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Time Holder
TIMEHOLDER
Spritesheet

Stats

Basic Info
3074 Lv. 170
Demon Large Neutral 4
Primary stats
224 STR 152 AGI 251 VIT
257 INT 402 DEX 77 LUK
Secondary stats
25,000,000 Health 288 Def 265 MDef
1 Range 4,594 - 6,694 Attack 1,897 - 3,157 MATK
522 Req. Hit 742 Req. Flee
0 Res (-0.00%) 0 Mres (-0.00%)
Misc
6.67 Speed (cells/sec)
1.74 Aspd (attacks/sec)

Element

Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Poison 100%
Holy 100%
Dark 100%
Ghost 0%
Undead 100%

AI

Aggressive Assist Looter Change target Change target on attack Immobile Cast sensor Boss

Attributes

  • Taking only 10% of the damage dealt to it
Loot
Id Name Enchant Type Subtype Sell price Drop chance
 1095 Clock Hands Etc. - 204z 30%
 25729 Shadowdecon Etc. - 0z 0.5%
 22515 Twisted Time Key Consumable Special 2,500z 30%
 2121 Memory Book [1] Armor Shield 10z 0.1%
 16024 Quadrille [2] Weapon Mace 10z 0.05%
 15089 Lounge Suit Armor Armor 10z 0.03%
 18874 Monocle [1] Armor Headgear 5,000z 0.2%
 4625 Time Holder Card * Card - 10z 0.01%
* This item is protected from being stolen.
Id Name Type Subtype Sell price Drop chance Note
 23817 Mysterious Combination Bundle Consumable Special 0z 50%
 607 Yggdrasil Berry Consumable Special 2,500z 50%
 22515 Twisted Time Key Consumable Special 2,500z 20%
Level >= % Exp Job Exp
154 40 1,833,000 1,551,000
155 115 5,269,875 4,459,125
156 120 5,499,000 4,653,000
157 125 5,728,125 4,846,875
158 130 5,957,250 5,040,750
159 135 6,186,375 5,234,625
160 140 6,415,500 5,428,500
161 135 6,186,375 5,234,625
162 130 5,957,250 5,040,750
163 125 5,728,125 4,846,875
164 120 5,499,000 4,653,000
165 115 5,269,875 4,459,125
166 110 5,040,750 4,265,250
167 105 4,811,625 4,071,375
170 100 4,582,500 3,877,500
171 100 4,582,500 3,877,500
176 95 4,353,375 3,683,625
181 90 4,124,250 3,489,750
186 85 3,895,125 3,295,875
191 60 2,749,500 2,326,500
196 35 1,603,875 1,357,125
201 10 458,250 387,750
Name Interruptable State Level CHANCE Casttime Delay Condition
NPC_AGIUP no Idling 1 20% instant 10 sec
Teleport yes Idling 1 100% instant none If monster can't reach player who damaged it.
Decrease Agility no Chasing 10 20% instant 10 sec
Increase Agility no Chasing 10 20% instant 10 sec
Demonic Mass Curse no Attacking 5 20% instant 10 sec
Demonic Hell Judgment no Attacking 10 30% instant 10 sec
Meteor Storm no Attacking 10 10% 1 sec 10 sec
NPC_AGIUP no Idling 1 20% instant 10 sec
Teleport yes Idling 1 100% instant none If monster can't reach player who damaged it.
Decrease Agility no Chasing 10 20% instant 10 sec
Increase Agility no Chasing 10 20% instant 10 sec
Demonic Mass Curse no Attacking 5 20% instant 10 sec
Demonic Hell Judgment no Attacking 10 30% instant 10 sec
Meteor Storm no Attacking 10 10% 1 sec 10 sec
Demonic Hell Judgment yes Attacking 4 30% instant 10 sec
Earthquake no Attacking 10 20% 1 sec 20 sec
NPC_CALLSLAVE yes Attacking 1 100% instant 30 sec
NPC_CALLSLAVE yes Idling 1 100% instant 10 sec
NPC_CALLSLAVE yes Chasing 1 100% instant 5 sec
Earthquake no Attacking 10 15% 1 sec 20 sec If the monster's health drops below 30%.
Pulse Strike no Attacking 5 30% 4 sec 20 sec
NPC_SUMMONSLAVE no Idling 1 100% 1 sec 30 sec If less than 1 slaves are alive.
NPC_SUMMONSLAVE no Attacking 1 50% 1 sec 30 sec If less than 1 slaves are alive.
NPC_POWERUP yes Attacking 5 100% instant 30 sec If the monster's health drops below 15%.
Earthquake no Attacking 10 80% instant 3 sec If the monster's health drops below 10%.
NPC_WIDELEASH no Attacking 5 80% instant 3 sec If the monster's health drops below 15%.
NPC_WIDELEASH no Attacking 5 50% instant 40 sec If the monster is under range attack.
Teleport yes Idling 1 100% instant none If monster can't reach player who damaged it.
Teleport yes Moving 1 50% instant 10 sec If monster can't reach player who damaged it.
Teleport yes Chasing 1 50% instant 5 sec If monster can't reach player who damaged it.
Comet no Attacking 5 20% 2 sec 15 sec
Comet no Attacking 5 50% 1 sec 15 sec If the monster's health drops below 40%.
NPC_IMMUNE_PROPERTY no Attacking 1 5% 1 sec 5 sec
Earthquake no Attacking 5 15% instant 3 sec If the monster's health drops below 20%.

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Ghostring Card 1 obtained.