 | Angel's Dream | Etc. | - | 0z | 70% | |
7511 | Rune of Darkness | Etc. | - | 947z | 100% | |
7063 | Soft Feather | Etc. | - | 105z | 100% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
7510 | Valhala's Flower | Etc. | - | 75,000z | 50% | |
22209 | Clergy's Boots [1] | Armor | Shoes | 0z | 10% | |
25729 | Shadowdecon | Etc. | - | 0z | 0.5% | |
300013 | Reginleif Card * | Card | - | 0z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
25767 | Angel's Dream | Etc. | - | 0z | 70% | |
7511 | Rune of Darkness | Etc. | - | 947z | 100% | |
7063 | Soft Feather | Etc. | - | 105z | 100% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
7510 | Valhala's Flower | Etc. | - | 75,000z | 50% | |
22209 | Clergy's Boots [1] | Armor | Shoes | 0z | 10% | |
25729 | Shadowdecon | Etc. | - | 0z | 0.5% | |
300013 | Reginleif Card * | Card | - | 0z | 0.01% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
25767 | Angel's Dream | Etc. | - | 0z | 50% | |
23986 | Odin's Relic | Consumable | Special | 0z | 60% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
25767 | Angel's Dream | Etc. | - | 0z | 50% | |
23986 | Odin's Relic | Consumable | Special | 0z | 60% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
191 | 40 | 2,280,161 | 1,596,112 |
192 | 115 | 6,555,463 | 4,588,824 |
193 | 120 | 6,840,483 | 4,788,338 |
194 | 125 | 7,125,503 | 4,987,852 |
195 | 130 | 7,410,523 | 5,187,366 |
196 | 135 | 7,695,544 | 5,386,880 |
197 | 140 | 7,980,564 | 5,586,394 |
198 | 135 | 7,695,544 | 5,386,880 |
199 | 130 | 7,410,523 | 5,187,366 |
200 | 125 | 7,125,503 | 4,987,852 |
201 | 120 | 6,840,483 | 4,788,338 |
202 | 115 | 6,555,463 | 4,588,824 |
203 | 110 | 6,270,443 | 4,389,310 |
204 | 105 | 5,985,423 | 4,189,796 |
207 | 100 | 5,700,403 | 3,990,282 |
208 | 100 | 5,700,403 | 3,990,282 |
213 | 95 | 5,415,382 | 3,790,767 |
218 | 90 | 5,130,362 | 3,591,253 |
223 | 85 | 4,845,342 | 3,391,739 |
228 | 60 | 3,420,241 | 2,394,169 |
233 | 35 | 1,995,141 | 1,396,598 |
238 | 10 | 570,040 | 399,028 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 5 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 5 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | no | Chasing | 1 | 100% | 2 sec | 5 sec | If less than 1 slaves are alive. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 80%. |
NPC_POWERUP | yes | Chasing | 5 | 100% | instant | 30 sec | If the monster's health drops below 80%. |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 60%. |
NPC_AGIUP | yes | Chasing | 5 | 100% | instant | 30 sec | If the monster's health drops below 60%. |
Assumptio | yes | Chasing | 5 | 100% | instant | 100 sec | If the monster's health drops below 50%. |
Assumptio | yes | Attacking | 5 | 100% | instant | 100 sec | If the monster's health drops below 50%. |
Dispell | yes | Attacking | 5 | 100% | instant | 30 sec | |
NPC_FIREATTACK | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
Two Hand Quicken | yes | Attacking | 10 | 100% | instant | 30 sec | If the monster's health drops below 70%. |
Critical Wounds | yes | Attacking | 4 | 20% | instant | 5 sec | |
Fire Ball | yes | Attacking | 10 | 20% | 0.5 sec | 10 sec | |
Meteor Storm | yes | Attacking | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 90%. |
Guard | yes | Attacking | 10 | 5% | instant | 5 sec | |
Ganbantein | yes | Attacking | 1 | 20% | instant | 30 sec | |
Earthquake | no | Attacking | 5 | 100% | 1 sec | 25 sec | If the monster's health drops below 30%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 5 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 5 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | no | Chasing | 1 | 100% | 2 sec | 5 sec | If less than 1 slaves are alive. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 80%. |
NPC_POWERUP | yes | Chasing | 5 | 100% | instant | 30 sec | If the monster's health drops below 80%. |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 60%. |
NPC_AGIUP | yes | Chasing | 5 | 100% | instant | 30 sec | If the monster's health drops below 60%. |
Assumptio | yes | Chasing | 5 | 100% | instant | 100 sec | If the monster's health drops below 50%. |
Assumptio | yes | Attacking | 5 | 100% | instant | 100 sec | If the monster's health drops below 50%. |
Dispell | yes | Attacking | 5 | 100% | instant | 30 sec | |
NPC_FIREATTACK | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
Two Hand Quicken | yes | Attacking | 10 | 100% | instant | 30 sec | If the monster's health drops below 70%. |
Critical Wounds | yes | Attacking | 4 | 20% | instant | 5 sec | |
Fire Ball | yes | Attacking | 10 | 20% | 0.5 sec | 10 sec | |
Meteor Storm | yes | Attacking | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 90%. |
Guard | yes | Attacking | 10 | 5% | instant | 5 sec | |
Ganbantein | yes | Attacking | 1 | 20% | instant | 30 sec | |
Earthquake | no | Attacking | 5 | 100% | 1 sec | 25 sec | If the monster's health drops below 30%. |
Play | Name |
---|---|
antonio_attack.wav | |
randgris_damage.wav | |
randgris_die.wav | |
randgris_move.wav | |
randgris_stand.wav |
Cooldown: 6 hours
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