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Increases physical and magical damage against all races enemies by 5% per 3 refine rate.
Increases long ranged physical damage and all property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.
When equipped with Crime Violin or Crime Whip,
increases Metallic Fury damage by 4% and Sound Blend damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Metallic Fury damage by additional 10%,
when equipped with Evil Spell, increases Metallic Fury damage by additional 15% and Sound Blend damage by additional 20%.
When equipped with Light Power Harp or Light Power Spark,
increases Rhythm Shooting damage by 4% and Rose Blossom damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Rhythm Shooting damage by additional 10%,
when equipped with Good Spell, increases Rhythm Shooting damage by additional 15% and Rose Blossom damage by additional 20%.
[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.
Class: Headgear Defense: 10
Location: Upper Weight: 10
Armor Level: 2
Required Level: 215
Jobs: Troubadour, Trouvere
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