Basic Info | ||
---|---|---|
1193 | Lv. 88 | |
Formless | Medium | Neutral 3 |
Primary stats | ||
70 STR | 72 AGI | 40 VIT |
25 INT | 66 DEX | 25 LUK |
Secondary stats | ||
5,562 Health | 106 Def | 53 MDef |
1 Range | 413 - 540 Attack | 146 - 175 MATK |
360 Req. Hit | 324 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
2.00 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1193 | Lv. 88 | |
Formless | Medium | Neutral 3 |
Primary stats | ||
70 STR | 72 AGI | 40 VIT |
25 INT | 66 DEX | 25 LUK |
Secondary stats | ||
5,664 Health | 106 Def | 53 MDef |
1 Range | 434 - 572 Attack | 146 - 175 MATK |
360 Req. Hit | 324 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
2.00 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1193 | Lv. 88 | |
Formless | Medium | Neutral 3 |
Primary stats | ||
70 STR | 72 AGI | 40 VIT |
25 INT | 66 DEX | 25 LUK |
Secondary stats | ||
5,664 Health | 106 Def | 53 MDef |
1 Range | 434 - 572 Attack | 146 - 175 MATK |
360 Req. Hit | 324 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
2.00 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1193 | Lv. 88 | |
Formless | Medium | Neutral 3 |
Primary stats | ||
70 STR | 72 AGI | 40 VIT |
25 INT | 66 DEX | 25 LUK |
Secondary stats | ||
5,562 Health | 106 Def | 53 MDef |
1 Range | 413 - 540 Attack | 146 - 175 MATK |
360 Req. Hit | 324 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
2.00 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1193 | Lv. 88 | |
Formless | Medium | Neutral 3 |
Primary stats | ||
70 STR | 72 AGI | 40 VIT |
25 INT | 66 DEX | 25 LUK |
Secondary stats | ||
5,664 Health | 106 Def | 53 MDef |
1 Range | 434 - 572 Attack | 146 - 175 MATK |
360 Req. Hit | 324 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
2.00 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 50% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1095 | Clock Hands | Etc. | - | 204z | 53.35% | |
2607 | Clip [1] | Armor | Accessory | 15,000z | 0.01% | |
7005 | Skull | Etc. | - | 392z | 15% | |
611 | Magnifier | Consumable | Special | 20z | 13% | |
984 | Oridecon | Etc. | - | 412z | 1.05% | |
7026 | Key of Clock Tower | Etc. | - | 38z | 0.2% | |
912 | Zargon | Etc. | - | 180z | 15% | |
4244 | Alarm Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1095 | Clock Hands | Etc. | - | 204z | 80% | |
2607 | Clip [1] | Armor | Accessory | 15,000z | 0.01% | |
7005 | Skull | Etc. | - | 392z | 22.5% | |
611 | Magnifier | Consumable | Special | 20z | 19.5% | |
984 | Oridecon | Etc. | - | 412z | 1.56% | |
7026 | Key of Clock Tower | Etc. | - | 38z | 0.3% | |
912 | Zargon | Etc. | - | 180z | 22.5% | |
4244 | Alarm Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1095 | Clock Hands | Etc. | - | 204z | 26.68% | |
2607 | Clip [1] | Armor | Accessory | 15,000z | 0.01% | |
7005 | Skull | Etc. | - | 392z | 7.5% | |
984 | Oridecon | Etc. | - | 412z | 0.53% | |
7026 | Key of Clock Tower | Etc. | - | 38z | 0.1% | |
912 | Zargon | Etc. | - | 180z | 7.5% | |
4244 | Alarm Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1095 | Clock Hands | Etc. | - | 204z | 53.35% | |
2607 | Clip [1] | Armor | Accessory | 15,000z | 0.01% | |
7005 | Skull | Etc. | - | 392z | 15% | |
611 | Magnifier | Consumable | Special | 20z | 13% | |
756 | Rough Oridecon | Etc. | - | 206z | 0.05% | |
7026 | Key of Clock Tower | Etc. | - | 38z | 0.2% | |
912 | Zargon | Etc. | - | 180z | 15% | |
4244 | Alarm Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1095 | Clock Hands | Etc. | - | 204z | 53.35% | |
2607 | Clip [1] | Armor | Accessory | 15,000z | 0.01% | |
7005 | Skull | Etc. | - | 392z | 15% | |
611 | Magnifier | Consumable | Special | 20z | 13% | |
