Basic Info | ||
---|---|---|
21353 | Lv. 250 | |
Demon | Large | Dark 3 |
Primary stats | ||
240 STR | 250 AGI | 60 VIT |
170 INT | 372 DEX | 170 LUK |
Secondary stats | ||
66,800,000 Health | 758 Def | 45 MDef |
2 Range | 5,530 - 8,050 Attack | 3,197 - 5,578 MATK |
700 Req. Hit | 792 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.30 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21353 | Lv. 250 | |
Demon | Large | Dark 3 |
Primary stats | ||
240 STR | 250 AGI | 60 VIT |
170 INT | 372 DEX | 170 LUK |
Secondary stats | ||
66,800,000 Health | 758 Def | 45 MDef |
2 Range | 5,530 - 8,050 Attack | 3,197 - 5,578 MATK |
700 Req. Hit | 792 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.30 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 175% |
Dark | 0% |
Ghost | 70% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1466 | Crescent Scythe | Weapon | Two-handed Spear | 10z | 2% | |
2256 | Magestic Goat | Armor | Headgear | 10z | 1.5% | |
1476 | Crescent Scythe [1] | Weapon | Two-handed Spear | 10z | 0.25% | |
714 | Emperium | Etc. | - | 0z | 2.5% | |
5160 | Magestic Goat [1] | Armor | Headgear | 10z | 0.05% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
984 | Oridecon | Etc. | - | 412z | 20.86% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1466 | Crescent Scythe | Weapon | Two-handed Spear | 10z | 2% | |
2256 | Magestic Goat | Armor | Headgear | 10z | 1.5% | |
1476 | Crescent Scythe [1] | Weapon | Two-handed Spear | 10z | 0.25% | |
714 | Emperium | Etc. | - | 0z | 2.5% | |
5160 | Magestic Goat [1] | Armor | Headgear | 10z | 0.05% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
984 | Oridecon | Etc. | - | 412z | 20.86% |
Mapname | Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|---|
4147 | Baphomet Card | Card | - | 10z | 0.001% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
234 | 40 | 87,235 | 66,821 |
235 | 115 | 250,802 | 192,110 |
236 | 120 | 261,706 | 200,463 |
237 | 125 | 272,611 | 208,816 |
238 | 130 | 283,515 | 217,168 |
239 | 135 | 294,420 | 225,521 |
240 | 140 | 305,324 | 233,874 |
241 | 135 | 294,420 | 225,521 |
242 | 130 | 283,515 | 217,168 |
243 | 125 | 272,611 | 208,816 |
244 | 120 | 261,706 | 200,463 |
245 | 115 | 250,802 | 192,110 |
246 | 110 | 239,897 | 183,758 |
247 | 105 | 228,993 | 175,405 |
250 | 100 | 218,089 | 167,053 |
251 | 100 | 218,089 | 167,053 |
256 | 95 | 207,184 | 158,700 |
261 | 90 | 196,280 | 150,347 |
266 | 85 | 185,375 | 141,995 |
271 | 60 | 130,853 | 100,231 |
276 | 35 | 76,331 | 58,468 |
281 | 10 | 21,808 | 16,705 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_DARKSTRIKE | yes | Chasing | 10 | 20% | instant | 1 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Brandish Spear | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
Earthquake | no | Chasing | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
Earthquake | no | Attacking | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Demonic Hell Judgment | no | Chasing | 5 | 100% | 0.8 sec | 10 sec | |
Demonic Hell Judgment | no | Attacking | 5 | 100% | 0.8 sec | 10 sec | |
NPC_DARKBREATH | no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
NPC_ARMORBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Lord of Vermilion | no | Attacking | 10 | 20% | 0.5 sec | 2 sec | |
Lord of Vermilion | no | Chasing | 10 | 50% | 0.5 sec | 2 sec | If the monster is attacked with the skill Fire Wall. |
Lord of Vermilion | no | Chasing | 10 | 20% | 0.5 sec | 2 sec | |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_BLEEDING2 | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_GRADUAL_GRAVITY | yes | Attacking | 3 | 30% | instant | 5 sec | If the monster's health drops below 20%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 100% | 1 sec | 1 min | If the monster's health drops below 10%. |
Full Heal | no | Attacking | 1 | 100% | 3 sec | 100 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_DARKSTRIKE | yes | Chasing | 10 | 20% | instant | 1 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Brandish Spear | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
Earthquake | no | Chasing | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
Earthquake | no | Attacking | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Demonic Hell Judgment | no | Chasing | 5 | 100% | 0.8 sec | 10 sec | |
Demonic Hell Judgment | no | Attacking | 5 | 100% | 0.8 sec | 10 sec | |
NPC_DARKBREATH | no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
NPC_ARMORBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Lord of Vermilion | no | Attacking | 10 | 20% | 0.5 sec | 2 sec | |
Lord of Vermilion | no | Chasing | 10 | 50% | 0.5 sec | 2 sec | If the monster is attacked with the skill Fire Wall. |
Lord of Vermilion | no | Chasing | 10 | 20% | 0.5 sec | 2 sec | |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_BLEEDING2 | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_GRADUAL_GRAVITY | yes | Attacking | 3 | 30% | instant | 5 sec | If the monster's health drops below 20%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 100% | 1 sec | 1 min | If the monster's health drops below 10%. |
Full Heal | no | Attacking | 1 | 100% | 3 sec | 100 sec |
Play | Name |
---|---|
baphomet_attack.wav | |
baphomet_breath.wav | |
baphomet_damage.wav | |
baphomet_die.wav |
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