756 | Rough Oridecon | Etc. | - | 206z | 0.05% | |
7026 | Key of Clock Tower | Etc. | - | 38z | 0.2% | |
912 | Zargon | Etc. | - | 180z | 15% | |
4244 | Alarm Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1095 | Clock Hands | Etc. | - | 204z | 26.68% | |
2607 | Clip [1] | Armor | Accessory | 15,000z | 0.01% | |
7005 | Skull | Etc. | - | 392z | 7.5% | |
984 | Oridecon | Etc. | - | 412z | 0.53% | |
7026 | Key of Clock Tower | Etc. | - | 38z | 0.1% | |
912 | Zargon | Etc. | - | 180z | 7.5% | |
4244 | Alarm Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1095 | Clock Hands | Etc. | - | 204z | 26.68% | |
2607 | Clip [1] | Armor | Accessory | 15,000z | 0.01% | |
7005 | Skull | Etc. | - | 392z | 7.5% | |
984 | Oridecon | Etc. | - | 412z | 0.53% | |
7026 | Key of Clock Tower | Etc. | - | 38z | 0.1% | |
912 | Zargon | Etc. | - | 180z | 7.5% | |
4244 | Alarm Card * | Card | - | 10z | 0.01% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
72 | 40 | 427 | 401 |
73 | 115 | 1,229 | 1,154 |
74 | 120 | 1,282 | 1,204 |
75 | 125 | 1,336 | 1,255 |
76 | 130 | 1,389 | 1,305 |
77 | 135 | 1,443 | 1,355 |
78 | 140 | 1,496 | 1,405 |
79 | 135 | 1,443 | 1,355 |
80 | 130 | 1,389 | 1,305 |
81 | 125 | 1,336 | 1,255 |
82 | 120 | 1,282 | 1,204 |
83 | 115 | 1,229 | 1,154 |
84 | 110 | 1,175 | 1,104 |
85 | 105 | 1,122 | 1,054 |
88 | 100 | 1,069 | 1,004 |
89 | 100 | 1,069 | 1,004 |
94 | 95 | 1,015 | 953 |
99 | 90 | 962 | 903 |
104 | 85 | 908 | 853 |
109 | 60 | 641 | 602 |
114 | 35 | 374 | 351 |
119 | 10 | 106 | 100 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_BLINDATTACK | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_DARKBREATH | no | Attacking | 2 | 5% | 0.8 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec | |
NPC_SPLASHATTACK | yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_BLINDATTACK | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_DARKBREATH | no | Attacking | 2 | 5% | 0.8 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec | |
NPC_SPLASHATTACK | yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_BLINDATTACK | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_DARKBREATH | no | Attacking | 2 | 5% | 0.8 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec | |
NPC_SPLASHATTACK | yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_BLINDATTACK | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_DARKBREATH | no | Attacking | 2 | 5% | 0.8 sec | 5 sec | |
NPC_EMOTION | yes | Chasing | 1 | 2% | instant | 5 sec | |
NPC_EMOTION | yes | Idling | 1 | 20% | instant | 5 sec | |
NPC_SPLASHATTACK | yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
Title | Quickinfo | Info |
---|---|---|
Alarm Hunting | Hunt 30 Alarm monsters at Clock Tower and return to the second floor of the Eden Group Headquarters. | |
A Living, Moving Clock 2 | defeat Alarm | In addition to the clock, there was another clock in the clock tower. This one is more annoying than the Clock, and you've been asked to kill it because it keeps going off without warning. Alarms are most common on the third floor of the Clock Tower. |
Clock Tower Monster Investigation | Hunt 30 Alarm and 50 Archer Skeleton and report back to Marie | Marie has asked for more help investigating the creatures in Clock Tower. Hunt more monsters for the investigation. |
Alarm Hunting | Hunt 400 Alarm monsters. | Hunt the Alarm monsters and return to Gramps at the Eden Group to get your reward. |
Bounty Board Alarm | Hunt 150 Alarm monsters and return to the Bounty Board at Aldebaran | |
Unknown quest #295443 |
Play | Name |
---|---|
alarm_die.wav | |
alarm_move.wav | |
monster_mechanic.wav | |
were_wolf_attack.wav |
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